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Difference between revisions of "40d Talk:Dual wielding"
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+ | '''threetoe (toady's co-moderator) has stated that ''"The two handed code is broken right now..."'' This article has been deleted to avoid perpetuating any confusion on that point. Since there are few (no?) useful "facts" on exactly if/how any part of the code does work or what was intended, it was decided to remove it to avoid confusion. It was an Administrative decision, so please do not re-open the main article''' for now, thank you.--[[User:Albedo|Albedo]] 00:54, 25 February 2010 (UTC) | ||
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all combination dont matter, they only use one weapon to fight anyway, the second weapon is just for the case they lose the first one --[[User:Rhenaya|Rhenaya]] 17:06, 5 March 2009 (EST) | all combination dont matter, they only use one weapon to fight anyway, the second weapon is just for the case they lose the first one --[[User:Rhenaya|Rhenaya]] 17:06, 5 March 2009 (EST) | ||
+ | :then.. why won't a dwarf assigned two axes A) sling one over his back, and B) pick up a shield? infact, why would he pick up an axe in each hand? sword users pick up two swords and a shield when assigned two weapons, usually putting both swords in one hand, and the shield in the other. also, crossbows; why, when the marksdwarves are assigned two bows and have a quiver of arrows on them, wouldnt they put one crossbow away, and fire with the other? why do they (seem to) use both with the 'hammerdwarf' skill? - [[User:DJ Devil|DJ]] | ||
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+ | ::because its an '''alpha''' state game and not everything is working as intended. and dual wielding is stated as not ingame from the developer, also if you can read the comabt logs (with some tools) you will see they never use a second weapon... also you can wield two weapons in adventure mode but always attack with just one --[[User:Rhenaya|Rhenaya]] 05:18, 6 March 2009 (EST) | ||
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+ | :::i am fully aware that the game is still in alpha testing, thank you. :] i am also lead to believe that dual wielding is to become part of the game. when? who knows. going from my (limited) experience in DF, axedwarves pick up two weapons (one in each hand), sacreficing their shield. if it wasnt at all possible to fight with an axe in either hand, why wouldnt they pick up an assigned shield instead? indeed, why would there be script to allow a dwarf to pick up an axe in each hand, if it then becomes useless? surely the script would read like "any axe-user holds the axe in his/her right hand", and not "an axedwarf is allowed to hold an axe in either hand" perhaps the battle logs (no idea what they are; never used them) are only told that the dwarf is attacking with one weapon, but that doesnt imply that either A) the logs arent picking up the use of the second weapon, perhaps choosing to say it's the same weapon, or B) the damage done isnt a combined total of both weapons, as if they were one. i know the answer is probably going to be 'it's buggy', but that could also be true of the battle system in-game, allowing dwarves to dual-wield, in a sense, and the battle logs. who says they're the completed product? - [[User:DJ Devil|DJ]] | ||
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+ | :::my legendary speardwarf was carrying two spears (both in the same hand, btw; his right one), even though he was assigned a shield. he was in battle not-so-long ago, and BOTH his weapons were covered in goblin blood (quote: "iron spear - contents: goblin blood covering", not 'spatter' or whatever x]). it was a siege, so it could be that during the melee, blood was thrown all over the place, including the 'one on his back', but i'm starting to think that dual wielding is more and more possible.<br>of course, i followed him when i deselected 'number of weapons - 2', changed it back to '1', and he went to pick up a shield. he has no skill in shield user(not even 'dabbling'!), even though he's been sparring for years, and has been assigned a shield throughout.<br>on that note - he's also been assigned armour, and is only at 'talented armo(u)r user'. does armour/shield/weapon skill level up at the same time? 'cause, to me, 'talented' is about a quarter of the way to 'legendary', suggesting that he was levelling up double-quick on his weapon. (presuming, of course, that he'd hit some n00b axedwarf twice for every one he takes). i might need to add that he's up to '(no tag) wrestler', so he'll be dodging a few, but even so.. smells like someone's dual wielding to me! :D -[[User:DJ Devil|DJ Devil]] 09:10, 8 March 2009 (EDT) | ||
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+ | :::I'm fairly sure its mentioned somewhere in the combat mechanics or something that they will not fight with two weapons at the same time. If carrying a second weapon has other effects I dont recall; but I'm pretty sure that this is just excess. | ||
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+ | ::::Ah here's the bit I was referencing; http://dwarf.lendemaindeveille.com/index.php/Talk:Military#Carrying_two_weapons. I doubt that it is going to change until more is done with the army arc and combat. May be as soon as next release but it doesn't work yet. --[[User:Silver|Silver]] 20:05, 17 March 2009 (UTC) | ||
+ | ::::Upon having a bunch of free time and stumbling through edits I'm back to this. Armor user gets exp for getting hit. Wrestler gets exp for dodging or doing wrestling moves. Weapon user gets exp for every time you hit someone else. Shield user for every time you block a hit. So on average the your probably looking at weapon exp if you only use one type being about the same as wrestler, armor user, and shield user added together.--[[User:Silver|Silver]] 03:44, 15 April 2009 (UTC) | ||
