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Difference between revisions of "40d Talk:Kennel"
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Ah, I see, so the only way to actually catch tamable deer/foxes/elephants etc. is to spam cage traps on the landscape and hope that they run into them? [[User:Jimphraxia|Jimphraxia]] 20:01, 27 November 2007 (EST) | Ah, I see, so the only way to actually catch tamable deer/foxes/elephants etc. is to spam cage traps on the landscape and hope that they run into them? [[User:Jimphraxia|Jimphraxia]] 20:01, 27 November 2007 (EST) | ||
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+ | :Well, you can use walls to funnel them into the traps. That's actually the way it was more or less done in 2D DF, except channels were used to force them through the cage traps. You CAN spam the traps on the landscape, of course. -[[User:Kefkakrazy|Kefkakrazy]] 01:11, 28 November 2007 (EST) |
Revision as of 06:11, 28 November 2007
New trainable animals?
Can anyone confirm that anything other than dogs are trainable in the new version (without modding)? I looked through the raws, and there's still no [TRAINABLE] flag on any other critters.
Catch a live land animal
What does this command actually do? I tried it with an animal trainer (no hunters) and he didn't seem to do anything. Is the only way to catch wild animals for taming using cage traps, or can a hunter (or for example wrestlers) knock out animals in melee and catch them that way? Or does the animal trainer play any part here?
It is a command that makes a trapper use an animal trap to catch vermin.--Varsashi 18:42, 27 November 2007 (EST)
Ah, I see, so the only way to actually catch tamable deer/foxes/elephants etc. is to spam cage traps on the landscape and hope that they run into them? Jimphraxia 20:01, 27 November 2007 (EST)
- Well, you can use walls to funnel them into the traps. That's actually the way it was more or less done in 2D DF, except channels were used to force them through the cage traps. You CAN spam the traps on the landscape, of course. -Kefkakrazy 01:11, 28 November 2007 (EST)