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Difference between revisions of "40d:Color"
Untelligent (talk | contribs) (Fixed up the "interesting color effects" a bit) |
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− | + | {{av}}{{Quality|Exceptional|10:18, 7 June 2010 (UTC)}} | |
+ | '''Color''' is used to express various information, from a dwarf's [[profession]] to the natural color of a terrain feature to the material an item is made of. | ||
− | + | :* ''If looking for different colors for the game as seen on your computer screen, see [[color schemes]].'' | |
+ | :* ''If looking for the different colors used to represent different dwarves, see [[Skill#Professions, colors, & skill categories|Skill categories]].)'' | ||
+ | :* ''If looking for colors of items listed in the z-stocks menu, see [[Stocks#Color_Code|Stocks]].'' | ||
+ | |||
+ | |||
+ | ==Wall vs. floor color== | ||
+ | [[image:Towercaps-sandy.jpg|thumb|[[phyllite]] (to the left) has COLOR:0:7:1 and BASIC_COLOR:7:0. The [[white sand]] present has COLOR:7:6:1 and so the actual floor color is 7:1 (white).]] | ||
+ | |||
+ | While the foreground, background and brightness shown in the [[Matgloss token|MATGLOSS]] files will be applied to [[wall]]s, the [[stone|mineral]]'s "secondary" color will end up different. Here is how it works: | ||
+ | * If the BASIC_COLOR tag is specified, it will use that color. Note that the BASIC_COLOR tag only has foreground and brightness as arguments. | ||
+ | * If BASIC_COLOR is left out: | ||
+ | ** The background color is forced to 0 (effectively stripping it). | ||
+ | ** If the foreground color is 0, the game will display it as dark grey, color 8 (in other words, color 0 with brightness 1). | ||
+ | This is effective for [[stairs]], [[floor|floors]], [[ramp|ramps]], and [[construction|constructions]] (in the case of stone). When stone is [[engraving|engraved]], it returns to the original color specified in MATGLOSS. The relevant matgloss files are the ones that begin with "<tt>matgloss_stone_</tt>". | ||
== Modding color == | == Modding color == | ||
− | Various moddable files use one of | + | If you wish to change how a specific item appears in the game, you can modify what colors are associated with that item.* Various moddable files use one of the two color definitions below. |
=== Color flags === | === Color flags === | ||
Line 17: | Line 31: | ||
The brightness of the background color is always 0. | The brightness of the background color is always 0. | ||
− | + | By default*, the following 8 pairs of colors are displayed: | |
{| style="margin: 0 auto; border-spacing: 0" | {| style="margin: 0 auto; border-spacing: 0" | ||
Line 27: | Line 41: | ||
! style="padding: 0.15em 0.4em; width: 3em" | Bri. | ! style="padding: 0.15em 0.4em; width: 3em" | Bri. | ||
! style="padding: 0.15em 0.4em; width: 9em" | Name | ! style="padding: 0.15em 0.4em; width: 9em" | Name | ||
− | |- style="color: white; background: | + | |- style="color: white; background: {{fgcolor|0:0}}" |
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Black | | style="padding: 0.15em 0.4em; text-align: left" | Black | ||
− | |- style="color: white; background: | + | |- style="color: white; background: {{fgcolor|1:0}}" |
| style="padding: 0.15em 0.4em" | 1 | | style="padding: 0.15em 0.4em" | 1 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Blue | | style="padding: 0.15em 0.4em; text-align: left" | Blue | ||
− | |- style="color: white; background: | + | |- style="color: white; background: {{fgcolor|2:0}}" |
| style="padding: 0.15em 0.4em" | 2 | | style="padding: 0.15em 0.4em" | 2 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Green | | style="padding: 0.15em 0.4em; text-align: left" | Green | ||
− | |- style="color: white; background: | + | |- style="color: white; background: {{fgcolor|3:0}}" |
| style="padding: 0.15em 0.4em" | 3 | | style="padding: 0.15em 0.4em" | 3 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Cyan | | style="padding: 0.15em 0.4em; text-align: left" | Cyan | ||
− | |- style="color: white; background: | + | |- style="color: white; background: {{fgcolor|4:0}}" |
| style="padding: 0.15em 0.4em" | 4 | | style="padding: 0.15em 0.4em" | 4 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Red | | style="padding: 0.15em 0.4em; text-align: left" | Red | ||
− | |- style="color: white; background: | + | |- style="color: white; background: {{fgcolor|5:0}}" |
| style="padding: 0.15em 0.4em" | 5 | | style="padding: 0.15em 0.4em" | 5 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Magenta | | style="padding: 0.15em 0.4em; text-align: left" | Magenta | ||
− | |- style="color: white; background: | + | |- style="color: white; background: {{fgcolor|6:0}}" |
| style="padding: 0.15em 0.4em" | 6 | | style="padding: 0.15em 0.4em" | 6 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Brown | | style="padding: 0.15em 0.4em; text-align: left" | Brown | ||
− | |- style="color: black; background: | + | |- style="color: black; background: {{fgcolor|7:0}}" |
| style="padding: 0.15em 0.4em" | 7 | | style="padding: 0.15em 0.4em" | 7 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
Line 66: | Line 80: | ||
! style="padding: 0.15em 0.4em; width: 3em" | Bri. | ! style="padding: 0.15em 0.4em; width: 3em" | Bri. | ||
! style="padding: 0.15em 0.4em; width: 9em" | Name | ! style="padding: 0.15em 0.4em; width: 9em" | Name | ||
− | |- style="color: white; background: | + | |- style="color: white; background: {{fgcolor|0:1}}" |
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em" | 1 | | style="padding: 0.15em 0.4em" | 1 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Dark grey | | style="padding: 0.15em 0.4em; text-align: left" | Dark grey | ||
− | |- style="color: black; background: | + | |- style="color: black; background: {{fgcolor|1:1}}" |
| style="padding: 0.15em 0.4em" | 1 | | style="padding: 0.15em 0.4em" | 1 | ||
| style="padding: 0.15em 0.4em" | 1 | | style="padding: 0.15em 0.4em" | 1 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Light blue | | style="padding: 0.15em 0.4em; text-align: left" | Light blue | ||
− | |- style="color: black; background: | + | |- style="color: black; background: {{fgcolor|2:1}}" |
| style="padding: 0.15em 0.4em" | 2 | | style="padding: 0.15em 0.4em" | 2 | ||
| style="padding: 0.15em 0.4em" | 1 | | style="padding: 0.15em 0.4em" | 1 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Light green | | style="padding: 0.15em 0.4em; text-align: left" | Light green | ||
− | |- style="color: black; background: | + | |- style="color: black; background: {{fgcolor|3:1}}" |
| style="padding: 0.15em 0.4em" | 3 | | style="padding: 0.15em 0.4em" | 3 | ||
| style="padding: 0.15em 0.4em" | 1 | | style="padding: 0.15em 0.4em" | 1 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Light cyan | | style="padding: 0.15em 0.4em; text-align: left" | Light cyan | ||
− | |- style="color: black; background: | + | |- style="color: black; background: {{fgcolor|4:1}}" |
| style="padding: 0.15em 0.4em" | 4 | | style="padding: 0.15em 0.4em" | 4 | ||
| style="padding: 0.15em 0.4em" | 1 | | style="padding: 0.15em 0.4em" | 1 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Light red | | style="padding: 0.15em 0.4em; text-align: left" | Light red | ||
− | |- style="color: black; background: | + | |- style="color: black; background: {{fgcolor|5:1}}" |
| style="padding: 0.15em 0.4em" | 5 | | style="padding: 0.15em 0.4em" | 5 | ||
| style="padding: 0.15em 0.4em" | 1 | | style="padding: 0.15em 0.4em" | 1 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Light magenta | | style="padding: 0.15em 0.4em; text-align: left" | Light magenta | ||
− | |- style="color: black; background: | + | |- style="color: black; background: {{fgcolor|6:1}}" |
| style="padding: 0.15em 0.4em" | 6 | | style="padding: 0.15em 0.4em" | 6 | ||
| style="padding: 0.15em 0.4em" | 1 | | style="padding: 0.15em 0.4em" | 1 | ||
| style="padding: 0.15em 0.4em; text-align: left" | Yellow | | style="padding: 0.15em 0.4em; text-align: left" | Yellow | ||
− | |- style="color: black; background: | + | |- style="color: black; background: {{fgcolor|7:1}}" |
| style="padding: 0.15em 0.4em" | 7 | | style="padding: 0.15em 0.4em" | 7 | ||
| style="padding: 0.15em 0.4em" | 1 | | style="padding: 0.15em 0.4em" | 1 | ||
Line 100: | Line 114: | ||
|} | |} | ||
|} | |} | ||
+ | ::::''(* See [[color scheme]] for information about how to change the actual various colors as displayed.)'' | ||
+ | |||
Sometimes the color numbers are part of another flag, e.g. the last three arguments of <code>[EXTRACT:golden salve:6:0:1]</code> express the color yellow on black. | Sometimes the color numbers are part of another flag, e.g. the last three arguments of <code>[EXTRACT:golden salve:6:0:1]</code> express the color yellow on black. | ||
− | |||
− | |||
− | |||
===Interesting Color Effects=== | ===Interesting Color Effects=== | ||
====Values 8-15==== | ====Values 8-15==== | ||
− | If the brightness value is 1 or another nonzero number, it adds 8 to the foreground color. If the value of the foreground or background is 8-15, it appears as a "bright" color. As these values can be manually typed in instead of using the brightness value, you can also give the background a bright color with this method. | + | If the brightness value is 1 or another nonzero number, it adds 8 to the foreground color. If the final value of the foreground or background is 8-15, it appears as a "bright" color. As these values can be manually typed in instead of using the brightness value, you can also give the background a bright color with this method. |
