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Difference between revisions of "40d:Map legend"
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+ | {{Quality|Superior|11:04, 18 May 2015 (UTC)}} | ||
+ | {{av}} | ||
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==Tile Colors== | ==Tile Colors== | ||
− | The | + | The [[color]]s of a map tile may give information about that region's predominant [[biome]]: its temperature, alignment, and other handy things. Cyan or blue means the area is "good" aligned. Purple and grey/red areas have "evil" alignment. Light grey, brown, and yellow areas usually are dry and have sparse vegetation. Green tiles have vegetation and are usually moist. White tiles indicate snow. |
==Legend== | ==Legend== | ||
+ | Tiles are listed in by alignment, with regular tiles first, then haunted, then good aligned tiles, and then evil tiles. | ||
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{| | {| | ||
− | |{{Biome|n|∩| | + | ! Name |
− | |{{Biome|n|∩| | + | ! Regular |
− | |{{Biome|n|∩| | + | ! Good |
+ | ! Evil | ||
+ | |- | ||
+ | | '''''Forests''''' | ||
+ | |- | ||
+ | | '''[[Broadleaf]] [[Forest]]''' | ||
+ | Broadleaf forests change tiles with the seasons. | ||
+ | | {{Biome|♠|♣|2:1|2:1}} {{Biome|♠|♣|6:1|4:1}} {{Biome|╞|╡|6:0|6:0}} {{Biome|♠|♣|7:1|7:1}} {{Biome|♠|♣|4:0|0:1}} | ||
+ | | {{Biome|♠|♣|3:1|2:1}} | ||
+ | | {{Biome|♠|♣|5:0|5:1}} | ||
+ | |- | ||
+ | | '''[[Tropical]] [[Broadleaf]] [[Rainforest]]''' | ||
+ | | {{Biome|♠|Γ|2:1|2:1}} {{Biome|♠|Γ|4:0|0:1}} | ||
+ | | {{Biome|♠|Γ|2:1|3:1}} | ||
+ | | {{Biome|♠|Γ|5:0|5:1}} | ||
+ | |- | ||
+ | |'''[[Coniferous]] [[Forest]]''' | ||
+ | | {{Biome|↑|↨|2:1|2:1}} {{Biome|↑|↨|4:0|0:1}} | ||
+ | | {{Biome|↑|↨|3:1|3:0}} | ||
+ | | {{Biome|↑|↨|5:0|5:1}} | ||
+ | |- | ||
+ | | '''''[[Mountains]]''''' | ||
+ | |- | ||
+ | | '''[[Hills]]''' | ||
+ | | {{Biome|n|∩|2:1|2:1}} | ||
+ | | {{Biome|n|∩|3:1|3:0}} | ||
+ | | {{Biome|n|∩|5:0|5:1}} | ||
+ | |- | ||
+ | | '''[[Low Mountain]]''' | ||
+ | | {{Biome|⌂|⌂|0:1|0:1}} {{Biome|⌂|⌂|7:1|7:1}} | ||
+ | | {{Biome|⌂|⌂|6:1|6:1}} | ||
+ | | {{Biome|⌂|⌂|5:0|5:1}} | ||
+ | |- | ||
+ | | '''[[Mountain]]''' | ||
+ | | {{Biome|▲|▲|0:1|0:1}} {{Biome|▲|▲|7:1|7:1}} | ||
+ | | {{Biome|▲|▲|6:1|6:1}} | ||
+ | | {{Biome|▲|▲|5:0|5:1}} | ||
+ | |- | ||
+ | | '''[[High Mountain]]''' | ||
+ | | {{Biome|▲|▲|7:0|7:0}} {{Biome|▲|▲|3:1|3:1}} | ||
+ | | {{Biome|▲|▲|6:1|6:1}} | ||
+ | | {{Biome|▲|▲|5:0|5:1}} | ||
+ | |- | ||
+ | | '''[[Peak]]''' | ||
+ | | {{Raw Tile|^|0:1|0:1}} {{Raw Tile|^|7:1|7:1}} | ||
+ | | {{Raw Tile|^|6:1}} | ||
+ | | {{Raw Tile|^|5:1}} {{Raw Tile|^|5:0}} | ||
+ | |- | ||
+ | | '''[[Volcano]]''' | ||
+ | | {{Raw Tile|^|4:1|4:1}} | ||
+ | |- | ||
+ | | '''''Plains''''' | ||
+ | |- | ||
+ | | '''[[Grassland]]''' | ||
+ | | {{Biome|.|ⁿ|2:1|2:1}} {{Biome|.|ⁿ|6:1|6:1}} {{Biome|.|ⁿ|0:1|4:1}} | ||
+ | | {{Biome|.|ⁿ|3:1|3:1}} | ||
+ | | {{Biome|.|ⁿ|5:0|5:1}} | ||
+ | |- | ||
+ | | '''[[Savanna]]''' | ||
+ | | {{Biome|"|ⁿ|2:1|2:1}} {{Biome|"|ⁿ|6:1|6:1}} {{Biome|"|ⁿ|0:1|4:1}} | ||
+ | | {{Biome|"|ⁿ|3:1|3:1}} | ||
+ | | {{Biome|"|ⁿ|5:0|5:1}} | ||
+ | |- | ||
+ | | '''[[Shrubland]]''' | ||
+ | | {{Biome|"|τ|2:1|2:1}} {{Biome|"|τ|6:1|6:1}} {{Biome|"|τ|0:1|4:1}} | ||
+ | | {{Biome|"|τ|3:0|3:1}} | ||
+ | | {{Biome|"|τ|5:0|5:1}} | ||
+ | |- | ||
+ | | '''''Deserts''''' | ||
+ | |- | ||
+ | | '''[[Sand desert|Sand Desert]]''' | ||
+ | | {{Biome|~|≈|6:1|6:1}} | ||
+ | | {{Biome|~|≈|3:0|3:0}} | ||
