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Difference between revisions of "v0.31:Magma"
m (Fixing 'pipes' with 'pools'.) |
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==Dangers of magma== | ==Dangers of magma== | ||
Magma is not immediately fatal when first touched. It is dangerous to stand in magma, but dwarves will generally only suffer minor burns when running from a flow. Most creatures can survive standing on even a completely filled magma tile for a single turn, but any more and they will likely die. | Magma is not immediately fatal when first touched. It is dangerous to stand in magma, but dwarves will generally only suffer minor burns when running from a flow. Most creatures can survive standing on even a completely filled magma tile for a single turn, but any more and they will likely die. | ||
+ | Unlike in previous versions proximaty to magma no longer slowly cooks your dwarves. | ||
{{Category|Physics}} | {{Category|Physics}} |
Revision as of 03:39, 6 May 2010
This article is about an older version of DF. |
Template:Elven Magma is a red-hot liquid that wells up from deep within the earth - but not too deep to be found by dwarves. It serves as an energy source, powering Template:Ls, Template:Ls, Template:Ls, and Template:Ls, which do not "use it up" in any way. It is extremely dangerous, Template:L.
Magma never cools, but can Template:L if left at a depth of 1/7 for long enough. If mixed with water it can form obsidian (see below).
Lava is the same substance. Magma is what it is called underground, while it is called lava if it is above ground.
Magma sea
The Magma sea is located at the bottom of every map, forming an (almost) impenetrable barrier. They also provide a great source of magma. Template:L can also be found around the magma sea, and cannot be dug through.
Magma pools
Although the name suggests them as pools, they are actually pipes (Unknown why Toady changed the name). They can be found underground, however they rarely reach the upper z-levels (40+). Most end just a few z-levels above the magma sea, though some span up to more than 100 z-levels. Magma pools seem to be always connected to a magma sea, and the sea and pipe can occasionally reach up to the same level, making them hard to separate. However, magma pools can be identified by the obsidian walls which surround them. Magma pools will slowly refill themselves, giving the player an infinite source of magma.
Volcanoes
Volcanoes can be found which extend all the way to the surface, but on a standard map they are exceedingly rare, if you even have any at all on your map.
Properties of magma
Magma behaves the same way as water with the exception of not being affected by Template:L, unless pressurized by a Template:L, and apparently not showing Template:L. Magma will turn into Template:L if it touches Template:L. Modding information: The rock that is used when magma mixes with water is the first rock encountered to have the [LAVA] tag during worldgen.
Dangers of magma
Magma is not immediately fatal when first touched. It is dangerous to stand in magma, but dwarves will generally only suffer minor burns when running from a flow. Most creatures can survive standing on even a completely filled magma tile for a single turn, but any more and they will likely die. Unlike in previous versions proximaty to magma no longer slowly cooks your dwarves.