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| {{mod}} | | {{mod}} |
| + | {{For/see|an overview of the modding possibilities in Dwarf Fortress|[[Modding]]}} |
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− | ==[http://www.bay12forums.com/smf/index.php?topic=28829.0 Community Mod List]== | + | ==[https://steamcommunity.com/app/975370/workshop/ Steam Workshop]== |
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− | ==[http://www.bay12forums.com/smf/index.php?topic=148265.0 Modest Mod]==
| + | The [[Release_information/50.01|v50.01]] Steam release added support for the [https://steamcommunity.com/workshop/about/?appid=975370 Steam Workshop]. You can install mods from the Steam interface if you own Dwarf Fortress on Steam. |
− | '''''Current version: 0.40.24-1''''' for '''''DF Version 0.40.24'''''<br >
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− | '''''Legacy version: [http://www.bay12forums.com/smf/index.php?topic=105871.0 2.1]''''' for '''''DF Version 0.34.11'''''<br >
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− | '''Description:'''
| + | ==[[Utility:DFHack|DFHack]]== |
| + | {{main|Utility:DFHack}} |
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− | '''Author:''' Igfig<br />
| + | The most prominent add-on to install for Dwarf Fortress is [[Utility:DFHack|DFHack]], which introduces a wide variety of interface improvements, bugfixes, and productivity tools. If you have installed Dwarf Fortress via Steam, you can also [https://store.steampowered.com/app/2346660/DFHack install DFHack from Steam]. Players of other Dwarf Fortress distributions can download and install DFHack from DFHack's [https://github.com/dfhack/dfhack/releases GitHub releases page]. |
− | '''Custodian:''' Button<br />
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− | '''Type:''' Modpack<br />
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− | '''Summary:''' The Modest Mod is a collection of vital bugfixes and tweaks that everyone should be able to use comfortably and without reservation. This mod doesn't add anything new. It doesn't do anything controversial. It's just like vanilla DF, but a little better. French vanilla.
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− | See forum thread for the list of changes.<br >
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− | Support is provided for Phoebus, Spacefox and ASCII tilesets. (Be sure to install Modest Mod '''after''' the graphics pack.)<br >
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− | [http://dffd.bay12games.com/file.php?id=10523 Download (ASCII-compatible)]<br /> | |
− | [http://dffd.bay12games.com/file.php?id=10546 Download (Phoebus-compatible)]<br /> | |
− | [http://dffd.bay12games.com/file.php?id=10571 Download (Spacefox-compatible)]<br />
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− | [http://www.bay12forums.com/smf/index.php?topic=148265.0 Forum thread]
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− | ==[http://www.bay12forums.com/smf/index.php?board=24.0 Masterwork Dwarf Fortress (MDF)]==
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− | '''''Alpha version: V.006''''' for '''''DF Version 0.40.24'''''<br >
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− | '''''Legacy version: {{DF:Current/mw}} ''''' for '''''DF Version 0.34.11'''''<br >
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− | '''Description:'''
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− | Author: Meph<br />
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− | Type: Modpack<br />
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− | Summary: A massive modpack containing the best of the greatest mods, as well as fully configurable settings, with +100 options, as well as a wealth of new content, including: +45 buildings, +850 creatures, +160 plants, +120 trees, +25 instruments, +85 toys, +85 food types, +75 weapons and armor, +75 engravings, +250 pref-strings, +30 civs, and more!<br >
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− | Masterwork provides texture pack support for Phoebus, Ironhand and ASCII tilesets, and has a fully integrated Fortress Defense II, as well as configurable creature settings.<br >
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− | '''Note''': The conversion to DF v0.40 is in progress; some features are not yet available. See the [http://www.bay12forums.com/smf/index.php?topic=125638.0 forum thread] for details.
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− | Download: [http://dffd.bay12games.com/file.php?id=10702 v0.40] [http://dffd.bay12games.com/file.php?id=5315 v0.34]<br />
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− | [[Masterwork:Main Page|Masterwork Mod Wiki]]<br />
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− | [http://www.bay12forums.com/smf/index.php?board=24.0 Bay12 sub-forum] | |
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− | ==[http://www.bay12forums.com/smf/index.php?topic=140725.0: vilous Mod]==
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− | '''''Current version: 4.7''''' for '''''DF Version 0.40.19'''''<br >
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− | '''Description:'''
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− | Author: Skie, Chronojiuj, Vellarain, Darklord92<br />
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− | Type: Major<br />
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− | Summary:The land of the beast men is on the march! Vilous comes alive in your dwarf fortress worlds! With four new races based on the Vilous novella by Trancy Mick. Set many years after the collapse of the Silvorain empire, the northern Sergals have become a slightly more docile race soon with this lasting peace the other races of Vilous took their time to expand and evolve from simple races into full civilizations. The southern Sergals no longer enslaved and oppressed by the Northerns escaped back to their deserts and began to rebuild it on a farming and trading culture based around religion. The Nevreans a technological race of avians far more advanced than most of the other creatures that inhabit Vilous, with firearms and stronger armor to make up for there physical downfalls ( armor soon to come ). The Talyxians a cat like race born for the trees agile and fast, and unlike the Elves they are happy with cutting down and using the forest, much to there Elf neighbors' dismay. Lastly the Agudners, an ancient race lost to a cataclysm, the last survivors cling to survival spreading out in what small numbers are left, not much is know about them or their technology.
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− | Adds:
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− | *sergal race
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− | *Nevrean race
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− | *Talyxian race
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− | *agundner race
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− | *13 new weapons, including guns
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− | *14 new armors cloths and hats
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− | *1 new plant
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− | *3 new workshops
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− | *1 new megabeast
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− | all of which come in packs that can be included or left out for different configurations of the mod.
