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Difference between revisions of "v0.31:Frames per second"

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== Frames Per Second ==
 
== Frames Per Second ==
  
Frames per second, often referred to as FPS, are the amount of game frames that cycle per one second. A higher rate of FPS will have a faster game with time passing faster, feeling as if in a time machine. A slow FPS will feels sluggish, and time will feel as if it is dragging on forever. There are pros and cons to tweaking one's frames per second, but a medium between speed and reliable control should be utilized.
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Frames per second, often referred to as FPS, are the amount of game frames that cycle per one second. A higher rate of FPS will have a faster game with time passing faster, feeling as if in a time machine. A slow FPS will feels sluggish, and time will feel as if it is dragging on forever. There are pros and cons to tweaking one's frames per second, but it is best to strike a balance between speed and reliable control.

Revision as of 22:12, 25 May 2010

This article is about an older version of DF.


Frames Per Second

Frames per second, often referred to as FPS, are the amount of game frames that cycle per one second. A higher rate of FPS will have a faster game with time passing faster, feeling as if in a time machine. A slow FPS will feels sluggish, and time will feel as if it is dragging on forever. There are pros and cons to tweaking one's frames per second, but it is best to strike a balance between speed and reliable control.