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Difference between revisions of "v0.31:Pasture"
(they do graze) |
(add giant pandas, capybaras, and moose) |
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Line 27: | Line 27: | ||
| 20 | | 20 | ||
| 3,000,000 | | 3,000,000 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | {{L|Giant moose|Giant Bull Moose}} | ||
+ | | 23 | ||
+ | | 4,257,750 | ||
| | | | ||
| | | | ||
Line 33: | Line 39: | ||
| 24 | | 24 | ||
| 2,500,000 | | 2,500,000 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | {{L|Giant moose|Giant Moose Cow}} | ||
+ | | 38 | ||
+ | | 2,554,650 | ||
| | | | ||
| | | | ||
Line 52: | Line 64: | ||
| 700,000 | | 700,000 | ||
| Yes | | Yes | ||
+ | | | ||
+ | |- | ||
+ | | {{L|Gigantic panda}} | ||
+ | | 92 (see below) | ||
+ | | 1,160,900 | ||
+ | | | ||
| | | | ||
|- | |- | ||
Line 82: | Line 100: | ||
| 500,000 | | 500,000 | ||
| Yes | | Yes | ||
+ | | | ||
+ | |- | ||
+ | | {{L|Giant capybara}} | ||
+ | | 133 | ||
+ | | 523,350 | ||
+ | | | ||
| | | | ||
|- | |- | ||
Line 131: | Line 155: | ||
| Yes | | Yes | ||
| | | | ||
− | |||
|- | |- | ||
| {{L|Panda}} | | {{L|Panda}} |
Revision as of 15:24, 4 May 2011
This article is about an older version of DF. |
Pastures are a feature that was released with version 31.19 and are Template:Ls that the player creates to hold animals, especially grazing animals. Herbivorous animals now require grass to graze upon, and larger creatures require a greater amount of grass to feed themselves.
Grazing animals use the [GRAZER:<value>] token to signify how much grass they need to eat. This is an inverse number - the value in grazer signifies how much hunger is reduced when eating a unit of grass. A creature with ten times the grazer value needs one tenth the amount of grass (and hence, pasture land) as a creature with a small grazer value.
Animals which graze are typically good livestock candidates, and the larger the creature, the more meat they produce, but the more grass they need to consume.
It is believed that each Template:L unit adds one point to hunger. An animal takes an average of one turn per ten time units, and so a creature of standard speed and agility with [GRAZER:10] would have to eat grass on every single one of its turns just to stave off starvation. Since it takes another turn just to move to the next tile to graze, anything with [GRAZER:20] or less is completely incapable of feeding itself enough grass, even if enough is available. Because of this, the larger creatures like dralthas are virtually impossible to keep fed, and elephants are incapable of feeding themselves fast enough to stave off starvation.
Animal | Grazer Amount | Creature Size | Milkable | Shearable |
---|---|---|---|---|
Template:L | 12 | 5,000,000 | ||
Template:L | 20 | 3,000,000 | ||
Template:L | 23 | 4,257,750 | ||
Template:L | 24 | 2,500,000 | ||
Template:L | 38 | 2,554,650 | ||
Template:L | 60 | 1,000,000 | Yes | |
Template:L | 60 | 1,000,000 | ||
Template:L | 85 | 700,000 | Yes | |
Template:L | 92 (see below) | 1,160,900 | ||
Template:L | 100 | 600,000 | Yes | |
Template:L | 100 | 600,000 | ||
Template:L | 114 | 525,000 | ||
Template:L | 120 | 500,000 | Yes | |
Template:L (both) | 120 | 500,000 | Yes | |
Template:L | 133 | 523,350 | ||
Template:L | 150 | 400,000 | ||
Template:L | 190 | 315,000 | ||
Template:L | 200 | 300,000 | Yes | |
Template:L | 200 | 300,000 | ||
Template:L | 210 | 285,000 | ||
Template:L | 333 | 180,000 | Yes | Yes |
Template:L | 428 | 140,000 | ||
Template:L | 461 | 130,000 | Yes | |
Template:L | 462 (see below) | 130,000 | ||
Template:L | 600 | 100,000 | ||
Template:L | 600 | 100,000 | ||
Template:L | 857 | 70,000 | Yes | Yes |
Template:L | 1,000 | 60,000 | Yes | |
Template:L | 1,200 | 50,000 | Yes | Yes |
Template:L | 1,200 | 50,000 | Yes | |
Template:L | 1,200 | 50,000 | ||
Template:L | 1,333 | 45,000 | ||
Template:L | 3,000 | 20,000 | ||
Template:L | 6,000 | 10,000 | ||
Template:L | 20,000 | 3,000 | ||
Template:L | 75,000 | 800 | ||
Template:L | 120,000 | 500 |
Notes:
- Panda only eat bamboo. They will starve without it.