− | |||
====Values higher than 15:==== | ====Values higher than 15:==== | ||
− | If the foreground color is higher than 15 for any reason, the tile or creature will take the color of whatever tile was in that position on the screen in the previous frame. If the background color value is higher than 15, it also acts this way, taking the background color of the previous tile to inhabit that location. | + | If the foreground color is higher than 15 for any reason, the tile or creature will take the color of whatever tile was in that position on the screen in the previous frame. If the background color value is higher than 15, it also acts this way, taking the background color of the previous tile to inhabit that location. |
− | |||
=== Color tokens === | === Color tokens === | ||
− | [[Dye]]s do not use color flags, they reference color tokens defined in descriptor_color_standard.txt. Color tokens are simply referenced by the token name, e.g. <code>[MILL_DYE:EMERALD]</code>. | + | [[Dye]]s do not use color flags, they reference color tokens defined in descriptor_color_standard.txt. Color tokens are simply referenced by the token name, e.g. <code>[MILL_DYE:EMERALD]</code>. However, the defined RGB values are never actually displayed in-game - instead, the game uses one of the above 16 colors, choosing the one with the closest RGB values. |
The following colors are defined via tokens: | The following colors are defined via tokens: | ||
Line 130: | Line 141: | ||
! style="text-align: center; padding: 0.15em 0.4em" | Token | ! style="text-align: center; padding: 0.15em 0.4em" | Token | ||
! style="text-align: center; padding: 0.15em 0.4em" colspan="3" | RGB | ! style="text-align: center; padding: 0.15em 0.4em" colspan="3" | RGB | ||
+ | |- style="color: white; background: rgb(0, 0, 0)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | BLACK | ||
+ | | style="padding: 0.15em 0.4em" | 0 | ||
+ | | style="padding: 0.15em 0.4em" | 0 | ||
+ | | style="padding: 0.15em 0.4em" | 0 | ||
+ | |- style="color: white; background: rgb(128, 128, 128)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | GRAY | ||
+ | | style="padding: 0.15em 0.4em" | 128 | ||
+ | | style="padding: 0.15em 0.4em" | 128 | ||
+ | | style="padding: 0.15em 0.4em" | 128 | ||
|- style="color: black; background: rgb(192, 192, 192)" | |- style="color: black; background: rgb(192, 192, 192)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | SILVER | | style="padding: 0.15em 0.4em; text-align: left" | SILVER | ||
Line 135: | Line 156: | ||
| style="padding: 0.15em 0.4em" | 192 | | style="padding: 0.15em 0.4em" | 192 | ||
| style="padding: 0.15em 0.4em" | 192 | | style="padding: 0.15em 0.4em" | 192 | ||
+ | |- style="color: black; background: rgb(255, 255, 255)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | WHITE | ||
+ | | style="padding: 0.15em 0.4em" | 255 | ||
+ | | style="padding: 0.15em 0.4em" | 255 | ||
+ | | style="padding: 0.15em 0.4em" | 255 | ||
+ | |- style="color: white; background: rgb(205, 92, 92)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | CHESTNUT | ||
+ | | style="padding: 0.15em 0.4em" | 205 | ||
+ | | style="padding: 0.15em 0.4em" | 92 | ||
+ | | style="padding: 0.15em 0.4em" | 92 | ||
|- style="color: white; background: rgb(128, 0, 0)" | |- style="color: white; background: rgb(128, 0, 0)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | MAROON | | style="padding: 0.15em 0.4em; text-align: left" | MAROON | ||
Line 140: | Line 171: | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
− | |- style="color: white; background: rgb( | + | |- style="color: white; background: rgb(255, 0, 0)" |
− | | style="padding: 0.15em 0.4em; text-align: left" | | + | | style="padding: 0.15em 0.4em; text-align: left" | RED |
+ | | style="padding: 0.15em 0.4em" | 255 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
− | + | |- style="color: white; background: rgb(227, 66, 52)" | |
− | |- style="color: | ||
| style="padding: 0.15em 0.4em; text-align: left" | VERMILION | | style="padding: 0.15em 0.4em; text-align: left" | VERMILION | ||
| style="padding: 0.15em 0.4em" | 227 | | style="padding: 0.15em 0.4em" | 227 | ||
Line 155: | Line 186: | ||
| style="padding: 0.15em 0.4em" | 90 | | style="padding: 0.15em 0.4em" | 90 | ||
| style="padding: 0.15em 0.4em" | 87 | | style="padding: 0.15em 0.4em" | 87 | ||
+ | |- style="color: white; background: rgb(255, 36, 0)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | SCARLET | ||