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| + | ==[http://www.bay12forums.com/smf/index.php?topic=28829.0 Community Mod List]== |
| + | {{Under construction}} |
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− | [http://dffd.bay12games.com/file.php?id=5255 Download]
| + | A more complete list of mods (compared to this one) is on the Bay 12 forum. The list includes updated links to a multitude of mods, utilities and modding utilities. All featured mods are catered for version 40.01 and up, though some of them might be outdated, and not work with the current version. There also exists links to threads of similar function for the older versions. |
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| + | The list does not, however, encompass all up-to-date mods published on the forum, for that one has to search through the [http://www.bay12forums.com/smf/index.php?board=27.0 Mod Releases board], or even the [http://dffd.bay12games.com/index.php Dwarf Fortress File Depot], the site where nigh all uploaded mods are stored. |
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− | ==[http://www.bay12forums.com/smf/index.php?topic=52988.0 OldGenesis Mod]== | + | == Notable Mods == |
− | '''''Current version: 0.40.24b''''' (May 2015) for '''''DF Version 0.40.24'''''
| + | {{Under construction}} |
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− | '''Description:'''
| + | This section is currently empty, as few mods have been updated to v50.0x. Feel free to copy over mod info from other namespaces, if/when those mods get updated. |
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− | Author: [[User:Deon|Deon]]<br />
| + | == See Also == |
− | Maintainer and contributor: TomiTapio<br />
| + | * [[Graphics set repository]] |
− | Type: Total Conversion<br />
| + | * [[Modding]] |
− | Summary:<br />
| + | [[ru:List of mods]] |
− | - Three graphical versions (ASCII, Ironhand, Phoebus)<br />
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− | - Adventure mode crafting and spells<br />
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− | - 10 dwarven castes, including learning-disability Domple Dwarves (they're good with animals).<br />
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− | - 16 races/subraces<br />
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− | - cool real-world minerals like fluorspar, biotite(dark iron-rich mica), migmatite(gorgeous), hornfels, greenstone, elvan, zeolite, syenite, scoria, pumice(porous volcanic), augite, azurite, corundum, sphene, barite, pegmatite.<br /> Pink marble, pure marble, black marble[bitumin-darkened limestone], rapagranite(circular patterns granite), pentlandite ore (iron and nickel).<br />
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− | - 50+ new items, weapons, toys. You need oil lamps and shaman rings to build certain workshops.<br />
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− | - Reworked plants and trees, many new plants and trees were added.<br />
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− | - Evil and good biomes have more diverse plantlife/trees.<br />
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− | - Different trees have different value of wood. Value 1 for charcoal, value 2 and 3 for furniture and wooden weapons.<br />
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− | - Metalworking is reworked; many new alloys and metal types; magical metals; alchemy.<br />
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− | - Dozens of new workshops, including an Altar of War and Altar of Nature.<br />
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− | - Material and tissue overhaul; combat is deadlier and more realistic. Crossbow bolt to toe: don't faint from pain. <br />
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− | - Many tiers of leather. Small critters provide barely usable suede while megabeasts grant you deephide which is almost as good as metal. The leather tiers are: suede/leather/hide/mythskin/deephide.<br />
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− | - Caverns have visually noticeable difference in plants and critters; no longer caverns 1 will look the same as caverns 2 or cavens 3.<br />
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− | - Bogeymen disabled in worldgen init file, for better adventuring.<br />
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− | [http://www.bay12games.com/forum/index.php?topic=52988.0 Forum Thread] [http://www.bay12forums.com/smf/index.php?topic=52988.msg5551342#msg5551342 Forum post when 0.40.xx version]<br /> | |
− | [http://dffd.bay12games.com/file.php?id=10824 Download Ironhand] | |
− | [http://dffd.bay12games.com/file.php?id=10832 Download Phoebus] | |
− | [http://dffd.bay12games.com/file.php?id=10831 Download ascii]
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This article is about the current version of DF. Note that some content may still need to be updated.
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- For an overview of the modding possibilities in Dwarf Fortress, see Modding.
The v50.01 Steam release added support for the Steam Workshop. You can install mods from the Steam interface if you own Dwarf Fortress on Steam.
Main article: Utility:DFHack
The most prominent add-on to install for Dwarf Fortress is DFHack, which introduces a wide variety of interface improvements, bugfixes, and productivity tools. If you have installed Dwarf Fortress via Steam, you can also install DFHack from Steam. Players of other Dwarf Fortress distributions can download and install DFHack from DFHack's GitHub releases page.
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Research Pending! This article or section is incomplete/under construction (likely due to recent changes) and may still be outdated or missing details. Feel free to do some testing and expand it.
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A more complete list of mods (compared to this one) is on the Bay 12 forum. The list includes updated links to a multitude of mods, utilities and modding utilities. All featured mods are catered for version 40.01 and up, though some of them might be outdated, and not work with the current version. There also exists links to threads of similar function for the older versions.
The list does not, however, encompass all up-to-date mods published on the forum, for that one has to search through the Mod Releases board, or even the Dwarf Fortress File Depot, the site where nigh all uploaded mods are stored.
Notable Mods[edit]
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Research Pending! This article or section is incomplete/under construction (likely due to recent changes) and may still be outdated or missing details. Feel free to do some testing and expand it.
|
This section is currently empty, as few mods have been updated to v50.0x. Feel free to copy over mod info from other namespaces, if/when those mods get updated.
See Also[edit]