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Difference between revisions of "40d:Soil"

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Soil is the name for the various kinds of ground that can be planted on without [[irrigation]] using [[water]].
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Soil is the name for the various kinds of ground that can be [[farming|planted]] on without [[irrigation]] using [[water]].
  
  
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When starting a new fortress, types and quantities of available soils are listed at the bottom right of the fortress location selection screen. In contrast to rock types, soil type names appear in the same shade of brown as farm plots, and are usually closest to the top of the list, and thus, closest to the surface of the ground. <!-- belongs in fortress-starting article -->
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When starting a new fortress, types and quantities of available soils are listed at the bottom right of the fortress location selection screen. In contrast to [[rock]] types, soil type names appear in the same shade of brown as farm plots, and are usually closest to the top of the list, and thus, closest to the surface of the ground. <!-- belongs in fortress-starting article -->
  
Note, however, that you may only plant cave flora if the tile is marked "Subterranean." To check this, go to the tile in {{k|k}} mode. <!-- belongs in a farming article -->
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Note, however, that you may only [[farming|plant]] cave [[plant|flora]] if the tile is marked "[[Subterranean]]." To check this, go to the tile in {{k|k}} mode. <!-- belongs in a farming article -->
  
Digging into soil does not generate any byproduct materials, unlike digging in rock, which makes it much easier to create storerooms and other large areas of empty space.
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Digging into soil does not generate any byproduct materials, unlike digging in [[rock]], which makes it much easier to create storerooms and other large areas of empty space.
  
Soil cannot be smoothed, so it can be difficult to make high value rooms, or pierce aquifers.  Also, since soil cannot be smoothed, soil cannot be used to make fortifications.
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Soil cannot be [[smooth]]ed, so it can be difficult to make high value rooms, or pierce aquifers.  Also, since soil cannot be [[smooth]]ed, soil cannot be used to make [[fortification]]s.
  
 
The only minerals that can be found in soil are [[gold nuggets|gold]], [[cassiterite]], and [[platinum nuggets|platinum]].
 
The only minerals that can be found in soil are [[gold nuggets|gold]], [[cassiterite]], and [[platinum nuggets|platinum]].
  
 
[[Category:Map tiles]]
 
[[Category:Map tiles]]

Revision as of 06:12, 7 May 2009

Soil is the name for the various kinds of ground that can be planted on without irrigation using water.


Name Tile
Clay
Silty Clay
Sandy Clay
Clay Loam
Sandy Clay Loam
Silty Clay Loam
Loam
Sandy Loam
Silt Loam
Loamy Sand
Silt
Tan Sand
Yellow Sand
White Sand
Black Sand
Red Sand
Peat
Pelagic Clay
Calcareous Ooze
Siliceous Ooze

When starting a new fortress, types and quantities of available soils are listed at the bottom right of the fortress location selection screen. In contrast to rock types, soil type names appear in the same shade of brown as farm plots, and are usually closest to the top of the list, and thus, closest to the surface of the ground.

Note, however, that you may only plant cave flora if the tile is marked "Subterranean." To check this, go to the tile in k mode.

Digging into soil does not generate any byproduct materials, unlike digging in rock, which makes it much easier to create storerooms and other large areas of empty space.

Soil cannot be smoothed, so it can be difficult to make high value rooms, or pierce aquifers. Also, since soil cannot be smoothed, soil cannot be used to make fortifications.

The only minerals that can be found in soil are gold, cassiterite, and platinum.