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Difference between revisions of "v0.31:Zinc"
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Zinc may be combined with other metals at a smelter to form the following alloys: | Zinc may be combined with other metals at a smelter to form the following alloys: | ||
− | *{{L|Brass}} = {{L|Copper}} | + | *{{L|Brass|}} = Zinc + {{L|Copper}} |
− | *{{L|Nickel silver}} = {{L|Copper}} + 2x {{L|Nickel}} | + | *{{L|Nickel silver}} = Zinc + {{L|Copper}} + 2x {{L|Nickel}} |
{{gamedata}} | {{gamedata}} | ||
{{metals}} | {{metals}} |
Revision as of 17:45, 20 July 2011
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Ore | ||||||||||||||||||||||||||||||||||||
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This article is about an older version of DF. |
Zinc is an uncommon, low-value Template:L primarily useful in the creation of alloys. It is smelted (at a Smelter) from Template:L.
Zinc may be combined with other metals at a smelter to form the following alloys:
- Template:L = Zinc + Template:L
- Template:L = Zinc + Template:L + 2x Template:L
[INORGANIC:ZINC]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:zinc]
[STATE_NAME_ADJ:LIQUID:molten zinc]
[STATE_NAME_ADJ:GAS:boiling zinc]
[DISPLAY_COLOR:7:3:0]
[MATERIAL_VALUE:2]
[SPEC_HEAT:390]
[MELTING_POINT:10755]
[BOILING_POINT:11633]
[SOLID_DENSITY:7135]
[LIQUID_DENSITY:6570]
[MOLAR_MASS:65380]
[IMPACT_YIELD:175000]
[IMPACT_FRACTURE:525000]
[IMPACT_STRAIN_AT_YIELD:250]
[COMPRESSIVE_YIELD:175000]
[COMPRESSIVE_FRACTURE:525000]
[COMPRESSIVE_STRAIN_AT_YIELD:250] 70
[TENSILE_YIELD:50000]
[TENSILE_FRACTURE:150000]
[TENSILE_STRAIN_AT_YIELD:46] 108
[TORSION_YIELD:50000]
[TORSION_FRACTURE:150000]
[TORSION_STRAIN_AT_YIELD:116]
[SHEAR_YIELD:50000]
[SHEAR_FRACTURE:150000]
[SHEAR_STRAIN_AT_YIELD:116] 43
[BENDING_YIELD:50000]
[BENDING_FRACTURE:150000]
[BENDING_STRAIN_AT_YIELD:46]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED] |
Base | |
---|---|
Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |