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Difference between revisions of "v0.31:Road"
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− | '''Roads''' are a construction which paves over large sections of flat terrain. They are most commnonly used to give [[caravans]] a reliable path to your fortress from the map's edge. A dwarf with the Architect labor | + | '''Roads''' are a construction which paves over large sections of flat terrain. They are most commnonly used to give [[caravans]] a reliable path to your fortress from the map's edge. A dwarf with the {{l|Architect}} labor must haul materials (if any) to the site and design the structure before it can be finished by any available dwarf. |
'''Dirt roads''' can be constructed for free on any soil, removing shrubs and trees and preventing new ones from growing. However, they wear away over time, and have to be reconstructed roughly once a year. Depending on the size of the road, this can be a hassle. | '''Dirt roads''' can be constructed for free on any soil, removing shrubs and trees and preventing new ones from growing. However, they wear away over time, and have to be reconstructed roughly once a year. Depending on the size of the road, this can be a hassle. | ||
− | '''Paved roads''' can be constructed with any building material, including | + | '''Paved roads''' can be constructed with any building material, including {{l|stone{{, {{l|blocks}}, {{l|wood}} and metal {{l|bars}}. These roads are permanent, and use less material than paving the same space with constructed {{l|floor}}s. To avoid the hassle of long-distance hauling, it is advisable to place a {{l|stockpile}} near the desired site for your Architect to get materials from. |
Revision as of 18:07, 11 April 2010
This article is about an older version of DF. |
Roads are a construction which paves over large sections of flat terrain. They are most commnonly used to give caravans a reliable path to your fortress from the map's edge. A dwarf with the Template:L labor must haul materials (if any) to the site and design the structure before it can be finished by any available dwarf.
Dirt roads can be constructed for free on any soil, removing shrubs and trees and preventing new ones from growing. However, they wear away over time, and have to be reconstructed roughly once a year. Depending on the size of the road, this can be a hassle.
Paved roads can be constructed with any building material, including {{l|stone{{, Template:L, Template:L and metal Template:L. These roads are permanent, and use less material than paving the same space with constructed Template:Ls. To avoid the hassle of long-distance hauling, it is advisable to place a Template:L near the desired site for your Architect to get materials from.