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Difference between revisions of "40d:String dump"

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== Mass Gainers ==
+
{{Quality|Fine|00:29, 8 August 2013 (UTC)}}
 +
{{av}}
 +
The following is a dump of all text strings found within dwarfort.exe.  Scholars of the game may pick up clues from these strings as to what kind of behaviors and data are hard-coded within the game (as opposed to being contained in the [[raws]]).
  
The body building diet has proved to be the most elusive keys to accomplishment for each natural weight training enthusiast. For sure, it's well known it is the the first thing in developing new muscle but using a body building diet yet still having enough money leftover to the leopard-skin thong you have had your eye on can be a challenge for anyone! (Ok I will need that visual to get out of my head!).
+
----
  
Listed below are 5 effective tricks for encouraging your daily diet but still having good enough money left over for your 401k:
+
From version 0.28.181.40d:
  
 +
  inflate 1.2.1 Copyright 1995-2003 Mark Adler
 +
  deflate 1.2.1 Copyright 1995-2003 Jean-loup Gailly
 +
1.2.1
 +
invalid block type
 +
invalid stored block lengths
 +
too many length or distance symbols
 +
invalid code lengths set
 +
invalid bit length repeat
 +
invalid literal/lengths set
 +
invalid distances set
 +
invalid literal/length code
 +
invalid distance code
 +
invalid distance too far back
 +
incorrect header check
 +
unknown compression method
 +
invalid window size
 +
unknown header flags set
 +
header crc mismatch
 +
incorrect data check
 +
incorrect length check
 +
incompatible version
 +
buffer error
 +
insufficient memory
 +
data error
 +
stream error
 +
file error
 +
stream end
 +
need dictionary
 +
bad allocation
 +
TRANS_NAME
 +
FIRST_NAME
 +
PRO_POS
 +
PRO_OBJ
 +
PRO_SUB
 +
PRO_REF
 +
vector<T> too long
 +
 
 +
A group of
 +
migrants,
 +
, has arrived.
 +
migrants has arrived.
 +
C
 +
data
 +
data/save
 +
data/save/current
 +
data/save/current/art_image-
 +
.dat
 +
art_image-
 +
data/save/current/
 +
/
 +
data/save/
 +
  is
 +
  are
 +
  prostrating
 +
themselves
 +
  before
 +
  torturing
 +
  committing a depraved act upon
 +
  devouring
 +
  admiring
 +
  burning
 +
  shooting
 +
  surrounded by
 +
  massacring
 +
  fighting with
 +
  greeting
 +
  refusing
 +
  speaking with
 +
  embracing
 +
  striking down
 +
  raising
 +
  hiding
 +
  praying to
 +
  contemplating
 +
  cooking
 +
  engraving
 +
  impaled on
 +
  being flayed by
 +
  hanging from
 +
  being mutilated by
 +
 +
  praying
 +
  weeping
 +
  cringing
 +
  screaming
 +
  being tortured
 +
  committing a depraved act
 +
  making a submissive gesture
 +
  in a fetal position
 +
  smeared out into a spiral
 +
  falling
 +
  dead
 +
  laughing
 +
  being shot
 +
  making a plaintive gesture
 +
  melting
 +
  burning
 +
looks
 +
look
 +
  dejected
 +
  terrified
 +
  offended
 +
  confused
 +
  suffering
 +
  withering away
 +
  striking a menacing pose
 +
  striking a triumphant pose
 +
  laboring
 +
  traveling
 +
  contemplating
 +
  cooking
 +
  engraving
 +
  unnaturally contorted
 +
  being flayed
 +
  being mutilated
 +
the
 +
a
 +
two
 +
three
 +
four
 +
five
 +
  the
 +
  the deity of
 +
,
 +
  and
 +
, depicted as a
 +
female
 +
male
 +
s
 +
bad cast
  
 +
false
 +
true
 +
ios_base::badbit set
 +
ios_base::failbit set
 +
ios_base::eofbit set
 +
pus
 +
ichor
 +
goo
 +
blood
 +
KILL_ENTITY_MEMBER
 +
KILL_NEUTRAL
 +
KILL_ENEMY
 +
KILL_ANIMAL
 +
EAT_SAPIENT_OTHER
 +
EAT_SAPIENT_KILL
 +
MAKE_TROPHY_SAME_RACE
 +
MAKE_TROPHY_SAPIENT
 +
MAKE_TROPHY_ANIMAL
 +
KILL_PLANT
 +
TORTURE_AS_EXAMPLE
 +
TORTURE_FOR_INFORMATION
 +
TORTURE_FOR_FUN
 +
TORTURE_ANIMALS
 +
TREASON
 +
OATH_BREAKING
 +
LYING
 +
VANDALISM
 +
TRESPASSING
 +
THEFT
 +
ASSAULT
 +
SLAVERY
 +
Unrecognized Ethic Action Token:
 +
NOT_APPLICABLE
 +
ACCEPTABLE
 +
PERSONAL_MATTER
 +
JUSTIFIED_IF_NO_REPERCUSSIONS
 +
JUSTIFIED_IF_GOOD_REASON
 +
JUSTIFIED_IF_EXTREME_REASON
 +
JUSTIFIED_IF_SELF_DEFENSE
 +
ONLY_IF_SANCTIONED
 +
MISGUIDED
 +
SHUN
 +
APPALLING
 +
PUNISH_REPRIMAND
 +
PUNISH_SERIOUS
 +
PUNISH_EXILE
 +
PUNISH_CAPITAL
 +
UNTHINKABLE
 +
Unrecognized Ethic Response Token:
 +
ROAD
 +
TUNNEL
 +
BRIDGE
 +
WALL
 +
Unrecognized World Construction Token:
 +
PANTHEON
 +
REGIONAL_FORCE
 +
ANY_APPROPRIATE_POWER
 +
Unrecognized Religion Token:
 +
SPRING
 +
SUMMER
 +
AUTUMN
 +
WINTER
 +
Unrecognized Season Token:
 +
AGRICULTURE
 +
ANIMALS
 +
ART
 +
BALANCE
 +
BEAUTY
 +
BIRTH
 +
BLIGHT
 +
BOUNDARIES
 +
CAVERNS
 +
CHAOS
 +
CHARITY
 +
CHILDREN
 +
COASTS
 +
CONSOLATION
 +
COURAGE
 +
CRAFTS
 +
CREATION
 +
DANCE
 +
DARKNESS
 +
DAWN
 +
DAY
 +
DEATH
 +
DEFORMITY
 +
DEPRAVITY
