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Difference between revisions of "User talk:Bartavelle/DesignatorTiles"
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Lava source: 108 24295807 0 - Nice. | Lava source: 108 24295807 0 - Nice. | ||
Water source: 59 240c9807 0 - Equally nice. | Water source: 59 240c9807 0 - Equally nice. | ||
+ | |||
+ | {| class="wikitable" cellspacing="0" border="1" cellpadding="5" | ||
+ | |- | ||
+ | ==Comapanion Tiles== | ||
+ | | '''What is it?''' || '''Value one''' || '''Value 2'''||'''Value 3''' | ||
+ | |- | ||
+ | | Lava Source || 108 || 24295807||0 | ||
+ | |- | ||
+ | | Water Source (Waterfall) || 59 || 240c9807||0 | ||
+ | |- | ||
+ | | Black Sand || 161 || 1094800||0 | ||
+ | |- | ||
+ | | Demon Pits (Revealed) || 2a || 2008||0 | ||
+ | |- | ||
+ | | Demon Pits (Un-Revealed) || 2a || 20089a00||0 | ||
+ | |- |
Latest revision as of 21:14, 14 May 2008
Been experimenting with this
db 09000 0, db 29000 0, db 49000 0, db 69000 0, db 89000 0, db a9000 0, db c9000 0, db e9000 0
All give the same tile a rough, dark, inside, subterranean obsidian wall. All save db 09000 0 were found naturally occurring in the map. The patten of numbers continues up ie, db 109000 0 db, 129000 0 etc.
The same values were found and worked on various z levels, and could all be found naturally on different z levels that contained obsidian.
Further testing gives: db 19000 0 ,db 39000 0, db 59000 0, makes the tile rough, dark, outside, subterranean obsidian wall This continues up in a similar pattern to that above.
Smoothing changes only the first value, only checked a few dozen tiles but I had values from 133 to 145. 144 seemed to be an extremely common value though this may be due to tiles altered during the previous bout of testing.
- Each different type of displayed tile has a different number. For example, horizontal, vertical, and each corner smoothed tile have different first values. --Valdemar 18:18, 14 February 2008 (EST)
Damp/warm states don't seem to be included in these values as damp/warm tiles were changed in material without affecting their state. Existing damp/warm tiles held the same values as those found elsewhere. --Metalax 07:35, 13 February 2008 (EST)
I've figured out almost all of the designation flags (the second number). See my page at User:Valdemar/Designation_Flags. --Valdemar 18:18, 14 February 2008 (EST)
How the hell do I use this?[edit]
Yeah. --GreyMario 00:03, 14 February 2008 (EST)
- Nevermind, figured it out. --GreyMario 00:43, 14 February 2008 (EST)
Extra info.[edit]
You'll want this info as well:
Please note that for the following, the first number is the key. The second number controls other things, such as subterranean status and being unrevealed, or containing a liquid.
CHASM: 23 2008 0
PIT (HIDDEN): 2a 20089a00 0 PIT (visible):2a 2008 0
- Note: In neither case does a pit spawn demons when produced in an area that would not normally have a pit. Have not tested in an area with a natural pit.
Lava source: 108 24295807 0 - Nice. Water source: 59 240c9807 0 - Equally nice.
Comapanion Tiles[edit]
What is it? | Value one | Value 2 | Value 3 |
Lava Source | 108 | 24295807 | 0 |
Water Source (Waterfall) | 59 | 240c9807 | 0 |
Black Sand | 161 | 1094800 | 0 |
Demon Pits (Revealed) | 2a | 2008 | 0 |
Demon Pits (Un-Revealed) | 2a | 20089a00 | 0 |