v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31 Talk:Children"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 22: Line 22:
 
* {{L|hauling}} items to the {{L|trade depot}};
 
* {{L|hauling}} items to the {{L|trade depot}};
 
:I could've told you that children didn't pull levers - I've personally confirmed that they don't do that in 40d ''or'' 23a, and it's why I put the Verify tag on it in the first place. If bringing stuff to the depot is also off-limits to children in 0.31, I'm guessing it's also that way in older versions as well. --[[User:Quietust|Quietust]] 12:34, 4 June 2010 (UTC)
 
:I could've told you that children didn't pull levers - I've personally confirmed that they don't do that in 40d ''or'' 23a, and it's why I put the Verify tag on it in the first place. If bringing stuff to the depot is also off-limits to children in 0.31, I'm guessing it's also that way in older versions as well. --[[User:Quietust|Quietust]] 12:34, 4 June 2010 (UTC)
 +
::My experience is only 40d on.  I know they don't take stuff to the depot in 40d. After a child harvests a plant, they do get a "store item in stockpile". I think someone may have seen that and confused the two.--[[User:Kwieland|Kwieland]] 16:51, 4 June 2010 (UTC)

Revision as of 16:51, 4 June 2010

Can we have someone confirm if you can see the children's age, I'm pretty sure the first child in my fortress had an age diplayed in his profile, Will check into soon --205.145.64.64 20:57, 7 May 2010 (UTC) Railick Stonemane

I went ahead and corrected the part about not being able to see a child's age. You can now see their age on the thoughts screen in bright letters! :P This info must have been from 40D and was copied over without checking to make sure it was still correct. --205.145.64.64 22:22, 7 May 2010 (UTC) Railick Stonemane


I had immigrants bringing their 2 month old CHILDREN. They were not babys and were in fact, treated like real children, despite the fact that theyre just 2 months old. --Niggy 22:30, 29 May 2010 (UTC)

Miscarriage

One of my dwarfs has a thought saying "had a miscarriage lately". Worth noting in here?

I think that was in 40D as well but it should certainly be mentioned somewhere.


Did you know..?

that if a dwarven baby's mother, a hauler/soldier, should have to battle a forgotten beast whilst carrying her newborn, and the forgotten beast should happen to 'grabs the dwarven baby by the upper left back tooth with it's left wing!', then 'releases the grip of the forgotten beast's left wing on the dwarven baby's upper left back tooth!', with the baby ending up a few squares away from the skirmish (placed 'away' from danger by it's mother, or thrown by the beast, i'm not sure..), completely uninjured, and then it's mother receives major injuries whilst wrestling with the said forgotten beast, falls unconscious, and gets captured in a cage by an otherwise friendly 'cage trap' upon hitting the deck (presumably), and then having to go through the embarrassment of being hauled through the fort to the animal stockpile, waiting for an age to get her cage build, then even longer to be released again, before beelining straight to the hospital for treatment and falling unconscious again with the job 'rest'.... then the baby will be absolutely fine? infact, it is given freedom; not one dwarf will mind it crawling about outside the fort's walls in the underground cavern the said forgotten beast came from unattended, or up the stairs and into the main hall on it's own, or just out into the corridors getting in the way of all the other dwarves. not even it's father, or two older brothers. and it will also be kept fed and watered - the little 'un 'complained of thirst/hunger lately' and 'received water/food recently' according to it's profile. interesting fact, i know. actually, the only slight problem with the whole thing is the 'cancelled job' spam; "*dwarven baby name*, Dwarven baby, cancels Clean Self: Too insane", even though it says the little 'un is "quite content" in it's profile... ^-^ --DJ Devil 20:30, 26 May 2010 (UTC)

the little 'un has grown into a child now, his mother still in the hospital with a mangled leg. apparently no harm done, at all - it was left to crawl around to it's heart's content, and fed and watered when requested, like a semi-mobile injured dwarf. perhaps worthy of a brief note on the page?--DJ Devil 03:22, 27 May 2010 (UTC)
had exactly the same happen to me again; crazy mother takes newborn into battle with her --> crazy mother gets injured --> baby crawls around with "cancel job; insane" spam --> is fed and watered sufficiently to not die --> eventually grows into a child with no problems--DJ Devil 17:45, 29 May 2010 (UTC)
From what I've read, babies don't actually attempt to DO anything unless their mom actually DIES. At which point, they'll attempt to suicide. If they grow into a child before they succeed, then they're fine; otherwise, they're dead. The "cancels Clean Self: Too insane" spam is a result of how babies are implemented - a variation of the insanity code, I gather. So if the mom isn't actually dead, they'll just wander hither and yon and wait to grow up. So go ahead and write it up - just remember to use the Shift key properly. --DeMatt 18:10, 29 May 2010 (UTC)
it says on this very article that they 'Often crawl to the dining hall or attempt to harvest plants/deconstruct walls.', which i personally have never seen, but i can believe it after the galavanting those two dwarven babies did.. i shall add a brief note--DJ Devil 02:37, 1 June 2010 (UTC)

Children Jobs - Levers and Hauling stuff to the Depot

The page listed jobs that children do as pulling levers and taking stuff to the depot. I don't think these are correct - I've never seen them and I have ~100 kids in my current fortress. If they are correct, though, please put these two back in. --Kwieland 04:36, 4 June 2010 (UTC)

I could've told you that children didn't pull levers - I've personally confirmed that they don't do that in 40d or 23a, and it's why I put the Verify tag on it in the first place. If bringing stuff to the depot is also off-limits to children in 0.31, I'm guessing it's also that way in older versions as well. --Quietust 12:34, 4 June 2010 (UTC)
My experience is only 40d on. I know they don't take stuff to the depot in 40d. After a child harvests a plant, they do get a "store item in stockpile". I think someone may have seen that and confused the two.--Kwieland 16:51, 4 June 2010 (UTC)