 +
DISCIPLINE
 +
DISEASE
 +
DREAMS
 +
DUSK
 +
DUTY
 +
EARTH
 +
FAMILY
 +
FAME
 +
FATE
 +
FERTILITY
 +
FESTIVALS
 +
FIRE
 +
FISH
 +
FISHING
 +
FOOD
 +
FORGIVENESS
 +
FORTRESSES
 +
FREEDOM
 +
GAMBLING
 +
GAMES
 +
GENEROSITY
 +
HAPPINESS
 +
HEALING
 +
HOSPITALITY
 +
HUNTING
 +
INSPIRATION
 +
JEALOUSY
 +
JEWELS
 +
JUSTICE
 +
LABOR
 +
LAKES
 +
LAWS
 +
LIES
 +
LIGHT
 +
LIGHTNING
 +
LONGEVITY
 +
LOVE
 +
LOYALTY
 +
LUCK
 +
LUST
 +
MARRIAGE
 +
MERCY
 +
METALS
 +
MINERALS
 +
MISERY
 +
MIST
 +
MOON
 +
MOUNTAINS
 +
MUCK
 +
MURDER
 +
MUSIC
 +
NATURE
 +
NIGHT
 +
NIGHTMARES
 +
OATHS
 +
OCEANS
 +
ORDER
 +
PAINTING
 +
PEACE
 +
PERSUASION
 +
PLANTS
 +
POETRY
 +
PREGNANCY
 +
RAIN
 +
RAINBOWS
 +
REBIRTH
 +
REVELRY
 +
REVENGE
 +
RIVERS
 +
RULERSHIP
 +
RUMOR
 +
SACRIFICE
 +
SALT
 +
SCHOLARSHIP
 +
SEASONS
 +
SILENCE
 +
SKY
 +
SONG
 +
SPEECH
 +
STARS
 +
STORMS
 +
STRENGTH
 +
SUICIDE
 +
SUN
 +
THRALLDOM
 +
THUNDER
 +
TORTURE
 +
TRADE
 +
TRAVELERS
 +
TREACHERY
 +
TREES
 +
TRICKERY
 +
TRUTH
 +
TWILIGHT
 +
VALOR
 +
VICTORY
 +
VOLCANOS
 +
WAR
 +
WATER
 +
WEALTH
 +
WEATHER
 +
WIND
 +
WISDOM
 +
WRITING
 +
YOUTH
 +
Unrecognized Sphere Token:
 +
OWN_RACE
 +
FANCIFUL
 +
EVIL
 +
GOOD
 +
Unrecognized Art Facet Token:
 +
CREATURE
 +
PLANT
 +
TREE
 +
SHAPE
 +
ITEM
 +
Unrecognized Art Image Element Token:
 +
ART_IMAGE
 +
COVERED
 +
RINGS_HANGING
 +
BANDS
 +
SPIKES
 +
ITEMSPECIFIC
 +
THREAD
 +
CLOTH
 +
SEWN_IMAGE
 +
Unrecognized Item Improvement Token:
 +
PLAYER_FORTRESS
 +
DARK_FORTRESS
 +
CAVE
 +
CAVE_DETAILED
 +
TREE_CITY
 +
CITY
 +
RUIN
 +
Unrecognized Site Token:
 +
DEFAULT
 +
GUARD
 +
ROYALGUARD
 +
ZOMBIE
 +
SKELETON
 +
ADVENTURER
 +
Unrecognized Creature Texture Token:
 +
MOTHER
 +
FATHER
 +
SPOUSE
 +
CHILD
 +
DEITY
 +
LOVER
 +
Unrecognized Historical Figure Hist Fig Link Token:
 +
LEADER
 +
MAYOR
 +
ROYAL_GUARD
 +
MERCENARY
 +
FORMER_MERCENARY
 +
ENEMY
 +
CRIMINAL
 +
MEMBER
 +
FORMER_MEMBER
 +
MANAGER
 +
BOOKKEEPER
 +
BROKER
 +
SHERIFF
 +
GUARD_CAPTAIN
 +
CAPTAIN_OF_THE_GUARD
 +
MERCHANT_NOBILITY
 +
OUTPOST_LIAISON
 +
DIPLOMAT
 +
HIGH_PRIEST
 +
SLAVE
 +
FORMER_SLAVE
 +
PRISONER
 +
FORMER_PRISONER
 +
PRIEST
 +
SHOPKEEPER
 +
MINER
 +
WOODWORKER
 +
CARPENTER
 +
BOWYER
 +
WOODCUTTER
 +
STONEWORKER
 +
ENGRAVER
 +
MASON
 +
RANGER
 +
ANIMAL_CARETAKER
 +
ANIMAL_TRAINER
 +
HUNTER
 +
TRAPPER
 +
ANIMAL_DISSECTOR
 +
METALSMITH
 +
FURNACE_OPERATOR
 +
WEAPONSMITH
 +
ARMORER
 +
BLACKSMITH
 +
METALCRAFTER
 +
JEWELER
 +
GEM_CUTTER
 +
GEM_SETTER
 +
CRAFTSMAN
 +
WOODCRAFTER
 +
STONECRAFTER
 +
LEATHERWORKER
 +
BONE_CARVER
 +
WEAVER
 +
CLOTHIER
 +
GLASSMAKER
 +
STRAND_EXTRACTOR
 +
KING
 +
KING_CONSORT
 +
FISHERY_WORKER
 +
FISHERMAN
 +
FISH_DISSECTOR
 +
FISH_CLEANER
 +
FARMER
 +
CHEESE_MAKER
 +
MILKER
 +
COOK
 +
THRESHER
 +
MILLER
 +
BUTCHER
 +
TANNER
 +
DYER
 +
PLANTER
 +
HERBALIST
 +
BREWER
 +
SOAP_MAKER
 +
POTASH_MAKER
 +
LYE_MAKER
 +
WOOD_BURNER
 +
ENGINEER
 +
MECHANIC
 +
SIEGE_ENGINEER
 +
SIEGE_OPERATOR
 +
PUMP_OPERATOR
 +
CLERK
 +
ARCHITECT
 +
ADMINISTRATOR
 +
TRADER
 +
TAXCOLLECTOR
 +
EXECUTIONER
 +
BARON
 +
COUNT
 +
DUKE
 +
BARON_CONSORT
 +
COUNT_CONSORT
 +
DUKE_CONSORT
 +
PHILOSOPHER
 +
ADVISOR
 +
ALCHEMIST
 +
DUNGEONMASTER
 +
MERCHANT
 +
GUILDREP
 +
MERCHANTBARON
 +
MERCHANTPRINCE
 +
OUTPOSTLIAISON
 +
DRUID
 +
CHAMPION
 +
HAMMERMAN
 +
MASTER_HAMMERMAN
 +
SPEARMAN
 +
MASTER_SPEARMAN
 +
CROSSBOWMAN
 +
MASTER_CROSSBOWMAN
 +
WRESTLER
 +
MASTER_WRESTLER
 +
AXEMAN
 +
MASTER_AXEMAN
 +
SWORDSMAN
 +
MASTER_SWORDSMAN
 +
MACEMAN
 +
MASTER_MACEMAN
 +
PIKEMAN
 +
MASTER_PIKEMAN
 +
BOWMAN
 +
MASTER_BOWMAN
 +
BLOWGUNMAN
 +
MASTER_BLOWGUNMAN
 +
RECRUIT
 +
TRAINED_HUNTER
 +
TRAINED_WAR
 +
MASTER_THIEF
 +
THIEF
 +
STANDARD
 +
BABY
 +
DRUNK
 +
LASHER
 +
MASTER_LASHER
 +
NONE
 +
Unrecognized Unit Type Token:
 +
BLUDGEON
 +
SLASH
 +
GORE
 +
PIERCE
 +
BURN
 +
HEAT
 +
COLD
 +
Unrecognized Damage Token:
 +
MINING
 +
WOODCUTTING
 +
CARPENTRY
 +
DETAILSTONE
 +
MASONRY
 +
ANIMALTRAIN
 +
ANIMALCARE
 +
DISSECT_FISH
 +
DISSECT_VERMIN
 +
PROCESSFISH
 +
TRAPPING
 +
WEAVING
 +
BREWING
 +
ALCHEMY
 +
CLOTHESMAKING
 +
MILLING
 +
PROCESSPLANTS
 +
CHEESEMAKING
 +
MILK
 +
HERBALISM
 +
SMELT
 +
EXTRACT_STRAND
 +
FORGE_WEAPON
 +
FORGE_ARMOR
 +
FORGE_FURNITURE
 +
CUTGEM
 +
ENCRUSTGEM
 +
WOODCRAFT
 +
STONECRAFT
 +
METALCRAFT
 +
LEATHERWORK
 +
BONECARVE
 +
UNARMED
 +
AXE
 +
SWORD
 +
DAGGER
 +
MACE
 +
HAMMER
 +
SPEAR
 +
CROSSBOW
 +
SHIELD
 +
ARMOR
 +
SIEGECRAFT
 +
SIEGEOPERATE
 +
OPERATE_PUMP
 +
PIKE
 +
WHIP
 +
BOW
 +
BLOWGUN
 +
THROW
 +
MECHANICS
 +
MAGIC_NATURE
 +
SNEAK
 +
DESIGNBUILDING
 +
WOOD_BURNING
 +
LYE_MAKING
 +
POTASH_MAKING
 +
SOAP_MAKING
 +
SWIMMING
 +
NEGOTIATION
 +
JUDGING_INTENT
 +
APPRAISAL
 +
ORGANIZATION
 +
RECORD_KEEPING
 +
INTIMIDATION
 +
CONVERSATION
 +
COMEDY
 +
FLATTERY
 +
CONSOLE
 +
PACIFY
 +
TRACKING
 +
