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Difference between revisions of "v0.31:Mud"
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Mud also occurs naturally in deep {{l|cavern|caverns}}. | Mud also occurs naturally in deep {{l|cavern|caverns}}. | ||
− | ''Note: Upon reclaiming a fortress, '''every single bit of mud will disappear.''''' | + | ''Note: Upon {{L|reclaim fortress mode|reclaiming a fortress}}, '''every single bit of mud will disappear.''''' |
Mud can be removed by constructing something over the mud, then deconstructing it. | Mud can be removed by constructing something over the mud, then deconstructing it. |
Revision as of 23:39, 13 April 2011
This article is about an older version of DF. |
Mud is a Template:L produced when you flood an area with Template:L. It is needed for underground Template:L on stone. Mud piles up against items, coloring the tile brown.
Mud also occurs naturally in deep Template:L.
Note: Upon Template:L, every single bit of mud will disappear.
Mud can be removed by constructing something over the mud, then deconstructing it.
One common way of creating mud is to Template:L a good sized area from a lake, thus making mud. Another way is to use a pit/pond from the Template:L and have a dwarf throw water over a channeled area into a dug-out area below.
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