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Difference between revisions of "Citizenship"
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==Fortress mode== | ==Fortress mode== | ||
− | After about 2 years in your fort, [[visitor]]s may apply for citizenship, and accepting will allow them to have labors in your fort. | + | After being granted residency, and after about 2 years in your fort, [[visitor]]s may apply for citizenship, and accepting will allow them to have labors in your fort. You will also be able to reassign their occupations. |
+ | Mercenaries will never apply for citizenship, though it is worth noting that a bard or other visitor-turned-citizen will be able to become a militia captain, effectively enabling all-mercenary squads. | ||
− | + | When a [[visitor]] petitions for citizenship, they will meet up with your [[mayor]]. All pending petitions are listed on the {{k|P}}etition screen with the name and reason of the [[visitor]]. You can then accept or deny the request. | |
− | + | Once you accept a visitor as a citizen, they will no longer be able to hold a room in a tavern as a long-term resident, and you will need to provide a room in the same way you would for a dwarf. | |
+ | |||
+ | Because visitors can come from different cultures than your dwarves, there are some things to watch out for: | ||
+ | The petitioned citizen will want to pray to their own deity, which is sometimes of varying cultures and not those within the dwarven sphere. They will be able to if you have a temple not defined to any specific [[deity]]. | ||
+ | The different values of other creatures may cause negative thoughts if arguments happen (can occur as part of the socialise task); or if, for example, an elf is asked to choop down a tree. | ||
+ | |||
+ | In a library, petitioned citizens will read [[books]] and [[scroll|scrolls]], but cannot make them unless they are [[scholars]]. |
Revision as of 20:25, 12 January 2017
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Fortress mode
After being granted residency, and after about 2 years in your fort, visitors may apply for citizenship, and accepting will allow them to have labors in your fort. You will also be able to reassign their occupations. Mercenaries will never apply for citizenship, though it is worth noting that a bard or other visitor-turned-citizen will be able to become a militia captain, effectively enabling all-mercenary squads.
When a visitor petitions for citizenship, they will meet up with your mayor. All pending petitions are listed on the Petition screen with the name and reason of the visitor. You can then accept or deny the request.
Once you accept a visitor as a citizen, they will no longer be able to hold a room in a tavern as a long-term resident, and you will need to provide a room in the same way you would for a dwarf.
Because visitors can come from different cultures than your dwarves, there are some things to watch out for: The petitioned citizen will want to pray to their own deity, which is sometimes of varying cultures and not those within the dwarven sphere. They will be able to if you have a temple not defined to any specific deity. The different values of other creatures may cause negative thoughts if arguments happen (can occur as part of the socialise task); or if, for example, an elf is asked to choop down a tree.
In a library, petitioned citizens will read books and scrolls, but cannot make them unless they are scholars.