Unrecognized Skill Token:
 +
WOOD
 +
STONE
 +
METAL
 +
BONE
 +
IVORY
 +
HORN
 +
AMBER
 +
CORAL
 +
PEARL
 +
SHELL
 +
LEATHER
 +
SILK
 +
PLANT_ALCOHOL
 +
GLASS_GREEN
 +
GLASS_CLEAR
 +
GLASS_CRYSTAL
 +
SAND
 +
COAL
 +
POTASH
 +
ASH
 +
PEARLASH
 +
LYE
 +
RENDERED_FAT
 +
SOAP_ANIMAL
 +
FAT
 +
MUD
 +
VOMIT
 +
BLOOD_NONSPECIFIC
 +
BLOOD_SPECIFIC
 +
SLIME
 +
FILTH_B
 +
FILTH_Y
 +
UNKNOWN_SUBSTANCE
 +
GRIME
 +
Unrecognized Material Token:
 +
FORCED
 +
UNCOMMON
 +
RARE
 +
BAR
 +
SMALLGEM
 +
BLOCKS
 +
ROUGH
 +
DOOR
 +
FLOODGATE
 +
HATCH_COVER
 +
GRATE
 +
BED
 +
CHAIR
 +
CHAIN
 +
FLASK
 +
GOBLET
 +
INSTRUMENT
 +
TOY
 +
WINDOW
 +
CAGE
 +
BARREL
 +
BUCKET
 +
ANIMALTRAP
 +
TABLE
 +
COFFIN
 +
STATUE
 +
QUERN
 +
MILLSTONE
 +
CORPSE
 +
WEAPON
 +
SHOES
 +
HELM
 +
GLOVES
 +
BOX
 +
BIN
 +
ARMORSTAND
 +
WEAPONRACK
 +
CABINET
 +
FIGURINE
 +
AMULET
 +
SCEPTER
 +
AMMO
 +
CROWN
 +
RING
 +
EARRING
 +
BRACELET
 +
GEM
 +
ANVIL
 +
CORPSEPIECE
 +
REMAINS
 +
MEAT
 +
FISH_RAW
 +
VERMIN
 +
PET
 +
SEEDS
 +
SKIN_RAW
 +
SKIN_TANNED
 +
BONES
 +
LEAVES
 +
TOTEM
 +
SKULL
 +
PANTS
 +
BACKPACK
 +
QUIVER
 +
CATAPULTPARTS
 +
BALLISTAPARTS
 +
SIEGEAMMO
 +
BALLISTAARROWHEAD
 +
TRAPPARTS
 +
TRAPCOMP
 +
EXTRACT
 +
POTION
 +
DRINK
 +
POWDER_MISC
 +
CHEESE
 +
LIQUID_MISC
 +
COIN
 +
GLOB
 +
ROCK
 +
PIPE_SECTION
 +
Unrecognized Item Token:
 +
CIV
 +
SITE
 +
VESSEL
 +
RELIGION
 +
TEMPLE
 +
BATTLE
 +
SIEGE
 +
errorlog.txt
 +
map_rejection_log.txt
 +
gamelog.txt
 +
COKE
 +
CHARCOAL
 +
NO_MATGLOSS
 +
Unrecognized Coal Token:
 +
USE_RACEGLOSS
 +
Unrecognized Wood Token:
 +
Unrecognized Plant Token:
 +
Unrecognized Plant Alcohol Token:
 +
USE_LAVA_STONE
 +
Unrecognized Stone Token:
 +
Unrecognized Metal Token:
 +
No Appropriate Nonspecific Blood Types in Token:
 +
Unrecognized Leather Token:
 +
Unrecognized Silk Token:
 +
Unrecognized Specific Blood Token:
 +
Unrecognized Bone Token:
 +
VEIN
 +
CLUSTER
 +
CLUSTER_SMALL
 +
CLUSTER_ONE
 +
Unrecognized Inclusion Type Token:
 +
NW
 +
NE
 +
SW
 +
SE
 +
West
 +
East
 +
North
 +
South
 +
Below
 +
Above
 +
Here
 +
/Below
 +
/Above
 +
gooey
 +
slimy
 +
vomitous
 +
bloody
 +
purulent
 +
ichorous
 +
slimy
 +
vomitous
 +
mixture of
 +
pool of
 +
slurry of
 +
All
 +
Leather
 +
Cloth (Plant)
 +
Cloth (Silk)
 +
Crafts
 +
Wood
 +
Pets
 +
Drinks
 +
Cheeses
 +
Powders
 +
Extracts
 +
Meat/Fish
 +
Plants
 +
Meat/Fish Recipes
 +
Other Recipes
 +
Metal Bars
 +
Small Cut Gems
 +
Large Cut Gems
 +
Stone Blocks
 +
Seeds
 +
Anvils
 +
Weapons
 +
Bodywear
 +
Ammo
 +
Trap Components
 +
Digging Implements
 +
Headwear
 +
Handwear
 +
Footwear
 +
Legwear
 +
Shields
 +
Toys
 +
Instruments
 +
Stone
 +
Cages
 +
Bags (Leather)
 +
Bags (Plant)
 +
Bags (Silk)
 +
Thread (Plant)
 +
Thread (Silk)
 +
Ropes (Plant)
 +
Ropes (Silk)
 +
Barrels
 +
Miscellaneous
 +
Invalid
 +
Dungeon Commander
 +
Insane Mood
 +
Undead Hunt
 +
Sieger Patrol
 +
Maraude Target
 +
Sieger Basepoint
 +
Sieger Mill
 +
Ambush Patrol
 +
Marauder Mill
 +
Wilderness Curious Wander
 +
Wilderness Curious Steal Target
 +
Wilderness Roamer
 +
Pattern Patrol
 +
Inactive Marauder
 +
Owner
 +
Commander
 +
Chained Animal
 +
Meeting Location
 +
Meeting Location Building
 +
Depot
 +
Vermin Hunting
 +
Seek Commander
 +
Return to Base
 +
Mill Anywhere
 +
Wagon
 +
Mill Building
 +
Head for Edge
 +
Milling Flood
 +
Nonsense
 +
Come to Job Building
 +
Valid Pond Dump Unit
 +
Valid Pond Dump
 +
Conflict Defense
 +
Adventure Move
 +
Thief Target
 +
Check Chest
 +
Sleep Bed
 +
Sleep Barracks
 +
Sleep Ground
 +
Leave Wall
 +
Flee Terrain
 +
Tax Room
 +
Guard Taxes
 +
Ransack Taxes
 +
Get Empty Sand Bag
 +
Sand Zone
 +
Grab Cage
 +
Uncage Animal
 +
Capture Small Pet
 +
Grab Cage Unit
 +
Go to Cage
 +
Grab Animal Trap
 +
Cage Vermin
 +
Grab Unfill Bucket
 +
Seek Fill Bucket
 +
Seek Patient for Carry
 +
Carry Patient to Bed
 +
Seek Give Water Bucket
 +
Go to Give Water Target
 +
Seek Food for Target
 +
Seek Target for Food
 +
Seek Animal for Slaughter
 +
Seek Slaughter Building
 +
Seek Animal for Chain
 +
Seek Chain for Animal
 +
Seek Cage for Unchain
 +
Seek Animal for Unchain
 +
Grab Food for Taming
 +
Seek Animal for Taming
 +
Seek Drink Item
 +
Seek Food Item
 +
Seek Eating Chair
 +
Seek Eating Chair 2
 +
Seek Bad Mood Building
 +
Set Glass Mood Building
 +
Set Mood Building
 +
Seek Fell Victim
 +
Clean Building Site
 +
Reset Priority Goal
 +
Main Job Building
 +
Drop Off Job Items
 +
Grab Job Resources
 +
Work at Building
 +
Grab Clothing
 +
Grab Weapon
 +
Grab Ammunition
 +
Grab Shield
 +
Grab Armor
 +
Grab Helm
 +
Grab Boots
 +
Grab Gloves
 +
Grab Pants
 +
Grab Quiver
 +
Grab Backpack
 +
Grab Waterskin
 +
Start Hunt
 +
Start Fish
 +
Clean
 +
Hunt Vermin
 +
Patrol
 +
Squad Station
 +
Seek Infant
 +
Shop Specific
 +
Mill in Shop
 +
Go to Shop