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+ | : DJ - You state ''"i am also lead to believe that dual wielding is to become part of the game. who knows..."'' This is exactly why this page should be dumped. You are "led" to believe - how? Says who? From what hard information? With what accuracy? Two weapons covered in blood? So can be any part of a dwarf after a serious combat. Dogs have all paws covered in blood - are they attacking with all 4 feet? Who's to say they don't alternate weapons? These assumptions are being presented as fact - that's bad. Even "implying" it is not a good thing. | ||
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+ | :This is the worst aspect of a wiki - generating and perpetuating urban myth and personal assumption. A wiki is supposed to be about "what is", not "what might possibly be I think and certainly hope but really have no idea". | ||
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+ | :Further, threetoe (toady's co-moderator) states flat out that "The two handed code is broken right now..." ''(& now added to top of page)''. Broken... how? We don't know, but I'll believe that it simply is. So, for the game this wiki "supports" - imo - we can dump this page without loss. --[[User:Albedo|Albedo]] 20:31, 7 May 2009 (UTC) | ||
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+ | I believe, Albedo, that you present some valid points; however, this page is important to have, in the sense that some players may be curious about dual wielding and wish to know about it. Although not much is confirmed when it comes to dual wielding, it is important to tell those wondering that we -don't- know much about it. I know, for myself, I would not assume that nothing is known about a topic if a page about it doesn't exist; I would believe that no one got around to making a page about it, but the knowledge exists. Simply stating within the article that which is known juxtaposed that which is not known about dual wielding would suffice for many players wondering about the topic. [[User:Pariah|Pariah]] 07:26, 3 July 2009 (UTC) | ||
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+ | I just added the "Bottom line..." paragraph to specify that it is not known about dual wielding. I've already given my opinion on this article, so I'm going to leave this alone for now. Going to see if I can do any more testing myself in Fortress mode. [[User:Pariah|Pariah]] 07:38, 3 July 2009 (UTC) | ||
− | + | I agree with Pariah. I do not believe this page should be deleted, although it could be cleaned up. [[User:Chess123mate|Chess123mate]] 22:46, 13 November 2009 (UTC) | |
− |
Latest revision as of 21:44, 8 March 2010
threetoe (toady's co-moderator) has stated that "The two handed code is broken right now..." This article has been deleted to avoid perpetuating any confusion on that point. Since there are few (no?) useful "facts" on exactly if/how any part of the code does work or what was intended, it was decided to remove it to avoid confusion. It was an Administrative decision, so please do not re-open the main article for now, thank you.--Albedo 00:54, 25 February 2010 (UTC)
all combination dont matter, they only use one weapon to fight anyway, the second weapon is just for the case they lose the first one --Rhenaya 17:06, 5 March 2009 (EST)
- then.. why won't a dwarf assigned two axes A) sling one over his back, and B) pick up a shield? infact, why would he pick up an axe in each hand? sword users pick up two swords and a shield when assigned two weapons, usually putting both swords in one hand, and the shield in the other. also, crossbows; why, when the marksdwarves are assigned two bows and have a quiver of arrows on them, wouldnt they put one crossbow away, and fire with the other? why do they (seem to) use both with the 'hammerdwarf' skill? - DJ
- because its an alpha state game and not everything is working as intended. and dual wielding is stated as not ingame from the developer, also if you can read the comabt logs (with some tools) you will see they never use a second weapon... also you can wield two weapons in adventure mode but always attack with just one --Rhenaya 05:18, 6 March 2009 (EST)
- i am fully aware that the game is still in alpha testing, thank you. :] i am also lead to believe that dual wielding is to become part of the game. when? who knows. going from my (limited) experience in DF, axedwarves pick up two weapons (one in each hand), sacreficing their shield. if it wasnt at all possible to fight with an axe in either hand, why wouldnt they pick up an assigned shield instead? indeed, why would there be script to allow a dwarf to pick up an axe in each hand, if it then becomes useless? surely the script would read like "any axe-user holds the axe in his/her right hand", and not "an axedwarf is allowed to hold an axe in either hand" perhaps the battle logs (no idea what they are; never used them) are only told that the dwarf is attacking with one weapon, but that doesnt imply that either A) the logs arent picking up the use of the second weapon, perhaps choosing to say it's the same weapon, or B) the damage done isnt a combined total of both weapons, as if they were one. i know the answer is probably going to be 'it's buggy', but that could also be true of the battle system in-game, allowing dwarves to dual-wield, in a sense, and the battle logs. who says they're the completed product? - DJ
- my legendary speardwarf was carrying two spears (both in the same hand, btw; his right one), even though he was assigned a shield. he was in battle not-so-long ago, and BOTH his weapons were covered in goblin blood (quote: "iron spear - contents: goblin blood covering", not 'spatter' or whatever x]). it was a siege, so it could be that during the melee, blood was thrown all over the place, including the 'one on his back', but i'm starting to think that dual wielding is more and more possible.
