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Difference between revisions of "v0.34:Mud"

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'''Mud''' is a coating produced when you flood an area with [[water]]. Mud covers floors, coloring the tile brown. Mud acts as a [[contaminant]], and will harmlessly coat items and creatures exposed to it.
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''Note: Upon [[reclaim fortress mode|reclaiming a fortress]], '''every single bit of mud will disappear.'''''
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'''Mud''' is a [[contaminant]] produced when you flood an area with [[water]]. It is needed for [[farming]] on stone (i.e. underground). Mud piles up against items, coloring the tile brown. Plants that occur naturally above ground won't appear on stone or constructed floors even if those tiles are covered in mud.
  
== Uses for Mud ==
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Mud also occurs naturally in deep [[cavern|caverns]].
  
Mud provides a fertile medium for the growth of plants and trees; A mud coating will allow plants to sprout on rock tiles where they normally wouldn't grow. Plants will spring up naturally on muddy tiles if you have breached the caverns, and [[Farm|farms]] can be placed on muddy tiles.
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''Note: Upon [[reclaim fortress mode|reclaiming a fortress]], '''every single bit of mud will disappear.'''''
 
 
== Getting Mud ==
 
 
 
Mud occurs naturally in deep [[cavern|caverns]], and is left behind by [[Water]]. See [[Irrigation]] for more in-depth information.
 
 
 
Creatures exposed to mud will tend to spread it around like any other contaminant, although not in a way that is useful for irrigation.
 
 
 
== Getting rid of Mud ==
 
 
 
Dwarves will sometimes attempt to clean muddy tiles, but only if they have the [[Cleaning]] labor enabled, and only if the mud is on a smoothed or constructed floor, and only if they feel like it, which is almost never. Dwarven mud cleaning behavior is inconsistent at best, and should not be depended on.
 
 
 
A more proactive way of removing mud is to construct something over the mud (Perhaps a large, cheap building like a kennel?), then deconstruct it, or smooth/engrave the tile. Mud on soil is removed easily by constructing a dirt road.
 
 
 
For players with too much bravery on their hands, magma will also wash away mud.
 
  
Dwarves will use water sources and [[soap]] to clean mud and other contaminants off of themselves. This process (and contamination in general) has been the subject of numerous bugs, and may still a bit shaky, so don't expect your dwarves to be clean any time soon. Fortunately, a mud coating is harmless to both creatures and items.
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Mud can be removed by constructing something over the mud, then deconstructing it, or by smoothing/engraving stone. Mud on soil is removed easily by constructing a dirt road.
  
== Other fascinating information about mud ==
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One common way of creating mud is to [[irrigation|flood]] a good sized area from a lake, thus making mud.  Another way is to use a pit/pond from the [[Activity zone|activity zone menu]] and have a dwarf throw water over a channeled area into a dug-out area below.
  
 
While water leaves "a dusting of mud", the floors of underground pools in [[caverns]] are covered in "a pile of mud" which causes water drawn from them to be "laced with mud".
 
While water leaves "a dusting of mud", the floors of underground pools in [[caverns]] are covered in "a pile of mud" which causes water drawn from them to be "laced with mud".
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{{Category|Materials}}

Latest revision as of 11:13, 19 January 2013

This article is about an older version of DF.

Mud is a contaminant produced when you flood an area with water. It is needed for farming on stone (i.e. underground). Mud piles up against items, coloring the tile brown. Plants that occur naturally above ground won't appear on stone or constructed floors even if those tiles are covered in mud.

Mud also occurs naturally in deep caverns.

Note: Upon reclaiming a fortress, every single bit of mud will disappear.

Mud can be removed by constructing something over the mud, then deconstructing it, or by smoothing/engraving stone. Mud on soil is removed easily by constructing a dirt road.

One common way of creating mud is to flood a good sized area from a lake, thus making mud. Another way is to use a pit/pond from the activity zone menu and have a dwarf throw water over a channeled area into a dug-out area below.

While water leaves "a dusting of mud", the floors of underground pools in caverns are covered in "a pile of mud" which causes water drawn from them to be "laced with mud".

Titans, forgotten beasts, and demons are occasionally made of mud. Due to a bug, killing them results in a glitchy liquid "pool of" instead of a solid "pile of mud".Bug:2548