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Difference between revisions of "v0.31:Nickel"
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(Fixing quality template tags (397/943)) |
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{{Metal | {{Metal | ||
|name=Nickel | |name=Nickel | ||
Line 11: | Line 9: | ||
|properties= | |properties= | ||
* {{L|Material value}} 2 | * {{L|Material value}} 2 | ||
− | }} | + | }}{{av}}{{Quality|Fine}} |
'''Nickel''' is an uncommon, low-value, {{l|magma-safe}} {{l|metal}} used mainly for the creation of {{l|nickel silver}}. It can also be used to create some objects. | '''Nickel''' is an uncommon, low-value, {{l|magma-safe}} {{l|metal}} used mainly for the creation of {{l|nickel silver}}. It can also be used to create some objects. | ||
− | {{gamedata | + | {{gamedata}} |
− | }} | ||
− | |||
{{Category|Metals}} | {{Category|Metals}} |
Revision as of 20:53, 7 May 2010
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Ore | ||||||||||||||||||||||||||||||||||||
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This article is about an older version of DF. |
Nickel is an uncommon, low-value, Template:L Template:L used mainly for the creation of Template:L. It can also be used to create some objects.
[INORGANIC:NICKEL]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:nickel]
[STATE_NAME_ADJ:LIQUID:molten nickel]
[STATE_NAME_ADJ:GAS:boiling nickel]
[DISPLAY_COLOR:7:3:0]
[MATERIAL_VALUE:2]
[SPEC_HEAT:444]
[MELTING_POINT:12619]
[BOILING_POINT:15243]
[SOLID_DENSITY:8800]
[LIQUID_DENSITY:7810]
[MOLAR_MASS:58693]
[IMPACT_YIELD:70000]
[IMPACT_FRACTURE:560000]
[IMPACT_STRAIN_AT_YIELD:39]
[COMPRESSIVE_YIELD:70000]
[COMPRESSIVE_FRACTURE:560000]
[COMPRESSIVE_STRAIN_AT_YIELD:39] 180
[TENSILE_YIELD:20000]
[TENSILE_FRACTURE:160000]
[TENSILE_STRAIN_AT_YIELD:10] 200
[TORSION_YIELD:20000]
[TORSION_FRACTURE:160000]
[TORSION_STRAIN_AT_YIELD:26]
[SHEAR_YIELD:20000]
[SHEAR_FRACTURE:160000]
[SHEAR_STRAIN_AT_YIELD:26] 76
[BENDING_YIELD:20000]
[BENDING_FRACTURE:160000]
[BENDING_STRAIN_AT_YIELD:10]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED] |