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Difference between revisions of "v0.31 Talk:Currency"
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== For the love of god do not make coins == | == For the love of god do not make coins == | ||
− | They are terrible for a fortress. All dwarves do is stack, move, stack, move coins all day long. | + | They are terrible for a fortress. All dwarves do is stack, move, stack, move coins all day long. <small>– [[template:unsigned|unsigned]] comment by [[User:Mrbobbyg|Mrbobbyg]]</small> |
− | + | :This is 2010 <small>– [[template:unsigned|unsigned]] comment by [[User:68.203.1.164|68.203.1.164]]</small> | |
+ | ::Specifically, the economy never activates in version 0.31, so once coins are hauled to a coin stockpile, dwarves will never touch them again. --[[User:Quietust|Quietust]] 13:47, 2 December 2010 (UTC) |
Latest revision as of 13:47, 2 December 2010
Coins as mandate goods[edit]
Idle thought... coins are created as stacks of 500, right? And can be minted out of any metal, right? So could you fulfill a (large) mandate to produce items of (rare) metals by running a single minting job? Might just be a little exploit-ey... but if you're like me, and don't like justice being meted out... DeMatt 22:59, 15 May 2010 (UTC)
- Idle thought... have you ever had a mandate for more than five of an item? One Gervase 08:05, 4 August 2010 (UTC)
For the love of god do not make coins[edit]
They are terrible for a fortress. All dwarves do is stack, move, stack, move coins all day long. – unsigned comment by Mrbobbyg
- This is 2010 – unsigned comment by 68.203.1.164
- Specifically, the economy never activates in version 0.31, so once coins are hauled to a coin stockpile, dwarves will never touch them again. --Quietust 13:47, 2 December 2010 (UTC)