- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "User talk:Ziusudra"
(→Size: new section) |
(→Size: weight wait) |
||
Line 27: | Line 27: | ||
I think what's going on with the [[Size]] and [[Weight]] pages is that, internally, the game '''divides''' the specified value by 10 before storing it in its data structures, then it multiplies it by 10 when calculating actual weight. I took this into account when filling in the "volume" values on the Weight page (which is why its formula lacks the "* 10" ''and'' mentions the rounding down to the nearest multiple of 10), and I'm guessing the same thing happens with creature sizes. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 16:24, 30 November 2023 (UTC) | I think what's going on with the [[Size]] and [[Weight]] pages is that, internally, the game '''divides''' the specified value by 10 before storing it in its data structures, then it multiplies it by 10 when calculating actual weight. I took this into account when filling in the "volume" values on the Weight page (which is why its formula lacks the "* 10" ''and'' mentions the rounding down to the nearest multiple of 10), and I'm guessing the same thing happens with creature sizes. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 16:24, 30 November 2023 (UTC) | ||
+ | :I think I found what is causing part of my confusion: IRL 600 cm³ of iron would weigh about 4.7 kg, but in game a bar of iron is shown as weighing 47Γ ... so either a DF bar really is 6000 cm³ '''or''' the game's Γ is equivalent to 100 g, not 1 kg as initially claimed [https://dwarffortresswiki.org/index.php?title=v0.31:Weight&diff=prev&oldid=102326 here]. | ||
+ | :But then in adv mode I killed a dwarf and the corpse is 89Γ, even though the size_cur is 6617 (and his head exploded) ... since the game is probably calculating a density from the layers (or adding up the weight of the layers, etc) 1359.6 kg/m³ is not that far off. So since the 89Γ is close enough to what a real human would weigh in kg, then a Γ is equivalent to a kg, and a bar really would be 6000 cm³. | ||
+ | :From that and some web searching, some already known and verified things: | ||
+ | :* 1 Γ = 1 kg | ||
+ | :* densities in raws are in kg/m³ ([https://en.wikipedia.org/wiki/Density#Various_materials]) | ||
+ | :* {{token|BODY_SIZE|c}} values in raws are in cm³ ([https://www.wolframalpha.com/input?i=average+volume+of+human+body]) | ||
+ | :* The values in the table on [[Weight]] are in cm³ | ||
+ | :* The values in the table on [[Size]] are also in cm³ | ||
+ | :* volumes of items and creatures are stored as 1/10th | ||
+ | :And thus: | ||
+ | :* The "* 10" on Size is not needed | ||
+ | :* The size of a bar is 6000 cm³, not 600 cm³ | ||
+ | : I'm gonna think a bit more before making changes. [[User:Ziusudra|Ziusudra]] ([[User talk:Ziusudra|talk]]) 08:08, 1 December 2023 (UTC) |
Revision as of 08:08, 1 December 2023
Welcome to this wiki! Dwarf Fortress rapidly becomes more complicated, and we're always glad to have new writers.
Since you should try to follow wiki standards, and you probably don't know ours yet, we've made a list of basic guidelines. Note that this is a template, not a customized message for you.
- To tell us who you are when you talk, please sign your posts on discussion pages by typing
--~~~~
after your posts. This can also be inserted with the button if JavaScript is enabled. - Don't put a question mark in the title of a page. Question marks mess things up, and your page will be moved to a different name.
- When making comments on a talk page, use one more colon before each line in your comment than was used in the comment you reply to. In general, put exactly one empty line between comments by different users but do not use blank lines inside of a comment.
- Avoid making many small edits to a page. Instead, try to make one large edit. This makes the history of the page a lot easier to read.
- Don't edit the user page of another user. If you want to tell them something, add the comment to their talk page.
- If you put a comment at the bottom of a talk page with section headers, you've probably put it in a section. Putting things in the wrong sections is confusing. You can create a section!
- Generally, read and follow the rules. They're like a little constitution, except not boring! Really, read them.
--Briess 00:52, 27 September 2009 (UTC)
Key template
Thanks for fixing up some occurrences of < and > - it turned out that the issue was caused by this change that I made to {{key/0}}, which I've fixed. I'm probably also going to undo some of your changes in an attempt to make things clearer for editors - < and > are fine with me, but I had to look up what ​ was, and I'd rather use {{k|<}} and {{k|>}} in most cases if they work. But thank you for tracking down and fixing all of the pages that you did! —Lethosor (talk) 23:45, 23 June 2020 (UTC)
- Seconded! (and said as much in a couple edit summaries.) Btw, ​, aka "number space", is a great tool. Just used it recently to force a bit more space in a table header to make the data in the cells in that column format more cleanly. Albedo (talk) 00:10, 24 June 2020 (UTC)
Go forth, now, and edit!
A comment from 2009?! iirc the wiki and forums used the same account system back then, probably what triggered the auto comment, either way the wiki legends mode marks you as an historic figure!
Anyway, I have noticed that you have been updating Adventure mode quick start if you like rewrites, any chance you can take on Fortress Mode Quickstart Guide or Dwarf fortress mode?--Jan (talk) 18:15, 23 February 2022 (UTC)
- I am much less experienced and confident with fort mode - havn't played it in months and didn't play much even then. Afaik, the wiki has always been a community administrated project and the forum and wiki hav never shared any account details - although, my first post on the forum is from 2007 and my first on the wiki isn't until 2017, so I could be wrong. Ziusudra (talk) 21:58, 23 February 2022 (UTC)
Size
I think what's going on with the Size and Weight pages is that, internally, the game divides the specified value by 10 before storing it in its data structures, then it multiplies it by 10 when calculating actual weight. I took this into account when filling in the "volume" values on the Weight page (which is why its formula lacks the "* 10" and mentions the rounding down to the nearest multiple of 10), and I'm guessing the same thing happens with creature sizes. --Quietust (talk) 16:24, 30 November 2023 (UTC)
- I think I found what is causing part of my confusion: IRL 600 cm³ of iron would weigh about 4.7 kg, but in game a bar of iron is shown as weighing 47Γ ... so either a DF bar really is 6000 cm³ or the game's Γ is equivalent to 100 g, not 1 kg as initially claimed here.
- But then in adv mode I killed a dwarf and the corpse is 89Γ, even though the size_cur is 6617 (and his head exploded) ... since the game is probably calculating a density from the layers (or adding up the weight of the layers, etc) 1359.6 kg/m³ is not that far off. So since the 89Γ is close enough to what a real human would weigh in kg, then a Γ is equivalent to a kg, and a bar really would be 6000 cm³.
- From that and some web searching, some already known and verified things:
- 1 Γ = 1 kg
- densities in raws are in kg/m³ ([1])
[BODY_SIZE]
values in raws are in cm³ ([2])- The values in the table on Weight are in cm³
- The values in the table on Size are also in cm³
- volumes of items and creatures are stored as 1/10th
- And thus:
- The "* 10" on Size is not needed
- The size of a bar is 6000 cm³, not 600 cm³
- I'm gonna think a bit more before making changes. Ziusudra (talk) 08:08, 1 December 2023 (UTC)