 +
Seek Training Ammunition
 +
Archery Training Site
 +
Sparring Partner
 +
Sparring Site
 +
Attend Party
 +
Seek Artifact
 +
Grab Ammunition for Building
 +
Seek Building for Ammunition
 +
Seek Item for Storage
 +
Store Item
 +
Grab Kill
 +
Drop Kill at Butcher
 +
Drop Kill out Front
 +
Go to Beating Target
 +
Seek Kidnap Victim
 +
Seek Hunting Target
 +
Seek Target Mechanism
 +
Seek Target for Mechanism
 +
Seek Mechanism for Trigger
 +
Seek Trigger for Mechanism
 +
Seek Trap for Vermin Catch
 +
Seek Vermin for Catching
 +
Seek Vermin Catch Location
 +
Wander Vermin Catch Location
 +
Seek Vermin for Hunting
 +
Seek Vermin Hunting Spot
 +
Wander Vermin Hunting Spot
 +
Seek Fish Trap
 +
Seek Fish Catch Location
 +
Seek Well for Water
 +
Seek Drink Area for Water
 +
Manage Work Orders
 +
Update Stockpile Records
 +
Wander Depot
 +
Seek Update Office
 +
Seek Manage Office
 +
Assigned Building Job
 +
Chase Opponent
 +
Chase Opponent (Same Square)
 +
Flee from Opponent
 +
Attack Building
 +
Start Bed Carry
 +
Start Give Food Water
 +
Seek Station Flood
 +
Seek Station
 +
Start Water Job Well
 +
Start Water Job Drink
 +
Start Eat Job
 +
Scheduled Meal
 +
Scheduled Sleep Bed
 +
Scheduled Sleep Ground
 +
Rest
 +
Remove Construction
 +
Chop
 +
Detail
 +
Gather Plant
 +
Dig
 +
Mischief
 +
Rest (Recovered)
 +
Rest (Reset)
 +
PRIMITIVE
 +
FLOWERY
 +
THOUGHT
 +
NEW
 +
UGLY
 +
BOUNDARY
 +
NAME_CAVE
 +
VIOLENT
 +
WILD
 +
AQUATIC
 +
ASSERTIVE
 +
ARTIFICE
 +
MYSTERY
 +
COLOR
 +
UNTOWARD
 +
DOMESTIC
 +
MYTHIC
 +
FESTIVAL
 +
SUBORDINATE
 +
NEGATIVE
 +
NEGATOR
 +
PROTECT
 +
NAME_LAKE
 +
RESTRAIN
 +
OLD
 +
ROMANTIC
 +
NAME_MOUNTAINS
 +
NAME_OCEAN
 +
TRAVEL
 +
NAME_FOREST
 +
NAME_VOLCANO
 +
agriculture
 +
animals
 +
art
 +
balance
 +
beauty
 +
birth
 +
blight
 +
boundaries
 +
caverns
 +
chaos
 +
charity
 +
children
 +
coasts
 +
consolation
 +
courage
 +
crafts
 +
creation
 +
dance
 +
darkness
 +
dawn
 +
day
 +
death
 +
deformity
 +
depravity
 +
discipline
 +
disease
 +
dreams
 +
dusk
 +
duty
 +
earth
 +
family
 +
fame
 +
fate
 +
fertility
 +
festivals
 +
fire
 +
fish
 +
fishing
 +
food
 +
forgiveness
 +
fortresses
 +
freedom
 +
gambling
 +
games
 +
generosity
 +
happiness
 +
healing
 +
hospitality
 +
hunting
 +
inspiration
 +
jealousy
 +
jewels
 +
justice
 +
labor
 +
lakes
 +
laws
 +
lies
 +
light
 +
lightning
 +
longevity
 +
love
 +
loyalty
 +
luck
 +
lust
 +
marriage
 +
mercy
 +
metals
 +
minerals
 +
misery
 +
mist
 +
moon
 +
mountains
 +
muck
 +
murder
 +
music
 +
nature
 +
night
 +
nightmares
 +
oaths
 +
oceans
 +
order
 +
painting
 +
peace
 +
persuasion
 +
plants
 +
poetry
 +
pregnancy
 +
rain
 +
rainbows
 +
rebirth
 +
revelry
 +
revenge
 +
rivers
 +
rulership
 +
rumors
 +
sacrifice
 +
salt
 +
scholarship
 +
seasons
 +
silence
 +
sky
 +
song
 +
speech
 +
stars
 +
storms
 +
strength
 +
suicide
 +
sun
 +
theft
 +
thralldom
 +
thunder
 +
torture
 +
trade
 +
travelers
 +
treachery
 +
trees
 +
trickery
 +
truth
 +
twilight
 +
valor
 +
victory
 +
volcanos
 +
war
 +
water
 +
wealth
 +
weather
 +
wind
 +
wisdom
 +
writing
 +
youth
 +
no sphere
 +
paved outdoor area
 +
uneven pillars
 +
square of pillars
 +
pillars on the perimeter
 +
upper floors
 +
lower floors
 +
water pool
 +
lava pool
 +
stagnant pool
 +
open structure
 +
paved indoor areas
 +
detailed surfaces
 +
no architectural element
 +
MOUNTAIN
 +
GLACIER
 +
TUNDRA
 +
SWAMP_TEMPERATE_FRESHWATER
 +
SWAMP_TEMPERATE_SALTWATER
 +
MARSH_TEMPERATE_FRESHWATER
 +
MARSH_TEMPERATE_SALTWATER
 +
SWAMP_TROPICAL_FRESHWATER
 +
SWAMP_TROPICAL_SALTWATER
 +
SWAMP_MANGROVE
 +
MARSH_TROPICAL_FRESHWATER
 +
MARSH_TROPICAL_SALTWATER
 +
FOREST_TAIGA
 +
FOREST_TEMPERATE_CONIFER
 +
FOREST_TEMPERATE_BROADLEAF
 +
FOREST_TROPICAL_CONIFER
 +
FOREST_TROPICAL_DRY_BROADLEAF
 +
FOREST_TROPICAL_MOIST_BROADLEAF
 +
GRASSLAND_TEMPERATE
 +
SAVANNA_TEMPERATE
 +
SHRUBLAND_TEMPERATE
 +
GRASSLAND_TROPICAL
 +
SAVANNA_TROPICAL
 +
SHRUBLAND_TROPICAL
 +
DESERT_BADLAND
 +
DESERT_ROCK
 +
DESERT_SAND
 +
OCEAN_TROPICAL
 +
OCEAN_TEMPERATE
 +
OCEAN_ARCTIC
 +
POOL_TEMPERATE_FRESHWATER
 +
POOL_TEMPERATE_BRACKISHWATER
 +
POOL_TEMPERATE_SALTWATER
 +
POOL_TROPICAL_FRESHWATER
 +
POOL_TROPICAL_BRACKISHWATER
 +
POOL_TROPICAL_SALTWATER
 +
LAKE_TEMPERATE_FRESHWATER
 +
LAKE_TEMPERATE_BRACKISHWATER
 +
LAKE_TEMPERATE_SALTWATER
 +
LAKE_TROPICAL_FRESHWATER
 +
LAKE_TROPICAL_BRACKISHWATER
 +
LAKE_TROPICAL_SALTWATER
 +
RIVER_TEMPERATE_FRESHWATER
 +
RIVER_TEMPERATE_BRACKISHWATER
 +
RIVER_TEMPERATE_SALTWATER
 +
RIVER_TROPICAL_FRESHWATER
 +
RIVER_TROPICAL_BRACKISHWATER
 +
RIVER_TROPICAL_SALTWATER
 +
SUBTERRANEAN_WATER
 +
SUBTERRANEAN_CHASM
 +
SUBTERRANEAN_LAVA
 +
ALL_MAIN
 +
ANY_LAND
 +
ANY_OCEAN
 +
ANY_LAKE
 +
ANY_RIVER
 +
ANY_POOL
 +
NOT_FREEZING
 +
ANY_TEMPERATE
 +
ANY_TROPICAL
 +
ANY_FOREST
 +
ANY_SHRUBLAND
 +
ANY_GRASSLAND
 +
ANY_SAVANNA
 +
ANY_TEMPERATE_FOREST
 +
ANY_TROPICAL_FOREST
 +
ANY_TEMPERATE_BROADLEAF
 +
ANY_TROPICAL_BROADLEAF
 +
ANY_WETLAND
 +
ANY_DESERT
 +
Unrecognized Biome Token:
 +
an
 +
mother
 +
father
 +
parent
 +
husband
 +
wives
 +
wife
 +
spouse
 +
eldest son
 +
second eldest son
 +
third eldest son
 +
fourth eldest son
 +
fifth eldest son
 +
sixth eldest son
 +
seventh eldest son
 +
eighth eldest son
 +
ninth eldest son
 +
tenth eldest son
 +
son
 +
youngest son
 +
only son
 +
eldest daughter
 +
second eldest daughter
 +
third eldest daughter
 +
fourth eldest daughter
 +
fifth eldest daughter
 +
sixth eldest daughter
 +
seventh eldest daughter
 +
eighth eldest daughter
 +
ninth eldest daughter
 +
tenth eldest daughter
 +
daughter
 +
only daughter
 +
youngest daughter
 +
eldest child
 +
second eldest child
 +
third eldest child
 +
fourth eldest child
 +
fifth eldest child
 +
sixth eldest child
 +
seventh eldest child
 +
eighth eldest child
 +
ninth eldest child
 +
tenth eldest child
 +
child
 +
youngest child
 +
only child
 +
paternal grandmother
 +
paternal grandfather
 +
maternal grandmother
 +
maternal grandfather
 +
grandmother
 +
grandfather
 +
grandparent
 +
older brother
 +
older sister
 +
older sibling
 +
younger brother
 +
younger sister
 +
younger sibling
 +
cousin
 +
aunt
 +
uncle
 +
no relationship
 +
ren
 +
negative
 +
zero
 +
one
 +
two
 +
three
 +
four
 +
five
 +
six
 +
seven
 +
eight
 +
nine
 +
ten
 +
eleven
 +
twelve
 +
thirteen
 +
fourteen
 +
fifteen
 +
sixteen
 +
seventeen
 +
eighteen
 +
nineteen
 +
  billion
 +
  million
 +
  thousand
 +
  hundred
 +
twenty
 +
thirty
 +
forty
 +
fifty
 +
sixty
 +
seventy
 +
eighty
 +
ninety
 +
-
 +
Negative
 +
Zeroth
 +
First
 +
Second
 +
Third
 +
Fourth
 +
Fifth
 +
Sixth
 +
Seventh
 +
Eighth
 +
Ninth
 +
Tenth
 +
Eleventh
 +
Twelfth
 +
Thirteenth
 +
Fourteenth
 +
Fifteenth
 +
Sixteenth
 +
Seventeenth
 +
Eighteenth
 +
Nineteenth
 +
th
 +
st
 +
nd
 +
rd
 +
SWAMP
 +
DESERT
 +
FOREST
 +
OCEAN
 +
LAKE
 +
GRASSLAND
 +
HILLS
 +
Unrecognized Region Type Token:
 +
Wetland
 +
Desert
 +
Forest
 +
Mountains
 +
Ocean
 +
Lake
 +
Glacier
 +
Tundra
 +
Grassland
 +
Hills
  
Budget Tip # 1: Work With A Grocery List
+
The impertinent lava has defaced a
 +
The impertinent magma has defaced a
 +
!
 +
A
 +
  sculpture has melted!
 +
Digging designation cancelled: warm stone located.
 +
Digging designation cancelled: damp stone located.
  
 +
Shop
 +
Trade Depot
 +
Alchemist's Laboratory
 +
Carpenter's Workshop
 +
Farmer's Workshop
 +
Ashery
 +
Mason's Workshop
 +
Craftsman
 +
's Workshop
 +
Jeweler's Workshop
 +
Metalsmith's Forge
 +
Magma Forge
 +
Bowyer's Workshop
 +
Mechanic's Workshop
 +
Siege Workshop
 +
Butcher's Shop
 +
Leather Works
 +
Tanner's Shop
 +
Dyer's Shop
 +
Clothier's Shop
 +
Fishery
 +
Still
 +
Loom
 +
Quern
 +
Millstone
 +
Kennels
 +
Kitchen
 +
Workshop
 +
Zone
 +
Farm Plot
 +
Smelter
 +
Glass Furnace
 +
Wood Furnace
 +
Kiln
 +
Magma Smelter
 +
Magma Glass Furnace
 +
Magma Kiln
 +
Furnace
 +
Lever
 +
Pressure Plate
 +
Cage Trap
 +
Stone-Fall Trap
 +
Weapon Trap
 +
Trap
 +
Catapult
 +
Ballista
 +
Siege Engine
 +
Door
 +
Floor Hatch
 +
Wall Grate
 +
Floor Grate
 +
Vertical Bars
 +
Floor Bars
 +
Floodgate
 +
Restraint
 +
Cage
 +
Support
 +
Gear Assembly
 +
Horizontal Axle
 +
Vertical Axle
 +
Upright Spear/Spike
 +
Archery Target
 +
Screw Pump
 +
Water Wheel
 +
Windmill
 +
Burial Receptacle
 +
Seat
 +
Animal Trap
 +
Table
 +
Cabinet
 +
Weapon Rack
 +
Armor Stand
 +
Container
 +
Bed
 +
Dirt Road
 +
Paved Road
 +
Bridge
 +
Well
 +
Statue
 +
Glass Window
 +
Gem Window
 +
Stockpile
 +
Wall
 +
Floor
 +
Up Stair
 +
Down Stair
 +
Up/Down Stair
 +
Ramp
 +
Fortification
 +
Construction
 +
Vacant Shop
 +
General Store
 +
Crafts Market
 +
Clothing Shop
 +
Exotic Clothing Shop
 +
  Lever
 +
  Door
 +
  Floor Hatch
 +
  Wall Grate
 +
  Floor Grate
 +
Vertical
 +
  Bars
 +
  Floor Bars
 +
  Floodgate
 +
  Rope
 +
  Chain
 +
Aquarium
 +
Terrarium
 +
Shared
 +
)
 +
  (
 +
Rough
 +
  Archery Target
 +
  Gear Assembly
 +
Horizontal
 +
  Axle
 +
  Pillar
 +
  Support
 +
Retracted
 +
Upright
 +
Spikes
 +
Spears
 +
Spears/Spikes
 +
Weapon
 +
  Casket
 +
  Sarcophagus
 +
  Coffin
 +
  Chair
 +
  Throne
 +
  Animal Trap
 +
  Table
 +
  Cabinet
 +
  Weapon Rack
 +
  Armor Stand
 +
  Coffer
 +
  Bag
 +
  Chest
 +
Dirt
 +
  Road
 +
  Bridge
 +
  Statue
 +
Glass
 +
Gem
 +
  Window
 +
Armor
 +
Weapon
 +
Animal
 +
Food
 +
Furniture
 +
Graveyard
 +
Refuse
 +
Stone
 +
Ammo
 +
Coins
 +
Bar/Block
 +
Gem
 +
Finished Goods
 +
Leather
 +
Cloth
 +
Wood
 +
Stockpile #
 +
(CLT)
 +
*CLT*
 +
CLT
 +
You've caught a
 +
Your trap was robbed of the
 +
BALLISTA
 +
  has designed a masterpiece!
