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Difference between revisions of "23a:Creature texture token"
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m (Rated article "Exceptional" using the rating script) |
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Line 12: | Line 12: | ||
|- | |- | ||
| ADVENTURER | | ADVENTURER | ||
− | | Used when playing the creature as an adventurer | + | | Used when playing the creature as an adventurer |
|- | |- | ||
| GUARD | | GUARD | ||
− | | Used when the creature is a | + | | Used when the creature is a guard in a Human town |
|- | |- | ||
| ROYALGUARD | | ROYALGUARD | ||
Line 21: | Line 21: | ||
|- | |- | ||
| CASTLEGUARD | | CASTLEGUARD | ||
− | | | + | | Used when the creature is a fortress guard |
|- | |- | ||
| ZOMBIE | | ZOMBIE |
Latest revision as of 15:30, 22 April 2014
This article is about an older version of DF. |
These are tokens used when adding entries under [CREATURE_GRAPHICS] in the graphics.txt file.
Token | Notes |
---|---|
DEFAULT | Standard creature |
ADVENTURER | Used when playing the creature as an adventurer |
GUARD | Used when the creature is a guard in a Human town |
ROYALGUARD | Used when the creature is a royal guard |
CASTLEGUARD | Used when the creature is a fortress guard |
ZOMBIE | Zombified version of the creature |
SKELETON | Skeleton version of the creature |