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Difference between revisions of "v0.31 Talk:Bone"
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I'm having no luck at all butchering the skeletons at a butcher's shop. Is there something special you have to do? | I'm having no luck at all butchering the skeletons at a butcher's shop. Is there something special you have to do? | ||
+ | :I second that question.--[[User:Kwieland|Kwieland]] 21:42, 4 May 2010 (UTC) | ||
+ | |||
+ | :I think only skeletons of slaughterable animals are possible to butcher.. [[User:Eroing|Eroing]] 23:54, 4 May 2010 (CET) | ||
+ | |||
+ | :<s>I see that bones (alongside with feathers, nervous tissues, etc) actually go to refuse/remains stockpile, not body parts stockplile. That is, with all other types of refuse forbidden, including body parts. Good thing about it is that it's possible to separate usable bones from eh... useless imported body parts. Bad thing is that bones are still mixed with other remains which will probably rot producing miasma underground.</s> It's only for underground's creature parts, they go to any refuse stockpile, probably bug. [[User:Elfy|Elfy]] 11:26, 26 July 2010 (UTC) | ||
+ | |||
+ | :I third that question, my "tame stray reindeer cow" got attacked by a "wild bear", after the attack I got a "reindeer corpse", I tried butchering it with the "butcher dead animal" to no avail.... then it turned into "reindeer skeleton", I tried butchering it again for the bones, still nothing... what gives?? --[[User:Kaos|Kaos]] 14:48, 15 April 2011 (UTC) | ||
+ | ::Check out bug [http://www.bay12games.com/dwarves/mantisbt/view.php?id=1180 1180]. I think this is the root bug. Basically any "tame" animal to die via a process other than slaughtering is untouchable (for meat or bones). If you have other non-sentient animals that die (say wild ducks, horses, etc) then they should be butchered. If they are not butchered, once they reach the skeleton phase they will be butchered for bones. Make sure the corpse are not forbidden and are <10 tiles from the butcher's workshop.--[[User:Kwieland|Kwieland]] 17:44, 15 April 2011 (UTC) | ||
+ | |||
+ | == The bones of my enemies == | ||
+ | |||
+ | I've found that even though things like goblins and trolls can't be butchered (as they're sentient), I'll still sometimes wind up with goblin and troll bone stacks in my refuse stockpile. Is it known what conditions cause that to happen, and how they can be replicated? I miss encrusting everything in goblin bone... [[Special:Contributions/174.3.234.111|174.3.234.111]] 03:38, 12 July 2010 (UTC) | ||
+ | :Don't know for sure. I think it has to do with having chopped off a limb or somesuch, and then the flesh on that limb rots away, leaving behind the bone. I know it happens, because I have gotten actual usable goblin bones before, but I don't know how thoroughly dissected the limb has to be - whether just cutting off the lower arm will do, or if the hand has to go first, or what. --[[User:DeMatt|DeMatt]] 07:32, 12 July 2010 (UTC) | ||
+ | ::Leaving any corpse or corpse part to rot long enough will produce bones... however, for bigger corpses or parts, it takes LONG. upwards of 10 years. chopped-off limbs are faster, and if the limb had only one bone in it, maybe you won't even have to wait the incredibly long time for the ligaments or cartilage or whatever takes so long to rot away. --[[User:Syndic|Syndic]] 14:02, 8 August 2010 (UTC) | ||
+ | Do strange moods ignore the lack of deterioration? | ||
+ | : No, they don't; they require the same usable bones as any other work. I can't determine what's 'usable' though; I've seen my bonecarver and boyer pull partial skeletons out of the dead heaps to craft things, but I've seen a partial skeleton and tried to order something, they cancel due to lack of materials. [[User:Uzu Bash|Uzu Bash]] 15:11, 21 October 2010 (UTC) | ||
+ | |||
+ | Hilarity, Or how i learned to become a monster and pump goblins full of =Goblin Bone Bolt= | ||
+ | Go into the raws and make this change to the dwarf entry in entity_default.txt | ||
+ | [ETHIC:EAT_SAPIENT_OTHER:ACCEPTABLE] | ||
+ | [ETHIC:EAT_SAPIENT_KILL:ACCEPTABLE] | ||
+ | [ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE] | ||
+ | You'll be filling weapon traps with =Goblin Bone Crossbow= and =Goblin Bone bolt= in no time ^_^ | ||
+ | == Raws == | ||
+ | |||
+ | Can you please add the raws for bone as a material here? A dwarf created a bone warhammer in a strange mood and I want to see how effective it is. I couldn't find the raws for bone in the data files, however. | ||
+ | |||
+ | Regarding its effectiveness, bone has a low material density which makes it utter crap against just about anything. Your dwarf will just smack something until he dies of starvation unless he gets a luckshot. Doubly so if the target has any kind of armor |
Latest revision as of 18:44, 5 August 2011
As far as I can tell, bones and skulls are now listed as "Body parts" for stockpiles and the stocks screen. However, so are tendons, hair, and other useless detritus. --Zombiejustice 18:16, 5 April 2010 (UTC)
I'm having no luck at all butchering the skeletons at a butcher's shop. Is there something special you have to do?
