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Difference between revisions of "DF2014 Talk:Outpost liaison"
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I think the "No outpost liaison? How curious..." message can appear without your civilization going extinct. In my current fort the liaison has been stuck (without going mad for some reason) since the last visit. This autumn the caravan arrived as expected, but the liaison didn't, since he's stuck watching a lungfish next to a brook. [[Special:Contributions/5.150.210.73|5.150.210.73]] 23:04, 4 February 2015 (UTC) | I think the "No outpost liaison? How curious..." message can appear without your civilization going extinct. In my current fort the liaison has been stuck (without going mad for some reason) since the last visit. This autumn the caravan arrived as expected, but the liaison didn't, since he's stuck watching a lungfish next to a brook. [[Special:Contributions/5.150.210.73|5.150.210.73]] 23:04, 4 February 2015 (UTC) | ||
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+ | ==Removing bugs== | ||
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+ | "I guess this is fixed" is not sufficient justification for removing information on bugs (nor is "Someone else guessed this was fixed"). If you aren't willing to test it, or even search the forum [http://www.bay12forums.com/smf/index.php?topic=149290.msg6094436#msg6094436][http://www.bay12forums.com/smf/index.php?topic=148290.msg6013260#msg6013260][http://www.bay12forums.com/smf/index.php?topic=139998.msg5446022#msg5446022], then don't remove it.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 21:05, 6 July 2015 (UTC) | ||
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+ | :Okay, I'll make sure to check the forums next time. That specific bug was one that nobody had claimed to reproduce on the bug tracker for over four years, but Footkerchief didn't include a version when he resolved it originally so it wasn't included in {{tl|bug/check-fixed}} until recently, at which point I assumed that a report that had been closed for more than 6 months could be removed. Anyway, thanks for updating references to point to 8947. —[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 12:43, 7 July 2015 (UTC) |
Latest revision as of 12:43, 7 July 2015
I think the "No outpost liaison? How curious..." message can appear without your civilization going extinct. In my current fort the liaison has been stuck (without going mad for some reason) since the last visit. This autumn the caravan arrived as expected, but the liaison didn't, since he's stuck watching a lungfish next to a brook. 5.150.210.73 23:04, 4 February 2015 (UTC)
Removing bugs[edit]
"I guess this is fixed" is not sufficient justification for removing information on bugs (nor is "Someone else guessed this was fixed"). If you aren't willing to test it, or even search the forum [1][2][3], then don't remove it.--Loci (talk) 21:05, 6 July 2015 (UTC)
- Okay, I'll make sure to check the forums next time. That specific bug was one that nobody had claimed to reproduce on the bug tracker for over four years, but Footkerchief didn't include a version when he resolved it originally so it wasn't included in {{bug/check-fixed}} until recently, at which point I assumed that a report that had been closed for more than 6 months could be removed. Anyway, thanks for updating references to point to 8947. —Lethosor (talk) 12:43, 7 July 2015 (UTC)