 +
  has constructed a masterpiece!
 +
preparetomb() HAS NULL owner
 +
preparetomb() HAS LIVE owner
 +
A masterwork of
 +
  has been lost!
 +
Home
 +
Craft Store
 +
Basement
 +
Weapon Store
 +
Armor Store
 +
Clothing Store
 +
Food Store
 +
Mead Hall
 +
Temple
 +
Throneroom
 +
Activity Zone
 +
Invalid Type
 +
Building Level Map Overflow
  
 +
This is the
 +
  currency of
 +
  from the year
 +
  from an unknown year
 +
  under the ruler
 +
  under an obscure ruler
 +
  from a period of no rule
 +
gen
 +
RANDOM
 +
You
 +
The
 +
Your
 +
's
 +
spinning
 +
flying
 +
its
 +
It
 +
  twist
 +
  twists
 +
  the embedded
 +
  around in
 +
  let
 +
  lets
 +
  drop away as
 +
attack
 +
attacks
 +
.
 +
  leap at
 +
  leaps at
 +
  charge at
 +
  charges at
 +
  from behind
 +
  from the side
 +
  looks
 +
surprised by the ferocity of
 +
  onslaught!
 +
  jump
 +
  jumps
 +
  away from
 +
  attack
 +
  attacks
 +
  but
 +
  away
 +
  miss
 +
  misses
 +
  counterstrike
 +
  counterstrikes
 +
  by the
 +
  in the
 +
  with
 +
The grab glances away.
 +
  are
 +
  is
 +
  propelled away by the force of the blow!
 +
  has lodged firmly in the wound!
 +
Many large thorns grow from the
 +
  latch on firmly
 +
  latches on firmly
 +
  to
 +
  latch on firmly!
 +
  latches on firmly!
 +
  has become enraged!
 +
The shot glances away.
 +
  strike at
 +
  strikes at
 +
  but the shot is blocked!
 +
  block
 +
  blocks
 +
  but the shot is parried!
 +
  bat
 +
  bats
 +
  out of the air!
 +
  collide
 +
  collides
 +
  knocked over
 +
  and tumble
 +
  and tumbles
 +
  backward
 +
  bounce
 +
  bounces
 +
You tangle together and fall over!
 +
They tangle together and fall over!
 +
You tangle together and tumble forward!
 +
They tangle together and tumble forward!
 +
  rush
 +
  rushes
 +
  by
 +
  manage
 +
  manages
 +
  to stop where
 +
  used to be.
 +
  slam
 +
  slams
 +
  into an obstacle
 +
  and
 +
  fall
 +
  falls
 +
  over
 +
strikes
 +
hack at
 +
hacks at
 +
lash
 +
lashes
 +
stab
 +
stabs
 +
bash
 +
bashes
 +
burn
 +
burns
 +
freeze
 +
freezes
 +
your
 +
  lock
 +
  locks
 +
  place
 +
  places
 +
  a chokehold on
 +
  take
 +
  takes
 +
  down by the
 +
  throw
 +
  throws
 +
  pinch
 +
  pinches
 +
  gouge
 +
  gouges
 +
sprain
 +
badly sprain
 +
break
 +
cripple
 +
  release
 +
  releases
 +
  loosen
 +
  loosens
 +
  the joint lock of
 +
  on
 +
  the choke hold of
 +
  break
 +
  breaks
 +
  the grip of
 +
  struggle
 +
  struggles
 +
  in vain against the grip of
 +
  shake
 +
  shakes
 +
  around by the
 +
  is ripped away and remains in
 +
  mouth
 +
  grip
 +
strangle
 +
  pass
 +
  passes
 +
  out.
 +
  adjust
 +
  adjusts
 +
grab
 +
grabs
 +
push
 +
pushes
  
Wouldn't it be excellent if the local market had its very own <span class="plainlinks">[http://how2gainweightfast.org/mass-gainers/ <span style="color:black;font-weight:normal; text-decoration:none!important; background:none!important; text-decoration:none;">mass gainer</span>] Aisle"? Think about it shelf after shelf of raw meat, vegetables and also 6-packs of androgenic hormone or testosterone!
+
  spatter
 +
  smear
 +
  covering
 +
Don't talk to me.
 +
Welcome to
 +
Welcome home, my child.
 +
Welcome to the
 +
Let's trade.
 +
Fantastic!  Please come closer and ask again.
 +
You do business.
 +
Come see me in my store sometime.
 +
You should probably try a shopkeeper.
 +
Join me on my adventures!
 +
Yes, let's continue onward!
 +
Hey...  that sounds like a great idea!
 +
Excitement!  Adventure!  I am thrilled to join you.
 +
Surely any place is better than this.  Let's set off immediately!
 +
I've always wanted to travel the world.  Let us be off!
 +
I will agree to travel with you if you lead me to glory and death.
 +
Take me away from here.
 +
I'm sorry.  My duty is here.
 +
I'm sorry.  I can't go with you.
 +
It is I that would lead you, but I have no need of your protection.
 +
Ha!  Such enthusiasm from one such as yourself.
 +
With a band so large, what share of the glory would I have?
 +
I would...  rather not.
 +
Tell me about this area.
 +
Ask me when I've returned to my home!
 +
Tell me about
 +
You look like a mighty warrior indeed.
 +
I am the leader of
 +
I am the mayor of
 +
I am the manager of
 +
I am the bookkeeper of
 +
I am the broker of
 +
I am the sheriff of
 +
I am the captain of the guard of
 +
I am the outpost liaison of
 +
I am the diplomat of
 +
I am
 +
of the merchant nobility
 +
  of
 +
I am the high priest of
 +
I am a slave of
 +
I am a prisoner of
 +
I am a shopkeeper
 +
  at
 +
  here
 +
  in
 +
I am a priest of
 +
Please help me to escape from this place.
 +
But mostly I just like to drink.
 +
How I long for some excitement in my life...
 +
I've always dreamed of seeing far-away places.
 +
I would give anything to be away from here.  I can't stand the boredom!
 +
Can you lead me to battle and a warrior's death?
 +
Tell me about your family.
 +
I seek the capital.
 +
I am here to discuss serving your cause.
 +
Ah, of course.  Please come closer and ask again.
 +
I'm flattered, but I have no need of you.
 +
Goodbye.
 +
Press
 +
  to continue.
 +
  when finished.
 +
Greet
 +
Nevermind
 +
Trade
 +
Join
 +
Profession
 +
Family
 +
Capital
 +
Surroundings
 +
Service
 +
Goodbye
 +
  to select choices.
 +
  to scroll text.
 +
Talking to
 +
You begin a conversation with
 +
  lies before
 +
  stands before
 +
  calls out to
 +
  you.
