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Difference between revisions of "v0.34:Arrow"
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− | {{quality| | + | {{quality|Exceptional|20:00, 6 July 2013 (UTC)}}{{av}} |
{{Buggy}} | {{Buggy}} | ||
− | An '''arrow''' is a pointed projectile | + | An '''arrow''' is a pointed projectile designed to be fired from a [[bow]]. They consist of a wooden, bone, or metal shaft topped with a pointed head (Unlike real life, arrows are made from only one [[material]]). Arrows are only suitable for use with bows; they cannot be fired from crossbows. Bows aren't used much (if at all) in fortress mode since higher-[[quality]] native [[crossbow]]s and [[bolt]]s perform comparably or better. Therefore, arrows are of limited use, though they can serve as ammunition for bow-filled [[Trap#Weapon Trap|weapon traps]]. Arrows can also be [[thrower|thrown]] or used in melee, although there are better weapons. Dwarves cannot craft arrows, leaving potential bowdwarves no choice but to scrounge low-[[quality]] arrows from [[invader]]s and [[caravan]]s. |
− | As all projectiles, arrows pierce nearly any material, and are pretty dangerous in almost any circumstance. If it doesn't break on impact, an arrow can be recovered from the ground, or the body of whatever unfortunate creature happened to make a worthwhile target. | + | As with all projectiles, arrows pierce nearly any material, and are pretty dangerous in almost any circumstance. If it doesn't break on impact, an arrow can be recovered from the ground, or the body of whatever unfortunate creature happened to make a worthwhile target. |
In adventure mode, elf and human players can wield bows (and therefore use arrows), while dwarven players cannot. | In adventure mode, elf and human players can wield bows (and therefore use arrows), while dwarven players cannot. | ||
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*If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammo{{bug|1374}}. | *If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammo{{bug|1374}}. | ||
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− | {{ | + | {{gamedata|{{raw|DF2012:item_ammo.txt|ITEM_AMMO|ITEM_AMMO_ARROWS}}}} |
+ | {{Weapons}} |
Latest revision as of 20:00, 6 July 2013
This article is about an older version of DF. |
This feature has one or more outstanding bugs. Please view the Bugs section for details. |
An arrow is a pointed projectile designed to be fired from a bow. They consist of a wooden, bone, or metal shaft topped with a pointed head (Unlike real life, arrows are made from only one material). Arrows are only suitable for use with bows; they cannot be fired from crossbows. Bows aren't used much (if at all) in fortress mode since higher-quality native crossbows and bolts perform comparably or better. Therefore, arrows are of limited use, though they can serve as ammunition for bow-filled weapon traps. Arrows can also be thrown or used in melee, although there are better weapons. Dwarves cannot craft arrows, leaving potential bowdwarves no choice but to scrounge low-quality arrows from invaders and caravans.
As with all projectiles, arrows pierce nearly any material, and are pretty dangerous in almost any circumstance. If it doesn't break on impact, an arrow can be recovered from the ground, or the body of whatever unfortunate creature happened to make a worthwhile target.
In adventure mode, elf and human players can wield bows (and therefore use arrows), while dwarven players cannot.
Bugs[edit]
- If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammoBug:1374.
Raws |
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[ITEM_AMMO:ITEM_AMMO_ARROWS]
[NAME:arrow:arrows]
[CLASS:ARROW]
[SIZE:150]
[ATTACK:EDGE:2:2000:stab:stabs:NO_SUB:1000] |
Ranged and ammunition | |
---|---|
Blunt | |
Edged (slashing) | |
Edged (piercing) | |
See also: Attack types |