+ | | style="padding: 0.15em 0.4em" | 255 | ||
+ | | style="padding: 0.15em 0.4em" | 36 | ||
+ | | style="padding: 0.15em 0.4em" | 0 | ||
|- style="color: white; background: rgb(138, 51, 36)" | |- style="color: white; background: rgb(138, 51, 36)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | BURNT_UMBER | | style="padding: 0.15em 0.4em; text-align: left" | BURNT_UMBER | ||
Line 160: | Line 196: | ||
| style="padding: 0.15em 0.4em" | 51 | | style="padding: 0.15em 0.4em" | 51 | ||
| style="padding: 0.15em 0.4em" | 36 | | style="padding: 0.15em 0.4em" | 36 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: white; background: rgb(152, 105, 96)" | |- style="color: white; background: rgb(152, 105, 96)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | DARK_CHESTNUT | | style="padding: 0.15em 0.4em; text-align: left" | DARK_CHESTNUT | ||
Line 185: | Line 216: | ||
| style="padding: 0.15em 0.4em" | 117 | | style="padding: 0.15em 0.4em" | 117 | ||
| style="padding: 0.15em 0.4em" | 24 | | style="padding: 0.15em 0.4em" | 24 | ||
− | |- style="color: | + | |- style="color: white; background: rgb(210, 105, 30)" |
| style="padding: 0.15em 0.4em; text-align: left" | CHOCOLATE | | style="padding: 0.15em 0.4em; text-align: left" | CHOCOLATE | ||
| style="padding: 0.15em 0.4em" | 210 | | style="padding: 0.15em 0.4em" | 210 | ||
| style="padding: 0.15em 0.4em" | 105 | | style="padding: 0.15em 0.4em" | 105 | ||
| style="padding: 0.15em 0.4em" | 30 | | style="padding: 0.15em 0.4em" | 30 | ||
− | |- style="color: | + | |- style="color: black; background: rgb(188, 152, 126)" |
| style="padding: 0.15em 0.4em; text-align: left" | TAUPE | | style="padding: 0.15em 0.4em; text-align: left" | TAUPE | ||
| style="padding: 0.15em 0.4em" | 188 | | style="padding: 0.15em 0.4em" | 188 | ||
| style="padding: 0.15em 0.4em" | 152 | | style="padding: 0.15em 0.4em" | 152 | ||
| style="padding: 0.15em 0.4em" | 126 | | style="padding: 0.15em 0.4em" | 126 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: black; background: rgb(255, 218, 185)" | |- style="color: black; background: rgb(255, 218, 185)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | DARK_PEACH | | style="padding: 0.15em 0.4em; text-align: left" | DARK_PEACH | ||
Line 205: | Line 231: | ||
| style="padding: 0.15em 0.4em" | 218 | | style="padding: 0.15em 0.4em" | 218 | ||
| style="padding: 0.15em 0.4em" | 185 | | style="padding: 0.15em 0.4em" | 185 | ||
− | |- style="color: white; background: rgb( | + | |- style="color: black; background: rgb(184, 115, 51)" |
− | | style="padding: 0.15em 0.4em; text-align: left" | | + | | style="padding: 0.15em 0.4em; text-align: left" | COPPER |
− | | style="padding: 0.15em 0.4em" | | + | | style="padding: 0.15em 0.4em" | 184 |
− | | style="padding: 0.15em 0.4em" | | + | | style="padding: 0.15em 0.4em" | 115 |
− | | style="padding: 0.15em 0.4em" | | + | | style="padding: 0.15em 0.4em" | 51 |
+ | |- style="color: black; background: rgb(205, 133, 63)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | LIGHT_BROWN | ||
+ | | style="padding: 0.15em 0.4em" | 205 | ||
+ | | style="padding: 0.15em 0.4em" | 133 | ||
+ | | style="padding: 0.15em 0.4em" | 63 | ||
+ | |- style="color: black; background: rgb(205, 127, 50)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | BRONZE | ||
+ | | style="padding: 0.15em 0.4em" | 205 | ||
+ | | style="padding: 0.15em 0.4em" | 127 | ||
+ | | style="padding: 0.15em 0.4em" | 50 | ||
+ | |- style="color: black; background: rgb(204, 119, 34)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | OCHRE | ||
+ | | style="padding: 0.15em 0.4em" | 204 | ||
+ | | style="padding: 0.15em 0.4em" | 119 | ||
+ | | style="padding: 0.15em 0.4em" | 34 | ||
+ | |- style="color: white; background: rgb(150, 75, 0)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | BROWN | ||
+ | | style="padding: 0.15em 0.4em" | 150 | ||
+ | | style="padding: 0.15em 0.4em" | 75 | ||
+ | | style="padding: 0.15em 0.4em" | 0 | ||
|- style="color: white; background: rgb(152, 118, 84)" | |- style="color: white; background: rgb(152, 118, 84)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | PALE_BROWN | | style="padding: 0.15em 0.4em; text-align: left" | PALE_BROWN | ||
Line 215: | Line 261: | ||
| style="padding: 0.15em 0.4em" | 118 | | style="padding: 0.15em 0.4em" | 118 | ||
| style="padding: 0.15em 0.4em" | 84 | | style="padding: 0.15em 0.4em" | 84 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: white; background: rgb(101, 67, 33)" | |- style="color: white; background: rgb(101, 67, 33)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | DARK_BROWN | | style="padding: 0.15em 0.4em; text-align: left" | DARK_BROWN | ||
