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Difference between revisions of "Steam"

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[[File:steam_preview_anim.gif|right]]'''Steam''' is the result of boiling [[water]].  This is distinct from [[mist]], a similar looking product of water falling, or [[smoke]].  [[Rain]] falling on a pool of [[magma]] may cause steam, as will magma boiling off water that is covering something that is [[magma safe]] (like an obsidian stone).  Magma is the most common source of the temperatures needed to boil water, but some burning items may create steam when submerged, as may some creatures with very high body [[temperature]].
  
[[File:steam2.jpg|thumb|right|300px|Some dwarves should just stay on the patch.]]'''Steam''' is the result of boiling [[water]].  This is distinct from [[mist]], a similar looking product of water falling, or [[smoke]].  [[Rain]] falling on a pool of [[magma]] may cause steam, as will magma boiling off water that is covering something that is [[magma safe]] (like an obsidian stone).  Magma is the most common source of the temperatures needed to boil water, but some burning items may create steam when submerged, as may some creatures with very high body [[temperature]].
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Steam is visibly harmless in the current version. [[Forgotten beast]]s are sometimes generated to be composed of steam, and these creatures are far from harmless, though they are exceedingly fragile due to the material properties of steam. Some of these beasts may also have the ability to exhaust steam as a way of attacking, where it can be called "boiling extract".
 
 
Steam is visibly harmless in the current version. [[Forgotten beast]]s are sometimes generated to be composed of steam, and these creatures are far from harmless, though they are exceedingly fragile due to the material properties of steam.  
 
  
 
Another product of water and magma mixing is [[obsidian]].
 
Another product of water and magma mixing is [[obsidian]].
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To generate a continuous steam generator, build a magma-safe bridge over a [[magma flow]].  Connect a space containing the bridge to an ample reservoir of magma, and allow water to fall on it from above.  This will produce a continuous cloud of steam that spreads throughout surrounding squares.
 
To generate a continuous steam generator, build a magma-safe bridge over a [[magma flow]].  Connect a space containing the bridge to an ample reservoir of magma, and allow water to fall on it from above.  This will produce a continuous cloud of steam that spreads throughout surrounding squares.
 
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[[File:steam2.jpg|thumb|center|300px|Some dwarves should just stay on the patch.]]
 
{{Translation
 
{{Translation
 
| dwarven = keng
 
| dwarven = keng

Latest revision as of 13:42, 11 March 2024

This article is about the current version of DF.
Note that some content may still need to be updated.

Steam preview anim.gif

Steam is the result of boiling water. This is distinct from mist, a similar looking product of water falling, or smoke. Rain falling on a pool of magma may cause steam, as will magma boiling off water that is covering something that is magma safe (like an obsidian stone). Magma is the most common source of the temperatures needed to boil water, but some burning items may create steam when submerged, as may some creatures with very high body temperature.

Steam is visibly harmless in the current version. Forgotten beasts are sometimes generated to be composed of steam, and these creatures are far from harmless, though they are exceedingly fragile due to the material properties of steam. Some of these beasts may also have the ability to exhaust steam as a way of attacking, where it can be called "boiling extract".

Another product of water and magma mixing is obsidian.

It has been reported that steam can be produced from rain falling on the blood of a forgotten beast who possessed the fire breathing ability.

To generate a continuous steam generator, build a magma-safe bridge over a magma flow. Connect a space containing the bridge to an ample reservoir of magma, and allow water to fall on it from above. This will produce a continuous cloud of steam that spreads throughout surrounding squares.

Some dwarves should just stay on the patch.
"Steam" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: keng
Elven: tayolí
Goblin: gomux
Human: xaked