of course, i followed him when i deselected 'number of weapons - 2', changed it back to '1', and he went to pick up a shield. he has no skill in shield user(not even 'dabbling'!), even though he's been sparring for years, and has been assigned a shield throughout.
on that note - he's also been assigned armour, and is only at 'talented armo(u)r user'. does armour/shield/weapon skill level up at the same time? 'cause, to me, 'talented' is about a quarter of the way to 'legendary', suggesting that he was levelling up double-quick on his weapon. (presuming, of course, that he'd hit some n00b axedwarf twice for every one he takes). i might need to add that he's up to '(no tag) wrestler', so he'll be dodging a few, but even so.. smells like someone's dual wielding to me! :D -DJ Devil 09:10, 8 March 2009 (EDT)
- my legendary speardwarf was carrying two spears (both in the same hand, btw; his right one), even though he was assigned a shield. he was in battle not-so-long ago, and BOTH his weapons were covered in goblin blood (quote: "iron spear - contents: goblin blood covering", not 'spatter' or whatever x]). it was a siege, so it could be that during the melee, blood was thrown all over the place, including the 'one on his back', but i'm starting to think that dual wielding is more and more possible.
- I'm fairly sure its mentioned somewhere in the combat mechanics or something that they will not fight with two weapons at the same time. If carrying a second weapon has other effects I dont recall; but I'm pretty sure that this is just excess.
- Ah here's the bit I was referencing; http://dwarf.lendemaindeveille.com/index.php/Talk:Military#Carrying_two_weapons. I doubt that it is going to change until more is done with the army arc and combat. May be as soon as next release but it doesn't work yet. --Silver 20:05, 17 March 2009 (UTC)
- Upon having a bunch of free time and stumbling through edits I'm back to this. Armor user gets exp for getting hit. Wrestler gets exp for dodging or doing wrestling moves. Weapon user gets exp for every time you hit someone else. Shield user for every time you block a hit. So on average the your probably looking at weapon exp if you only use one type being about the same as wrestler, armor user, and shield user added together.--Silver 03:44, 15 April 2009 (UTC)
- DJ - You state "i am also lead to believe that dual wielding is to become part of the game. who knows..." This is exactly why this page should be dumped. You are "led" to believe - how? Says who? From what hard information? With what accuracy? Two weapons covered in blood? So can be any part of a dwarf after a serious combat. Dogs have all paws covered in blood - are they attacking with all 4 feet? Who's to say they don't alternate weapons? These assumptions are being presented as fact - that's bad. Even "implying" it is not a good thing.
- This is the worst aspect of a wiki - generating and perpetuating urban myth and personal assumption. A wiki is supposed to be about "what is", not "what might possibly be I think and certainly hope but really have no idea".
- Further, threetoe (toady's co-moderator) states flat out that "The two handed code is broken right now..." (& now added to top of page). Broken... how? We don't know, but I'll believe that it simply is. So, for the game this wiki "supports" - imo - we can dump this page without loss. --Albedo 20:31, 7 May 2009 (UTC)
I believe, Albedo, that you present some valid points; however, this page is important to have, in the sense that some players may be curious about dual wielding and wish to know about it. Although not much is confirmed when it comes to dual wielding, it is important to tell those wondering that we -don't- know much about it. I know, for myself, I would not assume that nothing is known about a topic if a page about it doesn't exist; I would believe that no one got around to making a page about it, but the knowledge exists. Simply stating within the article that which is known juxtaposed that which is not known about dual wielding would suffice for many players wondering about the topic. Pariah 07:26, 3 July 2009 (UTC)
I just added the "Bottom line..." paragraph to specify that it is not known about dual wielding. I've already given my opinion on this article, so I'm going to leave this alone for now. Going to see if I can do any more testing myself in Fortress mode. Pariah 07:38, 3 July 2009 (UTC)
I agree with Pariah. I do not believe this page should be deleted, although it could be cleaned up. Chess123mate 22:46, 13 November 2009 (UTC)