Line 225: | Line 266: | ||
| style="padding: 0.15em 0.4em" | 67 | | style="padding: 0.15em 0.4em" | 67 | ||
| style="padding: 0.15em 0.4em" | 33 | | style="padding: 0.15em 0.4em" | 33 | ||
− | + | |- style="color: white; background: rgb(112, 66, 20)" | |
− | + | | style="padding: 0.15em 0.4em; text-align: left" | SEPIA | |
− | + | | style="padding: 0.15em 0.4em" | 112 | |
− | + | | style="padding: 0.15em 0.4em" | 66 | |
− | + | | style="padding: 0.15em 0.4em" | 20 | |
− | |- style="color: white; background: rgb( | ||
− | | style="padding: 0.15em 0.4em; text-align: left" | | ||
− | | style="padding: 0.15em 0.4em" | | ||
− | | style="padding: 0.15em 0.4em" | | ||
− | | style="padding: 0.15em 0.4em" | | ||
|- style="color: white; background: rgb(123, 63, 0)" | |- style="color: white; background: rgb(123, 63, 0)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | CINNAMON | | style="padding: 0.15em 0.4em; text-align: left" | CINNAMON | ||
Line 240: | Line 276: | ||
| style="padding: 0.15em 0.4em" | 63 | | style="padding: 0.15em 0.4em" | 63 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
− | |- style="color: black; background: rgb( | + | |- style="color: black; background: rgb(210, 180, 140)" |
− | | style="padding: 0.15em 0.4em; text-align: left" | | + | | style="padding: 0.15em 0.4em; text-align: left" | TAN |
− | | style="padding: 0.15em 0.4em" | | + | | style="padding: 0.15em 0.4em" | 210 |
− | | style="padding: 0.15em 0.4em" | | + | | style="padding: 0.15em 0.4em" | 180 |
− | | style="padding: 0.15em 0.4em" | | + | | style="padding: 0.15em 0.4em" | 140 |
|- style="color: white; background: rgb(115, 74, 18)" | |- style="color: white; background: rgb(115, 74, 18)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | RAW_UMBER | | style="padding: 0.15em 0.4em; text-align: left" | RAW_UMBER | ||
Line 250: | Line 286: | ||
| style="padding: 0.15em 0.4em" | 74 | | style="padding: 0.15em 0.4em" | 74 | ||
| style="padding: 0.15em 0.4em" | 18 | | style="padding: 0.15em 0.4em" | 18 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: black; background: rgb(255, 165, 0)" | |- style="color: black; background: rgb(255, 165, 0)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | ORANGE | | style="padding: 0.15em 0.4em; text-align: left" | ORANGE | ||
Line 260: | Line 291: | ||
| style="padding: 0.15em 0.4em" | 165 | | style="padding: 0.15em 0.4em" | 165 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
+ | |} | ||
+ | | style="vertical-align: top; padding: 0" | | ||
+ | {| style="text-align: right; border-spacing: 0 1px; margin: 0 auto; background: black; border-left: 1px solid black; border-right: 1px solid black" | ||
+ | |- style="background: #fff" | ||
+ | ! style="text-align: center; padding: 0.15em 0.4em" | Token | ||
+ | ! style="text-align: center; padding: 0.15em 0.4em" colspan="3" | RGB | ||
|- style="color: black; background: rgb(255, 229, 180)" | |- style="color: black; background: rgb(255, 229, 180)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | PEACH | | style="padding: 0.15em 0.4em; text-align: left" | PEACH | ||
Line 270: | Line 307: | ||
| style="padding: 0.15em 0.4em" | 165 | | style="padding: 0.15em 0.4em" | 165 | ||
| style="padding: 0.15em 0.4em" | 32 | | style="padding: 0.15em 0.4em" | 32 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: black; background: rgb(255, 191, 0)" | |- style="color: black; background: rgb(255, 191, 0)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | AMBER | | style="padding: 0.15em 0.4em; text-align: left" | AMBER | ||
Line 280: | Line 312: | ||
| style="padding: 0.15em 0.4em" | 191 | | style="padding: 0.15em 0.4em" | 191 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
+ | |- style="color: black; background: rgb(145, 129, 81)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | DARK_TAN | ||
+ | | style="padding: 0.15em 0.4em" | 145 | ||
+ | | style="padding: 0.15em 0.4em" | 129 | ||
+ | | style="padding: 0.15em 0.4em" | 81 | ||
|- style="color: black; background: rgb(244, 196, 48)" | |- style="color: black; background: rgb(244, 196, 48)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | SAFFRON | | style="padding: 0.15em 0.4em; text-align: left" | SAFFRON | ||
Line 295: | Line 332: | ||
| style="padding: 0.15em 0.4em" | 215 | | style="padding: 0.15em 0.4em" | 215 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
− | |- style="color: | + | |- style="color: black; background: rgb(181, 166, 66)" |
| style="padding: 0.15em 0.4em; text-align: left" | BRASS | | style="padding: 0.15em 0.4em; text-align: left" | BRASS | ||
| style="padding: 0.15em 0.4em" | 181 | | style="padding: 0.15em 0.4em" | 181 | ||
Line 310: | Line 347: | ||