+ | | {{Biome|~|≈|4:0|0:1}} | ||
+ | |- | ||
+ | | '''[[Rocky wasteland|Rocky Wasteland]]''' | ||
+ | | {{Biome|,|´|6:0|0:1}} | ||
+ | | {{Biome|,|´|3:1|3:0}} | ||
+ | | {{Biome|,|´|4:0|0:1}} | ||
+ | |- | ||
+ | | '''[[Badlands]]''' | ||
+ | | {{Biome|V|√|6:0|6:0}} {{Biome|n|∩|0:1|6:0}} | ||
+ | | {{Biome|V|√|3:1|3:0}} | ||
+ | | {{Biome|V|√|4:0|0:1}} | ||
+ | |- | ||
+ | | '''''Wetlands''''' | ||
+ | |- | ||
+ | | '''[[Swamp]]''' | ||
+ | | {{Biome|"|⌠|2:0|2:0}} | ||
+ | | {{Biome|"|⌠|1:1|1:1}} | ||
+ | | {{Biome|"|⌠|5:0|5:1}} | ||
+ | |- | ||
+ | | '''[[Marsh]]''' | ||
+ | | {{Biome|"|ⁿ|2:1|2:1}} | ||
+ | | {{Biome|"|ⁿ|1:1|1:1}} | ||
+ | | {{Biome|"|ⁿ|5:0|5:1}} | ||
+ | |- | ||
+ | | '''''Ice Biomes''''' | ||
+ | |- | ||
+ | | '''[[Tundra]]''' | ||
+ | | {{Biome|∙|·|3:0|3:0}} | ||
+ | | {{Biome|∙|·|3:1|3:1}} | ||
+ | | {{Biome|∙|·|5:0|5:0}} | ||
+ | |- | ||
+ | | '''[[Glacier]]''' | ||
+ | | {{Biome|▒|░|3:1|3:1}} | ||
+ | | {{Biome|▒|▓|3:1|3:1}} | ||
+ | | {{Biome|▒|▓|5:0|5:0}} | ||
+ | |- | ||
+ | | '''''Water''''' | ||
+ | |- | ||
+ | | '''[[River]]''' | ||
+ | | {{Raw Tile|┬┴|1:1}} | ||
+ | | {{Raw Tile|┬┴|3:1}} | ||
+ | | {{Raw Tile|┬|4:1}}{{Raw Tile|┴|6:0}} | ||
+ | |- | ||
+ | | '''[[Ocean]]''' | ||
+ | | {{Biome|≈|≈|1:0|1:0}} | ||
+ | | {{Biome|≈|≈|3:1|3:1}} | ||
+ | | {{Biome|≈|≈|4:0|6:0}} | ||
+ | |- | ||
+ | | '''[[Lake]]''' | ||
+ | | {{Biome|~|~|1:1|1:1}} | ||
+ | |- | ||
+ | | '''Delta''' | ||
+ | | {{Raw Tile|≈─|1:1|1:1}} | ||
|} | |} | ||
− | + | === Subterranean Features=== | |
− | + | Must be set to 'ALWAYS' in init.txt to be visible | |
− | '' | ||
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{| | {| | ||
− | | | + | | '''[[Underground_river|Underground river]]''' |
− | + | | {{Raw Tile|≈|1:1}} | |
− | + | |- | |
− | + | | '''[[Underground_pool|Underground pool]]''' | |
− | ''' | + | | {{Raw Tile|~|1:1}} |
− | + | |- | |
− | + | | '''[[Magma#Magma_sources|Magma pool]]''' | |
− | + | | {{Raw Tile|~|4:1}} | |
− | + | |- | |
− | + | | '''[[Magma#Magma_sources|Magma pipe]]''' | |
− | + | | {{Raw Tile|≈|4:1}} | |
− | + | |- | |
− | |{{Raw Tile| | + | | '''[[Chasm]]''' |
− | | | + | | {{Raw Tile|#|0:1}} |
− | | | + | |- |
− | + | | '''[[Chasm|Bottomless Pit]]''' | |
− | '''[[ | + | | {{Raw Tile|○|0:1}} |
− | + | |- | |
− | |{{Raw Tile| | + | | '''Other Features''' |
− | | | + | | {{Raw Tile|£|3:1}} |
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− | ''' | ||
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− | |{{Raw Tile| | ||
|} | |} | ||
=== Sites === | === Sites === | ||
− | |||
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{| | {| | ||
− | |{{Raw Tile|î|# | + | | '''[[Elf|Elven]] retreat''' |
− | |{{Raw Tile| | + | | {{Raw Tile|î|6:1}} |
+ | | {{Raw Tile|¶|6:1}} | ||
+ | |- | ||
+ | | '''[[Human]] cities and towns''' | ||
+ | | {{Raw Tile|+|0:1}} | ||
+ | | {{Raw Tile|*|0:1}} | ||
+ | | {{Raw Tile|#|0:1}} | ||
+ | | {{Raw Tile|☼|7:1}} | ||
+ | |- | ||
+ | | '''[[Dwarf|Dwarven]] mountainhomes and fortresses''' | ||
+ | Lighter colored fortresses and towns are more populous. | ||
+ | | {{Raw Tile|Ω|0:1}} | ||
+ | | {{Raw Tile|Ω|7:0}} | ||
+ | | {{Raw Tile|Ω|7:1}} | ||
+ | |- | ||
+ | | '''[[Goblin]] fortresses''' | ||
+ | Pink ones are more heavily populated than the gray ones. | ||
+ | | {{Raw Tile|Π|0:1}} | ||
+ | | {{Raw Tile|Π|5:1}} | ||
+ | |- | ||
+ | | '''[[Cave]]''' | ||
+ | | {{Raw Tile|•|0:1}} | ||
+ | |- | ||
+ | | '''[[Ruins]]''' | ||
+ | | {{Raw Tile|μ|0:1}} | ||
|} | |} | ||
