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Difference between revisions of "40d:Chasm"
(→Uses: Added some more uses.) |
(→Bone supply(?): Fixed errors) |
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=== Bone supply(?) === | === Bone supply(?) === | ||
''Needs confirming - based on older version technique''<br/> | ''Needs confirming - based on older version technique''<br/> | ||
− | Monsters will spring from the chasm on some | + | Monsters will spring from the chasm on some occasions. Provoking these attacks and dealing with the monsters on a regular basis makes a nice bone supply. Chasm creatures also present excellent training opportunities for military dwarves. |
== Hazards == | == Hazards == |
Revision as of 23:29, 14 November 2007
Chasms appear similarly to rivers, but are not visible on the Local/Region/World maps. They are similar to the DFv0.23 chasms except that they are not guaranteed, seem to use the same river-generation code for the fortress map (a "chasm tributary" has been observed), and occupy all depths.
Chasms are much more common on named mountains and volcanoes, along with other special features such as cave rivers.
Chasms are possibly the only feature that can create Extreme Cliffs (20+) that may be observed on the Local Map.
Chasms can also appear in a rounded shape, as below:
Uses
These uses are meant to be used with the lowermost level of the chasm. (Where you can see no lower)
Platform-chasming
A technique of building a platform over the chasm, and then severing the platform from the wall, can permanently dispose of garbage or excess stone set on top. The severed platform will disappear into the darkness below, and never be seen ever again.
Garbage dump
It may still be possible to chasm refuse as it was in earlier versions. Try designating a garbage dump activity zone over the chasm. Monsters may also spring from the chasm, and were provoked by the chasming of refuse in previous versions. It is unknown if these events still occur. Given that this technique still works, you can dump anything in your fortress by selecting k and marking items for dumping.
Bone supply(?)
Needs confirming - based on older version technique
Monsters will spring from the chasm on some occasions. Provoking these attacks and dealing with the monsters on a regular basis makes a nice bone supply. Chasm creatures also present excellent training opportunities for military dwarves.
Hazards
Dwarves fighting near the edges of cliffs have a propensity to dodge right off the precipice, falling to their deaths.
The chasm is also home to many types of hostile creatures, including iron men, giant cave swallows, antmen, giant cave spiders, and ratmen.
Worlds | |
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Badlands · Desert · Flatland · Forest · Glacier · Lake · Marsh · Mountain · Murky pool · Ocean · River · Rocky wasteland · Sand desert · Swamp · Tundra |