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Difference between revisions of "40d:Tame"
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− | These are the prices you pay when you trade for caged tame animals and the amounts | + | These are the prices you pay when you trade for caged tame animals and the amounts dwarves have to spend to claim {{L|Pet|pets}} after the dwarven economy has started. An animal's {{L|Item value|value}} as a pet is independent of its {{L|Animal material multiplier|material multiplier}}. |
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Revision as of 13:23, 2 May 2011
This article is about an older version of DF. |
Tame is a designation given to Template:L and vermin. Tame animals can be taken as Template:Ls and will not attack dwarves, except if they tasted dwarf blood in the past; in that case they will stay dangerous even if they are tamed.
Taming a wild animal requires a Template:L, and uses the Template:L skill. Tame Template:Ls can be further trained into hunting or Template:Ls.
Taming exotic animals requires having the Template:L noble settled.
Template:L animals that are not already pets are treated as livestock, and you can ready them for slaughter (at the Template:L) on the z-status-animals screen. If a tame animal dies by any means other than slaughtering at a butcher's shop, it cannot be butchered; its meat and skin can not be salvaged. Once its corpse rots away, its Template:Ls and Template:L can be used to make objects.
Tame animals like to hang out in meeting area Template:Ls and Template:Ls.
This article is a stub. You can improve the article by expanding it. |
Value
These are the prices you pay when you trade for caged tame animals and the amounts dwarves have to spend to claim Template:L after the dwarven economy has started. An animal's Template:L as a pet is independent of its Template:L.