- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.34 Talk:Trap design"
(Created page with "== Flamethrower traps == The article recommends the use of fire men, magma crabs, and fire imps in trap design. From my experienced, hostile wild animals will not att...") |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
== Flamethrower traps == | == Flamethrower traps == | ||
− | The article recommends the use of [[fire men]], [[magma | + | The article recommends the use of [[fire man|fire men]], [[magma crab]]s, and [[fire imp]]s in trap design. From my experienced, hostile wild animals will not attack invading goblins. I think they will still attack forgotten beasts and other uninvited guests, but I usually find fire to be woefully inadequate when dealing with titans and FB. If wild animals definitely never attack invaders, I think that advice should be removed. -- [[User:Qazmlpok|Qazmlpok]] 15:23, 3 June 2012 (UTC) |
+ | |||
+ | |||
+ | |}== River Trap == | ||
+ | |||
+ | I have recently discovered that you can destroy invading army's using a river. | ||
+ | |||
+ | by being very fast and very lucky you can use your river or stream to you advantage(best used in locations were water is frozen only 1 or 2 months out of the year). in the winter when your river or stream is frozen you can build a wall and place a floodgate in the river or stream itself then by linking it to a lever or pressure plate decide when to <s>unleash the force of hell itself</s> let the rest of the river flow creating a potently deadly weapon. I have taken out an entire siege with one swift pull of a switch. |
Latest revision as of 03:08, 8 December 2012
Flamethrower traps[edit]
The article recommends the use of fire men, magma crabs, and fire imps in trap design. From my experienced, hostile wild animals will not attack invading goblins. I think they will still attack forgotten beasts and other uninvited guests, but I usually find fire to be woefully inadequate when dealing with titans and FB. If wild animals definitely never attack invaders, I think that advice should be removed. -- Qazmlpok 15:23, 3 June 2012 (UTC)
|}== River Trap ==
I have recently discovered that you can destroy invading army's using a river.
by being very fast and very lucky you can use your river or stream to you advantage(best used in locations were water is frozen only 1 or 2 months out of the year). in the winter when your river or stream is frozen you can build a wall and place a floodgate in the river or stream itself then by linking it to a lever or pressure plate decide when to unleash the force of hell itself let the rest of the river flow creating a potently deadly weapon. I have taken out an entire siege with one swift pull of a switch.