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Difference between revisions of "v0.34:On break"
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Dwarves will occasionally go '''on break'''. Breaks last about 14 days and dwarves tend to take breaks every few months. Dwarves on break will behave as though they are jobless, and will wander between their [[bedroom]]s and public meeting places. There is no way to force a dwarf to work while on break, therefore the best use of this time is boosting the happiness of said dwarf. A high [[quality]] [[dining room]], [[statue|statuary]], [[zoo]], or [[Activity zone#Meeting Area|meeting area]] will help in this respect. If a dwarf can be confined there by [[burrow]]s, a [[danger room]] can still be used while the dwarf is on break, making this another productive use of the time spent on break. | Dwarves will occasionally go '''on break'''. Breaks last about 14 days and dwarves tend to take breaks every few months. Dwarves on break will behave as though they are jobless, and will wander between their [[bedroom]]s and public meeting places. There is no way to force a dwarf to work while on break, therefore the best use of this time is boosting the happiness of said dwarf. A high [[quality]] [[dining room]], [[statue|statuary]], [[zoo]], or [[Activity zone#Meeting Area|meeting area]] will help in this respect. If a dwarf can be confined there by [[burrow]]s, a [[danger room]] can still be used while the dwarf is on break, making this another productive use of the time spent on break. | ||
− | Breaks probably do you more bad | + | Breaks probably do you more bad than good. Idling dwarves are never a good thing, as they do no work, only build [[social skill]]s, and tend to build friendships which will make them happier right now but can lead to temper [[tantrum]]s later on if someone really well-liked passes away. On the other hand, they do give dwarves time to examine [[furniture]] and raise their [[happiness]]. |
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+ | Only civilians can properly be on break: members of the militia will interrupt a break to follow military orders, but they will go back to their break if relieved from duty. No other duties seem to override breaks - e.g., doctors will remain on break even if their spouse is dying in the hospital. | ||
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+ | [[Personality trait|Disciplined]] dwarves are theorized to take either shorter or less frequent breaks. |
Latest revision as of 14:48, 3 August 2020
This article is about an older version of DF. |
Dwarves will occasionally go on break. Breaks last about 14 days and dwarves tend to take breaks every few months. Dwarves on break will behave as though they are jobless, and will wander between their bedrooms and public meeting places. There is no way to force a dwarf to work while on break, therefore the best use of this time is boosting the happiness of said dwarf. A high quality dining room, statuary, zoo, or meeting area will help in this respect. If a dwarf can be confined there by burrows, a danger room can still be used while the dwarf is on break, making this another productive use of the time spent on break.
Breaks probably do you more bad than good. Idling dwarves are never a good thing, as they do no work, only build social skills, and tend to build friendships which will make them happier right now but can lead to temper tantrums later on if someone really well-liked passes away. On the other hand, they do give dwarves time to examine furniture and raise their happiness.
Only civilians can properly be on break: members of the militia will interrupt a break to follow military orders, but they will go back to their break if relieved from duty. No other duties seem to override breaks - e.g., doctors will remain on break even if their spouse is dying in the hospital.
Disciplined dwarves are theorized to take either shorter or less frequent breaks.