| style="padding: 0.15em 0.4em" | 253 | | style="padding: 0.15em 0.4em" | 253 | ||
| style="padding: 0.15em 0.4em" | 208 | | style="padding: 0.15em 0.4em" | 208 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: black; background: rgb(245, 245, 220)" | |- style="color: black; background: rgb(245, 245, 220)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | BEIGE | | style="padding: 0.15em 0.4em; text-align: left" | BEIGE | ||
Line 324: | Line 356: | ||
| style="padding: 0.15em 0.4em" | 128 | | style="padding: 0.15em 0.4em" | 128 | ||
| style="padding: 0.15em 0.4em" | 128 | | style="padding: 0.15em 0.4em" | 128 | ||
+ | | style="padding: 0.15em 0.4em" | 0 | ||
+ | |- style="color: black; background: rgb(255, 255, 0)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | YELLOW | ||
+ | | style="padding: 0.15em 0.4em" | 255 | ||
+ | | style="padding: 0.15em 0.4em" | 255 | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
|- style="color: black; background: rgb(204, 255, 0)" | |- style="color: black; background: rgb(204, 255, 0)" | ||
Line 355: | Line 392: | ||
| style="padding: 0.15em 0.4em" | 223 | | style="padding: 0.15em 0.4em" | 223 | ||
| style="padding: 0.15em 0.4em" | 173 | | style="padding: 0.15em 0.4em" | 173 | ||
− | | | + | |- style="color: black; background: rgb(0, 255, 0)" |
− | + | | style="padding: 0.15em 0.4em; text-align: left" | GREEN | |
− | + | | style="padding: 0.15em 0.4em" | 0 | |
− | | | + | | style="padding: 0.15em 0.4em" | 255 |
− | + | | style="padding: 0.15em 0.4em" | 0 | |
− | |||
|- style="color: black; background: rgb(152, 255, 152)" | |- style="color: black; background: rgb(152, 255, 152)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | MINT_GREEN | | style="padding: 0.15em 0.4em; text-align: left" | MINT_GREEN | ||
Line 366: | Line 402: | ||
| style="padding: 0.15em 0.4em" | 255 | | style="padding: 0.15em 0.4em" | 255 | ||
| style="padding: 0.15em 0.4em" | 152 | | style="padding: 0.15em 0.4em" | 152 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: black; background: rgb(80, 200, 120)" | |- style="color: black; background: rgb(80, 200, 120)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | EMERALD | | style="padding: 0.15em 0.4em; text-align: left" | EMERALD | ||
Line 416: | Line 447: | ||
| style="padding: 0.15em 0.4em" | 128 | | style="padding: 0.15em 0.4em" | 128 | ||
| style="padding: 0.15em 0.4em" | 128 | | style="padding: 0.15em 0.4em" | 128 | ||
+ | |} | ||
+ | | style="vertical-align: top; padding: 0" | | ||
+ | {| style="text-align: right; border-spacing: 0 1px; margin: 0 auto; background: black; border-left: 1px solid black; border-right: 1px solid black" | ||
+ | |- style="background: #fff" | ||
+ | ! style="text-align: center; padding: 0.15em 0.4em" | Token | ||
+ | ! style="text-align: center; padding: 0.15em 0.4em" colspan="3" | RGB | ||
|- style="color: black; background: rgb(0, 255, 255)" | |- style="color: black; background: rgb(0, 255, 255)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | AQUA | | style="padding: 0.15em 0.4em; text-align: left" | AQUA | ||
Line 426: | Line 463: | ||
| style="padding: 0.15em 0.4em" | 123 | | style="padding: 0.15em 0.4em" | 123 | ||
| style="padding: 0.15em 0.4em" | 167 | | style="padding: 0.15em 0.4em" | 167 | ||
+ | |- style="color: white; background: rgb(112, 128, 144)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | SLATE_GRAY | ||
+ | | style="padding: 0.15em 0.4em" | 112 | ||
+ | | style="padding: 0.15em 0.4em" | 128 | ||
+ | | style="padding: 0.15em 0.4em" | 144 | ||
|- style="color: white; background: rgb(0, 51, 102)" | |- style="color: white; background: rgb(0, 51, 102)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | MIDNIGHT_BLUE | | style="padding: 0.15em 0.4em; text-align: left" | MIDNIGHT_BLUE | ||
Line 431: | Line 473: | ||
| style="padding: 0.15em 0.4em" | 51 | | style="padding: 0.15em 0.4em" | 51 | ||
| style="padding: 0.15em 0.4em" | 102 | | style="padding: 0.15em 0.4em" | 102 | ||
− | |- style="color: | + | |- style="color: white; background: rgb(0, 127, 255)" |
| style="padding: 0.15em 0.4em; text-align: left" | AZURE | | style="padding: 0.15em 0.4em; text-align: left" | AZURE | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em" | 127 | | style="padding: 0.15em 0.4em" | 127 | ||
| style="padding: 0.15em 0.4em" | 255 | | style="padding: 0.15em 0.4em" | 255 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: white; background: rgb(0, 71, 171)" | |- style="color: white; background: rgb(0, 71, 171)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | COBALT | | style="padding: 0.15em 0.4em; text-align: left" | COBALT | ||
Line 446: | Line 483: | ||
