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Difference between revisions of "40d Talk:Tim's castle building tutorial"
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:::--[[User:Savok|Savok]] 22:47, 30 May 2008 (EDT) | :::--[[User:Savok|Savok]] 22:47, 30 May 2008 (EDT) | ||
+ | :::: ahh, the panda will be pleased... I think my journey to reliance on Word spellcheck is now complete [[User:TimE|TimE]] 22:58, 30 May 2008 (EDT) | ||
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Would be better if it expressed to the young dwarves that there are other ways. For example, you tell us how to build multilevel walls. I, personally, build all of mine in a rather different way, but one that works fine too.<br> | Would be better if it expressed to the young dwarves that there are other ways. For example, you tell us how to build multilevel walls. I, personally, build all of mine in a rather different way, but one that works fine too.<br> | ||
Also, you need to read [[DwarfFortressWiki:Community_Portal#I|Rule I]] sometime - specifically, "Images and screenshots should use the default tilesets for clarity." The current setup is close, but it's too big for that last image, even on 1024x768. --[[User:Savok|Savok]] 09:46, 30 May 2008 (EDT) | Also, you need to read [[DwarfFortressWiki:Community_Portal#I|Rule I]] sometime - specifically, "Images and screenshots should use the default tilesets for clarity." The current setup is close, but it's too big for that last image, even on 1024x768. --[[User:Savok|Savok]] 09:46, 30 May 2008 (EDT) | ||
+ | : Yeah, I'll add a disclaimer that this is just one way of making walls, although DF is inherantly flexible in how it does things so while that somewhat goes without saying, I'll say it anyway. I did use the default graphics tileset - the only modification was that I switched graphics on in the init file. Is this ''not'' the default? [[User:TimE|TimE]] 22:58, 30 May 2008 (EDT) | ||
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Revision as of 02:58, 31 May 2008
Well, I didn't know that you could put apostrophies in the title! TimE 01:29, 30 May 2008 (EDT)
- That's "apostrophes," by the way. --Savok, representing the Spelling Guild at 09:46, 30 May 2008 (EDT)
- Well, technically it should be moved, again, to Tim's castle building tutorial. Losing the upper case. --Juckto 20:40, 30 May 2008 (EDT)
- Good point. *ka-move*
- --Savok 22:47, 30 May 2008 (EDT)
- ahh, the panda will be pleased... I think my journey to reliance on Word spellcheck is now complete TimE 22:58, 30 May 2008 (EDT)
Really nice tutorial; we've been needing something like this for a while.
Would be better if it expressed to the young dwarves that there are other ways. For example, you tell us how to build multilevel walls. I, personally, build all of mine in a rather different way, but one that works fine too.
Also, you need to read Rule I sometime - specifically, "Images and screenshots should use the default tilesets for clarity." The current setup is close, but it's too big for that last image, even on 1024x768. --Savok 09:46, 30 May 2008 (EDT)
- Yeah, I'll add a disclaimer that this is just one way of making walls, although DF is inherantly flexible in how it does things so while that somewhat goes without saying, I'll say it anyway. I did use the default graphics tileset - the only modification was that I switched graphics on in the init file. Is this not the default? TimE 22:58, 30 May 2008 (EDT)
Nice page, interesting style in the Art Of War bit. Could use standard tiles for dwarves and dogs, not the graphics tiles that required init.ini editing.
Also, and not to make it too much work, some 'in progress' shots could be helpful for newbies, despite that this is marketed as 'intermediate to advanced'.
Sort of a "Here's how you build this" section. --Dadamh 10:49, 30 May 2008 (EDT)