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Difference between revisions of "40d:Refuse"

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'''Refuse''' is a [[Stockpile|stockpile]] meant to designate where garbage can be placed. A typical refuse pile will hold items like [[Bone|bones]], [[Shell|shells]], non-[[Pet|pet]]/friendly [[Corpse|corpses]], remains, [[Chunk|chunks]], and any worn out items such as [[Clothing|clothing]].
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#REDIRECT [[40d:Refuse stockpile]]
 
 
Corpses, chunks, body parts, [[Skin|skin]], and food all can rot, emitting [[Miasma|miasma]] when stored on {{DFtext|Inside |#808000}}{{DFtext|Dark |#808080}}{{DFtext|Subterranean|#808080}} tiles. It is important to know where you want to place your refuse stockpile beforehand, as miasma causes an [[Thought#Unhappy_thoughts|unhappy thought]]. Designating a refuse stockpile on any tile with {{DFtext|Light |#ff0}}{{DFtext|Above Ground|#0f0}} will prevent miasma and makes the items subject to seasonal cleanups (this includes bones, skulls, and shells). If you want a stockpile inside your fortress, you can contain miasma with walls and doors. Alternatively, you can dig an open pit down to the [[Z-axis|z-level]] most convenient for you. Light need only touch the tile once for it to become permanently {{DFtext|Light |#ff0}}{{DFtext|Above Ground|#0f0}}, after which you can rebuild the roof.
 
 
 
It is a good idea to use two layers of doors (i.e. a short corridor with two doors, one after the other). This is to prevent miasma from leaking out into the fortress if a dwarf uses the door at the wrong time.  You can contain miasma completely by building a diagonal entrance to the refuse area, since miasma cannot travel diagonally. This is considered an exploit however, and is likely to be fixed/changed at some point.
 
 
 
[[Category:Stockpiles]]
 

Latest revision as of 01:21, 22 March 2011