| style="padding: 0.15em 0.4em" | 71 | | style="padding: 0.15em 0.4em" | 71 | ||
| style="padding: 0.15em 0.4em" | 171 | | style="padding: 0.15em 0.4em" | 171 | ||
− | |- style="color: black; background: rgb(0, 0, 255)" | + | |- style="color: black; background: rgb(230, 230, 250)" |
+ | | style="padding: 0.15em 0.4em; text-align: left" | LAVENDER | ||
+ | | style="padding: 0.15em 0.4em" | 230 | ||
+ | | style="padding: 0.15em 0.4em" | 230 | ||
+ | | style="padding: 0.15em 0.4em" | 250 | ||
+ | |- style="color: white; background: rgb(0, 0, 255)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | BLUE | | style="padding: 0.15em 0.4em; text-align: left" | BLUE | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
Line 456: | Line 498: | ||
| style="padding: 0.15em 0.4em" | 204 | | style="padding: 0.15em 0.4em" | 204 | ||
| style="padding: 0.15em 0.4em" | 255 | | style="padding: 0.15em 0.4em" | 255 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: white; background: rgb(66, 49, 137)" | |- style="color: white; background: rgb(66, 49, 137)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | DARK_VIOLET | | style="padding: 0.15em 0.4em; text-align: left" | DARK_VIOLET | ||
Line 466: | Line 503: | ||
| style="padding: 0.15em 0.4em" | 49 | | style="padding: 0.15em 0.4em" | 49 | ||
| style="padding: 0.15em 0.4em" | 137 | | style="padding: 0.15em 0.4em" | 137 | ||
+ | |- style="color: black; background: rgb(153, 102, 204)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | AMETHYST | ||
+ | | style="padding: 0.15em 0.4em" | 153 | ||
+ | | style="padding: 0.15em 0.4em" | 102 | ||
+ | | style="padding: 0.15em 0.4em" | 204 | ||
|- style="color: white; background: rgb(49, 0, 98)" | |- style="color: white; background: rgb(49, 0, 98)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | DARK_INDIGO | | style="padding: 0.15em 0.4em; text-align: left" | DARK_INDIGO | ||
Line 471: | Line 513: | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em" | 98 | | style="padding: 0.15em 0.4em" | 98 | ||
− | |- style="color: | + | |- style="color: white; background: rgb(139, 0, 255)" |
− | |||
− | |||
− | |||
− | |||
− | |||
| style="padding: 0.15em 0.4em; text-align: left" | VIOLET | | style="padding: 0.15em 0.4em; text-align: left" | VIOLET | ||
| style="padding: 0.15em 0.4em" | 139 | | style="padding: 0.15em 0.4em" | 139 | ||
Line 501: | Line 538: | ||
| style="padding: 0.15em 0.4em" | 162 | | style="padding: 0.15em 0.4em" | 162 | ||
| style="padding: 0.15em 0.4em" | 200 | | style="padding: 0.15em 0.4em" | 200 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: white; background: rgb(102, 0, 102)" | |- style="color: white; background: rgb(102, 0, 102)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | PLUM | | style="padding: 0.15em 0.4em; text-align: left" | PLUM | ||
Line 511: | Line 543: | ||
| style="padding: 0.15em 0.4em" | 0 | | style="padding: 0.15em 0.4em" | 0 | ||
| style="padding: 0.15em 0.4em" | 102 | | style="padding: 0.15em 0.4em" | 102 | ||
− | |- style="color: | + | |- style="color: white; background: rgb(244, 0, 161)" |
| style="padding: 0.15em 0.4em; text-align: left" | FUCHSIA | | style="padding: 0.15em 0.4em; text-align: left" | FUCHSIA | ||
| style="padding: 0.15em 0.4em" | 244 | | style="padding: 0.15em 0.4em" | 244 | ||
Line 521: | Line 553: | ||
| style="padding: 0.15em 0.4em" | 51 | | style="padding: 0.15em 0.4em" | 51 | ||
| style="padding: 0.15em 0.4em" | 102 | | style="padding: 0.15em 0.4em" | 102 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: black; background: rgb(255, 240, 245)" | |- style="color: black; background: rgb(255, 240, 245)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | LAVENDER_BLUSH | | style="padding: 0.15em 0.4em; text-align: left" | LAVENDER_BLUSH | ||
Line 541: | Line 568: | ||
| style="padding: 0.15em 0.4em" | 3 | | style="padding: 0.15em 0.4em" | 3 | ||
| style="padding: 0.15em 0.4em" | 25 | | style="padding: 0.15em 0.4em" | 25 | ||
− | |- style="color: | + | |- style="color: white; background: rgb(220, 20, 60)" |
| style="padding: 0.15em 0.4em; text-align: left" | CRIMSON | | style="padding: 0.15em 0.4em; text-align: left" | CRIMSON | ||
| style="padding: 0.15em 0.4em" | 220 | | style="padding: 0.15em 0.4em" | 220 | ||
| style="padding: 0.15em 0.4em" | 20 | | style="padding: 0.15em 0.4em" | 20 | ||
| style="padding: 0.15em 0.4em" | 60 | | style="padding: 0.15em 0.4em" | 60 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="color: black; background: rgb(255, 192, 203)" | |- style="color: black; background: rgb(255, 192, 203)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | PINK | | style="padding: 0.15em 0.4em; text-align: left" | PINK | ||
Line 556: | Line 578: | ||
