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Difference between revisions of "v0.31 Talk:Catsplosion"
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==Bugbatsplosion== | ==Bugbatsplosion== | ||
− | First there was the catsplosion, then came the [http://www.bay12forums.com/smf/index.php?topic=39522.0 camelsplosion] and the [http://www.bay12forums.com/smf/index.php?topic=41778.0 crocsplosion]. My fort is currently falling victim to a | + | First there was the catsplosion, then came the [http://www.bay12forums.com/smf/index.php?topic=39522.0 camelsplosion] and the [http://www.bay12forums.com/smf/index.php?topic=41778.0 crocsplosion]. My fort is currently falling victim to a [[bugbat]]splosion - a swarm of 14 entered the map, one made a beeline for my fortress (had it briefly exposed) and got caged, and the rest have been sitting at the map edge for over a year and are now breeding... --[[User:Quietust|Quietust]] 03:42, 5 September 2010 (UTC) |
:Rather curiously, once I slaughtered the one bugbat I had captured and tamed, all of the other bugbats in the caverns (including the pups) started flying around and eventually exited off the edge of the map where they entered. --[[User:Quietust|Quietust]] 19:44, 5 September 2010 (UTC) | :Rather curiously, once I slaughtered the one bugbat I had captured and tamed, all of the other bugbats in the caverns (including the pups) started flying around and eventually exited off the edge of the map where they entered. --[[User:Quietust|Quietust]] 19:44, 5 September 2010 (UTC) | ||
==Rabbitsplosion== | ==Rabbitsplosion== | ||
− | Yeah, embarking with minimal required supplies and a lot of livestock has worked out wonderfully... until I spent those last twelve points on six rabbits. The little bastards will chew up a max-size pasture of their own after a few years. | + | Yeah, embarking with minimal required supplies and a lot of livestock has worked out wonderfully... until I spent those last twelve points on six rabbits. The little bastards will chew up a max-size pasture of their own after a few years.[[User:Fishsicles|Fishsicles]] 19:12, 23 March 2011 (UTC) |
+ | |||
+ | == Eggsplode! == | ||
+ | |||
+ | What if eggs had an unusually high temperature or unusually low boiling point? | ||
+ | |||
+ | That would be [[Fun|!!FUN!!]]. |
Latest revision as of 18:26, 8 December 2011
Bugbatsplosion[edit]
First there was the catsplosion, then came the camelsplosion and the crocsplosion. My fort is currently falling victim to a bugbatsplosion - a swarm of 14 entered the map, one made a beeline for my fortress (had it briefly exposed) and got caged, and the rest have been sitting at the map edge for over a year and are now breeding... --Quietust 03:42, 5 September 2010 (UTC)
- Rather curiously, once I slaughtered the one bugbat I had captured and tamed, all of the other bugbats in the caverns (including the pups) started flying around and eventually exited off the edge of the map where they entered. --Quietust 19:44, 5 September 2010 (UTC)
Rabbitsplosion[edit]
Yeah, embarking with minimal required supplies and a lot of livestock has worked out wonderfully... until I spent those last twelve points on six rabbits. The little bastards will chew up a max-size pasture of their own after a few years.Fishsicles 19:12, 23 March 2011 (UTC)
Eggsplode![edit]
What if eggs had an unusually high temperature or unusually low boiling point?
That would be !!FUN!!.