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Difference between revisions of "v0.34:Skin"

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{{quality|Fine|20:18, 5 March 2011 (UTC)}}{{av}}
 
{{quality|Fine|20:18, 5 March 2011 (UTC)}}{{av}}
  
'''Skin''' is a tissue layer common to most [[creature]]s. Different types of creatures have different types of skin. "Normal" creatures (such as domestic creatures [[Cow]], [[Dog]], [[Cat]], large above-ground creatures, etc, for instance) have the skin called '''Raw hide'''. Insectoids, like [[Giant desert scorpion]], have the skin called '''Chitin'''. Aquatic creatures and reptilians skins, such as [[Carp]], or [[Dragon]]s are called '''Scales'''. Some aquatic creatures may too have the common '''Raw hide''' skin (an example is the [[Whale]]) "Spine" (The spikes, not the bone) can be had from Echidnas or hedgehogs.  These also have no use..
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'''Skin''' is a tissue layer common to most [[creature]]s. Different types of creatures have different types of skin.
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* Most mundane creatures have raw hide, which displays in-game as '''skin'''. This is the only type that can be tanned into leather.
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* Insectoids creatures have '''Chitin'''.
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* Reptilian creatures and fish generally have '''Scales'''.
  
Skins are stored in a refuse stockpile (both fresh and rotten)
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Skins are stored in a refuse stockpile (both fresh and rotten).
  
 
== Skin uses ==
 
== Skin uses ==
Skins can be tanned. Tanning a skin yields 1 tanned hide. '''Scales''', '''Chitin''', or '''Feathers''' cannot be tanned {{version|0.34.01}}. The process of tanning raw hides is done at the [[Tanner's shop]]. It requires a dwarf with the [[Tanning]] labor enabled.
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Raw skin can be processed at a [[Tanner's shop]] by a dwarf with the [[Tanning]] labor enabled in order to produce [[leather]]. If skins are not tanned automatically, try using your [[manager]] to manually queue "Tan a Hide" jobs. Scales and chitin cannot be tanned.
  
 
== Leather ==
 
== Leather ==
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[[ru:DF2012:Skin]]
 
[[ru:DF2012:Skin]]
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{{Category|Body parts}}

Latest revision as of 02:06, 12 October 2013

This article is about an older version of DF.

Skin is a tissue layer common to most creatures. Different types of creatures have different types of skin.

  • Most mundane creatures have raw hide, which displays in-game as skin. This is the only type that can be tanned into leather.
  • Insectoids creatures have Chitin.
  • Reptilian creatures and fish generally have Scales.

Skins are stored in a refuse stockpile (both fresh and rotten).

Skin uses[edit]

Raw skin can be processed at a Tanner's shop by a dwarf with the Tanning labor enabled in order to produce leather. If skins are not tanned automatically, try using your manager to manually queue "Tan a Hide" jobs. Scales and chitin cannot be tanned.

Leather[edit]

Leather is used to make low-grade armor and clothing. Leather is also used to make bags, quivers, backpacks, waterskins, clothing, shields, armor, crafts and decorations. The process of making and using leather is part of the Meat industry, rather than Clothing industry.

See also[edit]