- I second that question.--Kwieland 21:42, 4 May 2010 (UTC)
- I think only skeletons of slaughterable animals are possible to butcher.. Eroing 23:54, 4 May 2010 (CET)
I see that bones (alongside with feathers, nervous tissues, etc) actually go to refuse/remains stockpile, not body parts stockplile. That is, with all other types of refuse forbidden, including body parts. Good thing about it is that it's possible to separate usable bones from eh... useless imported body parts. Bad thing is that bones are still mixed with other remains which will probably rot producing miasma underground.It's only for underground's creature parts, they go to any refuse stockpile, probably bug. Elfy 11:26, 26 July 2010 (UTC)
- I third that question, my "tame stray reindeer cow" got attacked by a "wild bear", after the attack I got a "reindeer corpse", I tried butchering it with the "butcher dead animal" to no avail.... then it turned into "reindeer skeleton", I tried butchering it again for the bones, still nothing... what gives?? --Kaos 14:48, 15 April 2011 (UTC)
- Check out bug 1180. I think this is the root bug. Basically any "tame" animal to die via a process other than slaughtering is untouchable (for meat or bones). If you have other non-sentient animals that die (say wild ducks, horses, etc) then they should be butchered. If they are not butchered, once they reach the skeleton phase they will be butchered for bones. Make sure the corpse are not forbidden and are <10 tiles from the butcher's workshop.--Kwieland 17:44, 15 April 2011 (UTC)
The bones of my enemies[edit]
I've found that even though things like goblins and trolls can't be butchered (as they're sentient), I'll still sometimes wind up with goblin and troll bone stacks in my refuse stockpile. Is it known what conditions cause that to happen, and how they can be replicated? I miss encrusting everything in goblin bone... 174.3.234.111 03:38, 12 July 2010 (UTC)
- Don't know for sure. I think it has to do with having chopped off a limb or somesuch, and then the flesh on that limb rots away, leaving behind the bone. I know it happens, because I have gotten actual usable goblin bones before, but I don't know how thoroughly dissected the limb has to be - whether just cutting off the lower arm will do, or if the hand has to go first, or what. --DeMatt 07:32, 12 July 2010 (UTC)
- Leaving any corpse or corpse part to rot long enough will produce bones... however, for bigger corpses or parts, it takes LONG. upwards of 10 years. chopped-off limbs are faster, and if the limb had only one bone in it, maybe you won't even have to wait the incredibly long time for the ligaments or cartilage or whatever takes so long to rot away. --Syndic 14:02, 8 August 2010 (UTC)
Do strange moods ignore the lack of deterioration?
- No, they don't; they require the same usable bones as any other work. I can't determine what's 'usable' though; I've seen my bonecarver and boyer pull partial skeletons out of the dead heaps to craft things, but I've seen a partial skeleton and tried to order something, they cancel due to lack of materials. Uzu Bash 15:11, 21 October 2010 (UTC)
Hilarity, Or how i learned to become a monster and pump goblins full of =Goblin Bone Bolt= Go into the raws and make this change to the dwarf entry in entity_default.txt
[ETHIC:EAT_SAPIENT_OTHER:ACCEPTABLE]
[ETHIC:EAT_SAPIENT_KILL:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE]
You'll be filling weapon traps with =Goblin Bone Crossbow= and =Goblin Bone bolt= in no time ^_^
Raws[edit]
Can you please add the raws for bone as a material here? A dwarf created a bone warhammer in a strange mood and I want to see how effective it is. I couldn't find the raws for bone in the data files, however.
Regarding its effectiveness, bone has a low material density which makes it utter crap against just about anything. Your dwarf will just smack something until he dies of starvation unless he gets a luckshot. Doubly so if the target has any kind of armor