− | + | === Other === | |
{| | {| | ||
− | | | + | | '''[[Migrants]]''' |
− | + | | {{Raw Tile|-|0:1}} | |
− | |{{Raw Tile| | ||
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|} | |} | ||
− | + | {{World}} | |
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Latest revision as of 05:13, 24 August 2017
This article is about an older version of DF. |
Tile Colors[edit]
The colors of a map tile may give information about that region's predominant biome: its temperature, alignment, and other handy things. Cyan or blue means the area is "good" aligned. Purple and grey/red areas have "evil" alignment. Light grey, brown, and yellow areas usually are dry and have sparse vegetation. Green tiles have vegetation and are usually moist. White tiles indicate snow.
Legend[edit]
Tiles are listed in by alignment, with regular tiles first, then haunted, then good aligned tiles, and then evil tiles.
Name | Regular | Good | Evil | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Forests | |||||||||||||||||||||||||||||||
Broadleaf Forest
Broadleaf forests change tiles with the seasons. |
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Tropical Broadleaf Rainforest |
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Coniferous Forest |
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Mountains | |||||||||||||||||||||||||||||||
Hills |
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Low Mountain |
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Mountain |
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High Mountain |
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Peak | ^ ^ | ^ | ^ ^ | ||||||||||||||||||||||||||||
Volcano | ^ | ||||||||||||||||||||||||||||||
Plains | |||||||||||||||||||||||||||||||
Grassland |
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Savanna |
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Shrubland |
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Deserts | |||||||||||||||||||||||||||||||
Sand Desert |
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Rocky Wasteland |
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Badlands |
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Wetlands | |||||||||||||||||||||||||||||||
Swamp |
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Marsh |
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Ice Biomes | |||||||||||||||||||||||||||||||
Tundra |
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Glacier |
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Water | |||||||||||||||||||||||||||||||
River | ┬┴ | ┬┴ | ┬┴ | ||||||||||||||||||||||||||||
Ocean |
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| ||||||||||||||||||||||||||||
Lake |
| ||||||||||||||||||||||||||||||
Delta | ≈─ |
Subterranean Features[edit]
Must be set to 'ALWAYS' in init.txt to be visible
Underground river | ≈ |
Underground pool | ~ |
Magma pool | ~ |
Magma pipe | ≈ |
Chasm | # |
Bottomless Pit | ○ |
Other Features | £ |
Sites[edit]
Elven retreat | î | ¶ | ||
Human cities and towns | + | * | # | ☼ |
Dwarven mountainhomes and fortresses
Lighter colored fortresses and towns are more populous. |
Ω | Ω | Ω | |
Goblin fortresses
Pink ones are more heavily populated than the gray ones. |
Π | Π | ||
Cave | • | |||
Ruins | μ |
Other[edit]
Migrants | - |
Worlds | |
---|---|
Badlands · Desert · Flatland · Forest · Glacier · Lake · Marsh · Mountain · Murky pool · Ocean · River · Rocky wasteland · Sand desert · Swamp · Tundra |