 +
S
 +
([LIP])
 +
([lip])
 +
...
 +
  STRANGUS
 +
  AUGIS
 +
  STORKIS
 +
... (slew
 +
, leader of
 +
, mayor of
 +
, high priest of
 +
[PRO_SUB]
 +
[PRO_OBJ]
 +
[PRO_POS]
 +
I am speaking for
 +
.  Thank you for your offer of service.
 +
Our people have been pestered by a skulking villian.
 +
Our people have been tormented by a fearsome foe.
 +
As you know, we are at war.  You might be able to strike our enemies where our armies cannot reach.
 +
Vanquishing a great beast on our behalf would bring us all much glory.
 +
Seek this place and kill
 +
Seek and kill
 +
Knowing no mercy,
 +
devoured
 +
devoured our livestock
 +
stole
 +
stole our treasures
 +
destroyed
 +
a craft store
 +
a weapon store
 +
an armor store
 +
a clothing store
 +
a food store
 +
a mead hall
 +
a keep
 +
a home
 +
a collection of homes
 +
an apartment room
 +
a temple
 +
a tower
 +
destroyed our homes
 +
This vile fiend
 +
even
 +
murdered
 +
my
 +
has even killed
 +
has killed
 +
  lust for murder
 +
, among them
 +
Ah, well...  we are quite untroubled here.
 +
You succeeded!  Amazing.  You are a champion.
 +
It looks like somebody got there first.  In any case, thank you for your dedication.
 +
Keep up the good work.  Let me know when the deed is done.
 +
Capital of what?
 +
This is all there is.
 +
There is no capital.
 +
There's absolutely nothing interesting around here.
 +
We are in
 +
There is a great keep there
 +
  named
 +
There is a temple
 +
  there
 +
  is there.
 +
It is a place of great evil.
 +
  looks around nervously and leans forward, speaking quietly.
 +
It is rumored that the dead rise and stalk the living!
 +
That place is blessed.
 +
Savage beasts call it their home.
 +
! It's terrifying.
 +
  have been known to hunt out there.
 +
  roam freely out there.
 +
I don't know very much about it.
 +
The surrounding area is called
 +
PLACE
 +
the wilds
 +
something
 +
CONTEXT
 +
ANY
 +
ENTITY
 +
HIST_FIG
 +
ABSTRACT_BUILDING
 +
SUBREGION
 +
FAMILY_RELATIONSHIP
 +
NUMBER
 +
ORDINAL
 +
UNIT_NAME
 +
RACE
 +
INDEF_FAMILY_RELATIONSHIP
 +
SPHERE
 +
DEF_SPHERE
 +
ARCH_ELEMENT
 +
JUSTIFICATION
 +
SPEAKER
 +
AUDIENCE
 +
is
 +
us
 +
er
 +
in
 +
as
 +
  remains silent.
 +
The Void
 +
, Deity
 +
, Force
 +
vector<bool> too long
  
 +
nothing
 +
chunk
 +
chunks
 +
FEATURE_ATTACK_GROUP
 +
CRAFTSMAN_NAME
 +
FISHERMAN_NAME
 +
HAMMERMAN_NAME
 +
SPEARMAN_NAME
 +
CROSSBOWMAN_NAME
 +
AXEMAN_NAME
 +
SWORDSMAN_NAME
 +
MACEMAN_NAME
 +
PIKEMAN_NAME
 +
BOWMAN_NAME
 +
CHILDNAME
 +
BABYNAME
 +
AMPHIBIOUS
 +
MOUNT
 +
MOUNT_EXOTIC
 +
LIKES_FIGHTING
 +
STOUT
 +
NARROW
 +
VEGETATION
 +
MAGICAL
 +
SAVAGE
 +
NATURAL
 +
VERMIN_HATEABLE
 +
REMAINS_UNDETERMINED
 +
BODY
 +
Unrecognized Creature Body Token:
 +
  :
 +
BODYGLOSS
 +
Unrecognized Creature Body Gloss Token:
 +
ATTACK
 +
MAIN
 +
BYTYPE
 +
BYTOKEN
 +
ATTACKFLAG_CANLATCH
 +
ATTACKFLAG_WITH
 +
SPECIALATTACK_INJECT_EXTRACT
 +
SPECIALATTACK_SUCK_BLOOD
 +
NOSMELLYROT
 +
ITEMCORPSE
 +
ITEMCORPSE_QUALITY
 +
HAS_RACEGLOSS
 +
BEACH_FREQUENCY
 +
UNDERSWIM
 +
CANOPENDOORS
 +
NOFEAR
 +
NOSTUCKINS
 +
SEVERONBREAKS
 +
PARALYZEIMMUNE
 +
PREFSTRING
 +
NOSKULL
 +
NOSKIN
 +
NOBONES
 +
NOMEAT
 +
HASSHELL
 +
NOEXERT
 +
NOPAIN
 +
CAVE_ADAPT
 +
NOTHOUGHT
 +
NOEMOTION
 +
TRANCES
 +
NOBLEED
 +
NOSTUN
 +
NONAUSEA
 +
EXTRAVISION
 +
BONECARN
 +
CARNIVORE
 +
SPEECH_MALE
 +
SPEECH_FEMALE
 +
PERSONALITY
 +
LISP
 +
INTELLIGENT
 +
CAN_CIV
 +
CAN_LEARN
 +
SLOW_LEARNER
 +
CAN_SPEAK
 +
UTTERANCES
 +
EQUIPS
 +
ALL_ACTIVE
 +
DIURNAL
 +
NOCTURNAL
 +
CREPUSCULAR
 +
MATUTINAL
 +
VESPERTINE
 +
ENDING
 +
POWER
 +
MEGABEAST
 +
SEMIMEGABEAST
 +
BIOME
 +
DEFENDER
 +
MEANDERER
 +
ALCOHOL_DEPENDENT
 +
EXTRACT_COOKABLE
 +
CHITIN
 +
NOBREATHE
 +
AMBUSHPREDATOR
 +
LOCKPICKER
 +
TRAPAVOID
 +
NOT_BUTCHERABLE
 +
MISCHIEVIOUS
 +
COOKABLE_LIVE
 +
PATTERNFLIER
 +
CURIOUSBEAST_EATER
 +
CURIOUSBEAST_ITEM
 +
CURIOUSBEAST_GUZZLER
 +
FLEEQUICK
 +
MUNDANE
 +
VERMINHUNTER
 +
EXTRACT_PERMANENT
 +
EXTRACT_PARALYZE
 +
EXTRACT_STUN_INTERMITTENT
 +
EXTRACT_STUN
 +
EXTRACT_PARALYZE_INTERMITTENT
 +
IMMOLATE
 +
NO_SPRING
 +
NO_SUMMER
 +
NO_AUTUMN
 +
NO_WINTER
 +
MILKABLE
 +
EQUIPMENT_WAGON
 +
LARGE_PREDATOR
 +
BENIGN
 +
SMALL_REMAINS
 +
remains
 +
NAME
 +
SPECNAME
 +
MALE
 +
FEMALE
 +
GLOWCOLOR
 +
REMAINS_COLOR
 +
IMMOBILE_LAND
 +
VERMIN_EATER
 +
LIGHT_GEN
 +
VERMIN_GROUNDER
 +
VERMIN_ROTTER
 +
VERMIN_MICRO
 +
VERMIN_SOIL
 +
VERMIN_SOIL_COLONY
 +
VERMIN_FISH
 +
CANNOT_UNDEAD
 +
NO_EAT
 +
