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Difference between revisions of "40d:Soap industry"
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==Alchemist's laboratory== | ==Alchemist's laboratory== | ||
Soap is made in an Alchemist's laboratory. | Soap is made in an Alchemist's laboratory. | ||
− | * | + | * {{L|tallow}} + {{L|lye}} = {{L|soap}} - profession: {{L|alchemist}} |
===Lye=== | ===Lye=== | ||
Inputs: {{L|tree}}s plus an {{L|axe}}. | Inputs: {{L|tree}}s plus an {{L|axe}}. | ||
− | * cut down | + | * cut down {{L|tree}}s to obtain {{L|wood}} - profession: {{L|wood cutter}} |
− | * burn wood at a | + | * burn wood at a {{L|wood furnace}} to make {{L|ash}} - profession: {{L|furnace operator}} |
− | * use ash to make | + | * use ash to make {{L|lye}} at an {{L|ashery}} - profession: {{L|lye maker}} |
===Tallow=== | ===Tallow=== | ||
Inputs: butcherable {{L|animals|creature}}s | Inputs: butcherable {{L|animals|creature}}s | ||
− | * breed livestock or | + | * breed livestock or {{L|hunt}} butcherable wild animals- profession: {{L|hunter}} |
− | * slaughter the animal at a | + | * slaughter the animal at a {{L|butcher's shop}} to obtain {{L|fat}} - profession: {{L|butcher}} |
− | * render the fat at a | + | * render the fat at a {{L|kitchen}} to produce {{L|tallow}} - profession: {{L|cook}} |
* Create 3 x {{L|glass}} {{L|vial}}s - requires a {{L|glass industry}} | * Create 3 x {{L|glass}} {{L|vial}}s - requires a {{L|glass industry}} | ||
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* collect {{L|sand}} | * collect {{L|sand}} | ||
* obtain {{L|pearlash}} (trade or see below) | * obtain {{L|pearlash}} (trade or see below) | ||
− | * sand + pearlash at glass furnace produces | + | * sand + pearlash at glass furnace produces {{L|clear glass}} - profession: {{L|glassmaker}} |
====Bags==== | ====Bags==== | ||
Large amounts of animal fat are required to make soap. Slaughtered animals are the only input requied for producing {{L|bag}}s from {{L|leather}}. | Large amounts of animal fat are required to make soap. Slaughtered animals are the only input requied for producing {{L|bag}}s from {{L|leather}}. | ||
Inputs: butcherable animals | Inputs: butcherable animals | ||
− | * breed livestock or | + | * breed livestock or {{L|hunt}} butcherable wild animals- profession: {{L|hunter}} |
− | * slaughter the animal at a | + | * slaughter the animal at a {{L|butcher's shop}} to obtain {{L|skin}} - profession: {{L|butcher}} |
:: Note:these two steps are shared below in producing {{L|tallow}}) | :: Note:these two steps are shared below in producing {{L|tallow}}) | ||
− | * tan the skin at a | + | * tan the skin at a {{L|tannery}} - profession: {{L|tanner}} |
− | * use 2 pieces of leather to produce 1 bag at a | + | * use 2 pieces of leather to produce 1 bag at a {{L|leather works}} - profession: {{L|leatherworker}} |
====Sand==== | ====Sand==== | ||
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Pearlash is required in creating the glass vials used to build an Alchemist's laboratory. | Pearlash is required in creating the glass vials used to build an Alchemist's laboratory. | ||
Inputs: Ash or lye from above. | Inputs: Ash or lye from above. | ||
− | * Produce | + | * Produce {{L|potash}} from {{L|ash}}es or {{L|lye}} at the {{L|ashery}} - profession: {{L|potash maker}} |
− | * use | + | * use {{L|potash}} to make {{L|pearlash}} at a {{L|kiln}} or {{L|magma kiln}} - profession: {{L|furnace operator}} |
+ | |||
[[Category:Industry]] | [[Category:Industry]] |
Revision as of 15:46, 29 May 2010
This article is about an older version of DF. |
Template:L is produced by a Template:L in an Template:L.
Soapmaking is a high-technology tertiary industry. Creating soap requires Template:L and Template:L, both of which are manufactured items. Building the Alchemist's laboratory requires the components of a functioning Template:L to create the 3 clear Template:L Template:Ls, which in turn requires Template:L (on a map which actually contains it), a Template:L (made from Template:L or Template:L) and Template:L (made from burned wood).
As Template:L is one of the necessary ingredients, creating soap will require burning large quantities of wood, so a soap industry is best established in a heavily wooded area or a mountainous region with an underground Template:L or Template:L for growing Template:Ls.
Alchemist's laboratory
Soap is made in an Alchemist's laboratory.
- Template:L + Template:L = Template:L - profession: Template:L
Lye
Inputs: Template:Ls plus an Template:L.
- cut down Template:Ls to obtain Template:L - profession: Template:L
- burn wood at a Template:L to make Template:L - profession: Template:L
- use ash to make Template:L at an Template:L - profession: Template:L
Tallow
Inputs: butcherable Template:Ls
- breed livestock or Template:L butcherable wild animals- profession: Template:L
- slaughter the animal at a Template:L to obtain Template:L - profession: Template:L
- render the fat at a Template:L to produce Template:L - profession: Template:L
- Create 3 x Template:L Template:Ls - requires a Template:L
Clear glass
- Template:L or Template:L Template:L
- construct a Template:L or Template:L
- collect Template:L
- obtain Template:L (trade or see below)
- sand + pearlash at glass furnace produces Template:L - profession: Template:L
Bags
Large amounts of animal fat are required to make soap. Slaughtered animals are the only input requied for producing Template:Ls from Template:L. Inputs: butcherable animals
- breed livestock or Template:L butcherable wild animals- profession: Template:L
- slaughter the animal at a Template:L to obtain Template:L - profession: Template:L
- Note:these two steps are shared below in producing Template:L)
- tan the skin at a Template:L - profession: Template:L
- use 2 pieces of leather to produce 1 bag at a Template:L - profession: Template:L
Sand
Use the bags from above.
- construct a Template:L or Template:L
- issue the collect sand task from the furnace
Pearlash
Pearlash is required in creating the glass vials used to build an Alchemist's laboratory. Inputs: Ash or lye from above.
- Produce Template:L from Template:Les or Template:L at the Template:L - profession: Template:L
- use Template:L to make Template:L at a Template:L or Template:L - profession: Template:L