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Difference between revisions of "v0.31:Calendar"
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The dwarven '''calendar''' is used to display dates, and is visible in the upper right corner of the {{L|Status}} Screen ({{key|z}}). The months are named after kinds of {{L|stone}}s, {{L|ore}}, {{L|gem}}s and {{L|wood}}. New Year's Day and the first day of spring both fall on the 1st of Granite. New Year's Eve and the last day of winter both fall on the 28th of Obsidian. | The dwarven '''calendar''' is used to display dates, and is visible in the upper right corner of the {{L|Status}} Screen ({{key|z}}). The months are named after kinds of {{L|stone}}s, {{L|ore}}, {{L|gem}}s and {{L|wood}}. New Year's Day and the first day of spring both fall on the 1st of Granite. New Year's Eve and the last day of winter both fall on the 28th of Obsidian. | ||
− | The game's first playable year begins whenever the world stops generating, due to certain parameters you or the game has set up. By default, the world will stop genning at year 1050 | + | The game's first playable year begins whenever the world stops generating, due to certain parameters you or the game has set up. By default, the world will stop genning at year 1050. |
== Months and seasons == | == Months and seasons == |
Revision as of 00:07, 2 July 2010
This article is about an older version of DF. |
The dwarven calendar is used to display dates, and is visible in the upper right corner of the Template:L Screen (z). The months are named after kinds of Template:Ls, Template:L, Template:Ls and Template:L. New Year's Day and the first day of spring both fall on the 1st of Granite. New Year's Eve and the last day of winter both fall on the 28th of Obsidian.
The game's first playable year begins whenever the world stops generating, due to certain parameters you or the game has set up. By default, the world will stop genning at year 1050.
Months and seasons
Month | Reallife | Season | ||
---|---|---|---|---|
•
|
Template:L | March | Early- | Spring |
•
|
Template:L | April | Mid- | |
•
|
Template:L | May | Late- | |
*
|
Template:L | June | Early- | Summer |
*
|
Template:L | July | Mid- | |
*
|
Template:L | August | Late- | |
•
|
Template:L | September | Early- | Autumn |
•
|
Template:L | October | Mid- | |
▬
|
Template:L | November | Late- | |
♦
|
Template:L | December | Early- | Winter |
♦
|
Template:L | January | Mid- | |
•
|
Template:L | February | Late- |
Farming
The seasons correspond to growing seasons from the Template:L q menu, which dictate what can be grown when during the year. (See the Template:L.)
Trading
Each season bar winter brings the possibility of Template:Lrs from one race or another.
The fussy hippie tree lovers Template:L arrive in Spring with Template:L crafts and weapons, cages (often containing exotic Template:L), various Template:L, and Template:L cloth items.
Template:Ls come in Summer bursting with supplies, eager for junk stone craft goods.
Dwarves come in Autumn and their departure is a fortelling of the cold winter to come.