NO_DRINK
 +
NO_SLEEP
 +
COMMON_DOMESTIC
 +
WAGON_PULLER
 +
PACK_ANIMAL
 +
LARGE_ROAMING
 +
FLIER
 +
LOOSE_CLUSTERS
 +
PET_EXOTIC
 +
TRAINABLE
 +
WEBBER
 +
THICKWEB
 +
WEBIMMUNE
 +
FIREBREATH
 +
MULTIPLE_LITTER_RARE
 +
DRAGONFIREBREATH
 +
MAGMA_VISION
 +
FIREIMMUNE
 +
FIREIMMUNE_SUPER
 +
NO_GENDER
 +
POPULATION_NUMBER
 +
CLUSTER_NUMBER
 +
TRIGGERABLE_GROUP
 +
LITTERSIZE
 +
MAXAGE
 +
GNAWER
 +
PETVALUE
 +
SIZE
 +
EXTRACT_SIZE
 +
MODVALUE
 +
EXTRACT_VALUE
 +
CHEESE_VALUE
 +
VIEWRANGE
 +
BUILDINGDESTROYER
 +
DAMBLOCK
 +
DIFFICULTY
 +
GENPOWER
 +
GRASSTRAMPLE
 +
SPEED
 +
SWIMS_LEARNED
 +
SWIMS_INNATE
 +
SWIM_SPEED
 +
TRADE_CAPACITY
 +
BLOODTYPE
 +
G
 +
B
 +
Y
 +
M
 +
W
 +
0
 +
TILE
 +
GLOWTILE
 +
ALTTILE
 +
EXTRACT_ANTIDOTE
 +
EXTRACT_CHEESE
 +
VERMIN_BITE
 +
USE_EXTRACT
 +
PENETRATEPOWER
 +
FREQUENCY
 +
FISHITEM
 +
VERMIN_NOROAM
 +
VERMIN_NOFISH
 +
VERMIN_NOTRAP
 +
HOMEOTHERM
 +
LAYERING
 +
SPEC_HEAT
 +
HEATDAM_POINT
 +
COLDDAM_POINT
 +
IGNITE_POINT
 +
MELTING_POINT
 +
BOILING_POINT
 +
FIXED_TEMP
 +
SILK_SPEC_HEAT
 +
SILK_HEATDAM_POINT
 +
SILK_COLDDAM_POINT
 +
SILK_IGNITE_POINT
 +
SILK_MELTING_POINT
 +
SILK_BOILING_POINT
 +
SILK_FIXED_TEMP
 +
LEATHER_SPEC_HEAT
 +
LEATHER_HEATDAM_POINT
 +
LEATHER_COLDDAM_POINT
 +
LEATHER_IGNITE_POINT
 +
LEATHER_MELTING_POINT
 +
LEATHER_BOILING_POINT
 +
LEATHER_FIXED_TEMP
 +
BONE_SPEC_HEAT
 +
BONE_HEATDAM_POINT
 +
BONE_COLDDAM_POINT
 +
BONE_IGNITE_POINT
 +
BONE_MELTING_POINT
 +
BONE_BOILING_POINT
 +
BONE_FIXED_TEMP
 +
EXTRACT_SPEC_HEAT
 +
EXTRACT_HEATDAM_POINT
 +
EXTRACT_COLDDAM_POINT
 +
EXTRACT_IGNITE_POINT
 +
EXTRACT_MELTING_POINT
 +
EXTRACT_BOILING_POINT
 +
EXTRACT_FIXED_TEMP
 +
CHEESE_SPEC_HEAT
 +
CHEESE_HEATDAM_POINT
 +
CHEESE_COLDDAM_POINT
 +
CHEESE_IGNITE_POINT
 +
CHEESE_MELTING_POINT
 +
CHEESE_BOILING_POINT
 +
CHEESE_FIXED_TEMP
 +
DRINK_SPEC_HEAT
 +
DRINK_HEATDAM_POINT
 +
DRINK_COLDDAM_POINT
 +
DRINK_IGNITE_POINT
 +
DRINK_MELTING_POINT
 +
DRINK_BOILING_POINT
 +
DRINK_FIXED_TEMP
 +
DENSITY
 +
LEATHER_SOLID_DENSITY
 +
LEATHER_LIQUID_DENSITY
 +
BONE_SOLID_DENSITY
 +
BONE_LIQUID_DENSITY
 +
SILK_SOLID_DENSITY
 +
SILK_LIQUID_DENSITY
 +
EXTRACT_SOLID_DENSITY
 +
EXTRACT_LIQUID_DENSITY
 +
CHEESE_SOLID_DENSITY
 +
CHEESE_LIQUID_DENSITY
 +
DRINK_SOLID_DENSITY
 +
DRINK_LIQUID_DENSITY
 +
STANDARD_FLESH
 +
MATERIAL
 +
Unrecognized Creature Token:
 +
<RESERVED_MOD>
 +
  size to small for non-vermin -- reset to 2
 +
data/speech/
 +
ADD_COLOR
 +
a girl
 +
a boy
 +
a child
 +
twins
 +
triplets
 +
quadruplets
 +
quintuplets
 +
sextuplets
 +
septuplets
 +
octuplets
 +
nonuplets
 +
decaplets
 +
undecaplets
 +
duodecaplets
 +
tredecaplets
 +
quattuordecaplets
 +
quindecaplets
 +
many babies
 +
creature
 +
NUMBERED_NAME
 +
skeletal
 +
zombie
 +
BP
 +
UPPERBODY
 +
LOWERBODY
 +
HEAD
 +
CON
 +
CONTYPE
 +
GRASP
 +
STANCE
 +
LIMB
 +
THROAT
 +
JOINT
 +
NERVOUS
 +
SIGHT
 +
HEAR
 +
SMELL
 +
EMBEDDED
 +
APERTURE
 +
SMALL
 +
INTERNAL
 +
BREATHE
 +
CIRCULATION
 +
GUTS
 +
RIGHT
 +
LEFT
 +
DIGIT
 +
MOUTH
 +
Unrecognized Creature Bodypart Token:
 +
WORD
 +
RGB
 +
Unrecognized Color Token:
 +
ADJ
 +
Unrecognized Shape Token:
 +
Gain possession
 +
Pull it out
 +
FATAL ERROR
 +
Adventure Starting Site Files Missing/Corrupted
 +
Could not locate adventure start square
 +
Where would you like to go?
 +
Nowhere
 +
Mountain Halls
 +
Dark Fortress
 +
Ruin
 +
Cave
 +
Forest Retreat
 +
Town
 +
Civilization
 +
Site
 +
Vessel
 +
Migrating
 +
Nomadic
 +
Religion
 +
Creature
 +
Group
 +
Do Not Travel
 +
You awaken from your slumber.
 +
Your sleep has been interrupted!
 +
Select your combat preferences.
 +
  - Current Attack Preference:
 +
Strike
 +
Charge
 +
Close Combat
 +
According to Opponent
 +
  - Current Dodge Preference:
 +
Move Around
 +
Stand Ground
 +
  - Current Charge Defense:
 +
Dodge Away
 +
Select your movement preferences.
 +
  - Current Swimming Preference:
 +
When Possible
 +
When Necessary
 +
What would you like to do with the
 +
?
 +
  (
 +
  to view other pages)
 +
  -
 +
Where would you like to move?
 +
What would you like to pick up?
 +
.
 +
Who will you talk to?
 +
  to view other pages
 +
  - 
 +
a colony of
 +
many
 +
a swarm of
 +
Miasma
 +
Steam
 +
Mist
 +
Bloody Mist
 +
A Dust Cloud
 +
An Ocean Wave
 +
Sea Foam
 +
Lava Mist
 +
Magma Mist
 +
Boiling
 +
Smoke
 +
Dragonfire
 +
Fire
 +
A Web
 +
A Fire
 +
A Campfire
 +
Water [
 +
/7]
 +
Lava [
 +
Magma [
 +
A Spattering of Blood
 +
A Smear of Blood
 +
A Pool of Blood
 +
Vomit
 +