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Difference between revisions of "Template:Sg/caption"

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{{choose|c={{{1|default}}}|default=No caption? Add one!
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{{#switch:{{{1|0}}}|
 
|1=Preparing a ballista.
 
|1=Preparing a ballista.
|2=A well-placed door holds back disaster...
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|2=Belal's 16x16 tileset
|3=Belal's 16x16 tileset
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|3=Use utilities like 3Dwarf to render your fortresses
|4=Use utilities like 3Dwarf to render your fortresses
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|4=Communal living: who needs walls?
|5=Communal living: who needs walls?
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|5=This is how we handle diplomatic relations with goblins.
|6=This is how we handle diplomatic relations with goblins.
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|6=A baby crawling through the aftermath of a human siege at Ringfissures
|7=The dwarves hang around in the ale storage area to get some alone time with their alchohol.
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|7=The dwarves have found a way to paint their walls. It's a shame they ran out of paint when they were half-way done.
|8=A baby crawling through the aftermath of a human siege at Ringfissures
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|8=With friends like these...
|9=The dwarves have found a way to paint their walls. It's a shame they ran out of paint when they were half-way done.
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|9=Some fish are better left alone.
|10=With friends like these...
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|10=No matter what your orders may be, your dwarves know the real matters of importance.
|11=Some fish are better left alone.
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|11=Maybe Little Miss Muffet was a dwarf?
|12=No matter what your orders may be, your dwarves know the real matters of importance.
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|12=All the comforts of home.
|13=Maybe Little Miss Muffet was a dwarf?
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|13=Remember, only you can prevent forest fires!
|14=All the comforts of home.
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|14=GODS DANGIT MELBUL AND YOUR WATERFALLS!  
|15=Remember, only you can prevent forest fires!
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|15=Ah... the great outdoors.
|16=GODS DANGIT MELBUL AND YOUR WATERFALLS!  
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|16=A colossus makes short work of captured goblins in an arena.
|17=Ah... the great outdoors.
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|17=Is that a euphemism?
|18=You heard the man, Gimli. Your cot's in the barracks.
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|18=Pain and hardship start at a young age in dwarven culture.
|19=A colossus makes short work of captured goblins in an arena.
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|19=The vanity of dwarven engravers is not to be underestimated.
|20=Is that a euphemism?
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|20=Goblins have a very fickle relationship with their body parts. A skilled Axedwarf can quickly have them calling for a divorce.
|21=Pain and hardship starts at a young age in dwarven culture.
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|21=The King is dead. Long live the King!
|22=The vanity of dwarven engravers is not to be underestimated.
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|22=A mechanical binary addition engine.
|23=Goblins have a very fickle relationship with their body parts. A skilled Axedwarf can quickly have them calling for a divorce.
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|23=I can make it on my own!
|24=The King is dead. Long live the King!
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|24=Hydras probably have severe psychological issues regarding decapitation.
|25=A mechanical binary addition engine.
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|25=Dwarves are alot like ants. Except that instead of using pheromones to mark their trails they use vomit and useless crap.
|26=I can make it on my own!
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|26=This bin is worshiped by three different kobold civilisations. Kobold children everywhere dream of stealing it.
|27=Hydras probably have severe psychological issues regarding decapitation.
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|27=A booze stockpile is a meeting zone in its own right.
|28=Dwarves are alot like ants. Except that instead of using pheromones to mark their trails they use vomit and useless crap.
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|28=Ianuamania; madness relating to the obsessive placement of doors.
|29=This bin is worshiped by three different kobold civilisations. Kobold children everywhere dream of stealing it.
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|29=Wharf Fortress.
|30=A booze stockpile is a meeting zone in its own right.
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|30=Who needs pikes to put heads on when you have statues?
|31=Ianuamania; madness relating to the obsessive placement of doors.
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|31=What every child one day wishes to be!
|32=Sittin' on the dock of the bay...
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|32=Fifteen seconds after the player founds a "Cold" fortress, the World Gen algorithm discovers climate change.
|33=Who needs pikes to put heads on when you have statues?
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|33=Oh, the names humans give themselves...
|34=What every child one day wishes to be!
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|34=Cacame gives a human sieger and his horse the power of flight. The human politely lets his horse go first.
|35=Fifteen seconds after the player founds a "Cold" fortress, the World Gen algorithm discovers climate change.
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|35=The Almighty Dwarven Calculator solves only the most prestigious equations.
|36=Oh, the names humans give themselves...
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|36=It was the most crucial point of that battle. Really. Every educated dwarf should know that.
}}
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|37=Tragic snowball fight is... oh wait, it was an elf
 +
|38=Most dwarven soldiers are kept awake by the things they had done in battle, others make sure their deeds rob the goblins of sleep.
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|39=Dwarves live so that they may die a gruesome and pointless death. But once their bodies are interred in their magma-tomb it was all worth it.
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|40=Crundles, the wolves of the underground.
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|41=Accommodating dwarves in the afterlife is central to what managing a fortress is about.
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|42=A true dwarf does not care for pretty designs or "privacy". For a dwarf, a bedroom is a hole where he dumps his body for rest and his Useless crap for storage, to never touch again.
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|43=I am sure the constitutionalists haven't finished the debate on the desirability of the king running for democratic office.
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|44=Wooden training axes are for elves!  Real dwarves use masterwork steel when sparring!
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|45=Oh no! The microcline's possessing my dwarves! Or maybe the ghost, I guess.
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|46=The world of Dwarf Fortress is full of interesting places; some are dangerous, some are peaceful, and some are... well...
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|47=Urist McLazyFurnaceOperator cancels Smelt Available Ore: needs ore
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|#default=No caption? Add one!}}

Latest revision as of 23:18, 10 February 2013

No caption? Add one!