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Difference between revisions of "v0.31:Body token"
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(SMALL tag explained by Toady) |
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| SMALL | | SMALL | ||
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− | | | + | | "SMALL means that the part isn't displayed as part of the overall displayed body part lists. They can't be splinted. They are more often targeted for torture (although those situations might not occur anymore). They are removed in skeletons if they aren't specifically skeletons/joints/digits/apertures. They are more easily lost in world gen duels. They are the only gougable/pinchable parts. SMALL is an old tag, so it has accumulated some weird functions which'll get split off over time. " --Toady |
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Revision as of 16:23, 3 October 2010
Token | Arguments | Description |
---|---|---|
BP |
|
|
UPPERBODY | ||
LOWERBODY | ||
THOUGHT | ||
HEAD | ||
FLIER | ||
LIMB | ||
RIGHT | ||
LEFT | ||
GRASP | ||
SIGHT | ||
EMBEDDED | is on the surface of parent bodypart, like eye and mouth are on head. | |
SMALL | "SMALL means that the part isn't displayed as part of the overall displayed body part lists. They can't be splinted. They are more often targeted for torture (although those situations might not occur anymore). They are removed in skeletons if they aren't specifically skeletons/joints/digits/apertures. They are more easily lost in world gen duels. They are the only gougable/pinchable parts. SMALL is an old tag, so it has accumulated some weird functions which'll get split off over time. " --Toady | |
SMELL | ||
HEAR | ||
BREATHE | ||
INTERNAL | ||
MOUTH | ||
APERTURE | ||
CIRCULATION | ||
GUTS | ||
UNDER_PRESSURE | Used to get the guts to pop out. | |
JOINT | ||
THROAT | ||
NERVOUS | ||
SKELETON | ||
DIGIT | ||
INDIVIDUAL_NAME |
|
Adding individual names tells the game what to call each individual part in a NUMBERed bodypart. This command replaces "first upper front tooth" for example. |
SOCKET | ||
NUMBER |
|
The number lets you stack identical body parts. These can be individually damaged by wounds, but you don't have to define them explicitly one by one. If you don't give them individual names (see teeth) they'll be preceded by ordinal numbers (first, second, etc). |
STANCE | ||
CON |
|
|
CONTYPE |
|
|
CATEGORY |
|
|
DEFAULT_RELSIZE |
|
This command establishes the relative size of body parts within a creature. The numbers have no absolute meaning or units. |