| style="padding: 0.15em 0.4em" | 192 | | style="padding: 0.15em 0.4em" | 192 | ||
| style="padding: 0.15em 0.4em" | 203 | | style="padding: 0.15em 0.4em" | 203 | ||
+ | |- style="color: white; background: rgb(196, 30, 58)" | ||
+ | | style="padding: 0.15em 0.4em; text-align: left" | CARDINAL | ||
+ | | style="padding: 0.15em 0.4em" | 196 | ||
+ | | style="padding: 0.15em 0.4em" | 30 | ||
+ | | style="padding: 0.15em 0.4em" | 58 | ||
|- style="color: white; background: rgb(150, 0, 24)" | |- style="color: white; background: rgb(150, 0, 24)" | ||
| style="padding: 0.15em 0.4em; text-align: left" | CARMINE | | style="padding: 0.15em 0.4em; text-align: left" | CARMINE | ||
Line 571: | Line 598: | ||
| style="padding: 0.15em 0.4em" | 173 | | style="padding: 0.15em 0.4em" | 173 | ||
| style="padding: 0.15em 0.4em" | 175 | | style="padding: 0.15em 0.4em" | 175 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
|} | |} | ||
− | [[Category: | + | NOTE: Often these number must be expressed in "hexadecimal" (base 16) - do a web search for key words "decimal hex converter", and you should find several. For further information, see [http://en.wikipedia.org/wiki/Web_colors this article]. |
+ | |||
+ | {{Category|Modding}} | ||
+ | [[Category:FAQ]] |
Latest revision as of 20:08, 23 June 2017
This article is about an older version of DF. |
Color is used to express various information, from a dwarf's profession to the natural color of a terrain feature to the material an item is made of.
- If looking for different colors for the game as seen on your computer screen, see color schemes.
- If looking for the different colors used to represent different dwarves, see Skill categories.)
- If looking for colors of items listed in the z-stocks menu, see Stocks.
Wall vs. floor color[edit]
While the foreground, background and brightness shown in the MATGLOSS files will be applied to walls, the mineral's "secondary" color will end up different. Here is how it works:
- If the BASIC_COLOR tag is specified, it will use that color. Note that the BASIC_COLOR tag only has foreground and brightness as arguments.
- If BASIC_COLOR is left out:
- The background color is forced to 0 (effectively stripping it).
- If the foreground color is 0, the game will display it as dark grey, color 8 (in other words, color 0 with brightness 1).
This is effective for stairs, floors, ramps, and constructions (in the case of stone). When stone is engraved, it returns to the original color specified in MATGLOSS. The relevant matgloss files are the ones that begin with "matgloss_stone_".
Modding color[edit]
If you wish to change how a specific item appears in the game, you can modify what colors are associated with that item.* Various moddable files use one of the two color definitions below.
Color flags[edit]
Colors are primarily defined using the [COLOR:foreground:background:brightness] flag. The three arguments are:
- Foreground color [0-7]
- Background color [0-7]
- Brightness of the foreground color [0 or 1]
The brightness of the background color is always 0.
By default*, the following 8 pairs of colors are displayed:
|
|
- (* See color scheme for information about how to change the actual various colors as displayed.)
Sometimes the color numbers are part of another flag, e.g. the last three arguments of [EXTRACT:golden salve:6:0:1]
express the color yellow on black.
Interesting Color Effects[edit]
Values 8-15[edit]
If the brightness value is 1 or another nonzero number, it adds 8 to the foreground color. If the final value of the foreground or background is 8-15, it appears as a "bright" color. As these values can be manually typed in instead of using the brightness value, you can also give the background a bright color with this method.
Values higher than 15:[edit]
If the foreground color is higher than 15 for any reason, the tile or creature will take the color of whatever tile was in that position on the screen in the previous frame. If the background color value is higher than 15, it also acts this way, taking the background color of the previous tile to inhabit that location.
Color tokens[edit]
Dyes do not use color flags, they reference color tokens defined in descriptor_color_standard.txt. Color tokens are simply referenced by the token name, e.g. [MILL_DYE:EMERALD]
. However, the defined RGB values are never actually displayed in-game - instead, the game uses one of the above 16 colors, choosing the one with the closest RGB values.
The following colors are defined via tokens:
|
|
|
NOTE: Often these number must be expressed in "hexadecimal" (base 16) - do a web search for key words "decimal hex converter", and you should find several. For further information, see this article.