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Difference between revisions of "v0.31:Observer"
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+ | The '''observer''' [[skill]] represents the ability of a [[dwarf]] to spot a [[thief|stealth]] unit. The higher the skill the bigger the distance. The skill is particularly good to have for [[military|guards]] at your entrance or marksdwarves on your walls. | ||
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+ | [[Soldier]]s will gradually increase this skill while training. It is currently uncertain whether this is related to observing combat demonstrations or is relevant to [[sparring]] or [[combat]]. | ||
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+ | It may also influence the probability of receiving the message "You feel uneasy" instead of an ambush in adventure mode. | ||
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{{skills}} | {{skills}} |
Latest revision as of 17:14, 8 December 2011
This article is about an older version of DF. |
This article is a stub. You can improve the article by expanding it. |
The observer skill represents the ability of a dwarf to spot a stealth unit. The higher the skill the bigger the distance. The skill is particularly good to have for guards at your entrance or marksdwarves on your walls.
Soldiers will gradually increase this skill while training. It is currently uncertain whether this is related to observing combat demonstrations or is relevant to sparring or combat.
It may also influence the probability of receiving the message "You feel uneasy" instead of an ambush in adventure mode.
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