- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.31:Building destroyer"
SenorPwnage (talk | contribs) m (Fixed links.) |
(Organized/added links and a defense tip.) |
||
Line 1: | Line 1: | ||
− | {{av}}{{Quality| | + | {{av}}{{Quality|Masterwork}} |
− | Creatures with the BUILDINGDESTROYER token will actively seek out various furnishings and workshops and | + | Creatures with the [BUILDINGDESTROYER:#] token will actively seek out various furnishings and workshops and deconstruct them, leaving the raw materials lying nearby. They come in two varieties, the first being annoying, and the second dangerous. |
− | + | Creatures with this tag are gifted with an incredible ability to sense exactly where your buildings are. Underground creatures such as the {{L|Blind cave ogre}} or {{L|Voracious cave crawler}} will charge your fort immediately after spawning at the edge of the map. Plan your {{L|defense guide|defenses}} accordingly. | |
− | When the value is 2 the creature will actively seek out | + | ==Annoying Variety== |
+ | When the value is '''1''', the creature will go after wooden {{L|hatch}}es, wooden {{L|door}}s, {{L|support}}s, {{L|statue}}s, {{L|window}}s and {{L|archery target}}s only. They can't destroy homes during world gen as (semi)megabeasts. | ||
+ | |||
+ | ==Dangerous Variety== | ||
+ | When the value is '''2''' the creature will actively seek out buildings and destroy them. They can also destroy buildings during world-gen with this tag. Megabeasts rely on this token for their pathing when attacking your fort. Constructions (walls, staircase, floors, etc.) are still safe, since they're processed the same way natural terrain is for most situations. | ||
− | |||
The simplest way to keep building destroyer 2's from constructed targets is with walls or channels. | The simplest way to keep building destroyer 2's from constructed targets is with walls or channels. | ||
Line 21: | Line 24: | ||
'''[BUILDINGDESTROYER 2] creatures:''' | '''[BUILDINGDESTROYER 2] creatures:''' | ||
− | :*{{L| | + | :*{{L|Amethyst man}} |
:*{{L|Blind cave ogre}} | :*{{L|Blind cave ogre}} | ||
+ | :*{{L|Bronze colossus}} | ||
:*{{L|Cave dragon}} | :*{{L|Cave dragon}} | ||
− | :*{{L| | + | :*{{L|Cyclops}} |
− | |||
:*{{L|Dragon}} | :*{{L|Dragon}} | ||
− | :*{{L| | + | :*{{L|Ettin}} |
+ | :*{{L|Fire man}} | ||
+ | :*{{L|Gabbro man}} | ||
:*{{L|Giant}} | :*{{L|Giant}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
:*{{L|Hydra}} | :*{{L|Hydra}} | ||
+ | :*{{L|Iron man}} | ||
:*{{L|Magma man}} | :*{{L|Magma man}} | ||
− | :*{{L| | + | :*{{L|Minotaur}} |
− | |||
:*{{L|Mud man}} | :*{{L|Mud man}} | ||
− | :*{{L| | + | :*{{L|Ogre}} |
− | :*{{L| | + | :*{{L|Sasquatch}} |
− | + | :*{{L|Troll}} | |
− | + | :*{{L|Voracious cave crawler}} | |
+ | :*{{L|Yeti}} | ||
− | Modding guide | + | See the {{L|Modding guide}} for more information on creature tokens. |
Revision as of 19:49, 21 May 2010
This article is about an older version of DF. |
Creatures with the [BUILDINGDESTROYER:#] token will actively seek out various furnishings and workshops and deconstruct them, leaving the raw materials lying nearby. They come in two varieties, the first being annoying, and the second dangerous.
Creatures with this tag are gifted with an incredible ability to sense exactly where your buildings are. Underground creatures such as the Template:L or Template:L will charge your fort immediately after spawning at the edge of the map. Plan your Template:L accordingly.
Annoying Variety
When the value is 1, the creature will go after wooden Template:Les, wooden Template:Ls, Template:Ls, Template:Ls, Template:Ls and Template:Ls only. They can't destroy homes during world gen as (semi)megabeasts.
Dangerous Variety
When the value is 2 the creature will actively seek out buildings and destroy them. They can also destroy buildings during world-gen with this tag. Megabeasts rely on this token for their pathing when attacking your fort. Constructions (walls, staircase, floors, etc.) are still safe, since they're processed the same way natural terrain is for most situations.
The simplest way to keep building destroyer 2's from constructed targets is with walls or channels.
Tame animals still carry their building destroyer tokens.
[BUILDINGDESTROYER 1] creatures:
[BUILDINGDESTROYER 2] creatures:
See the Template:L for more information on creature tokens.