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Difference between revisions of "40d:Glassmaker"
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+ | {{Skill | ||
+ | | color = #0ff | ||
+ | | skill = Glassmaker | ||
+ | | speciality = Glassmaker | ||
+ | | profession = Craftsdwarf | ||
+ | | job name = Glassmaking | ||
+ | | tasks = | ||
+ | * Make [[gem|raw glass]] | ||
+ | * Construct glass [[furniture]] | ||
+ | * Make glass [[goblet]] | ||
+ | * Make glass [[toy]] | ||
+ | * Make glass [[instrument]] | ||
+ | * Make glass [[vial]] | ||
+ | * Make glass [[pipe section|tube]] | ||
+ | * Make glass [[window]] | ||
+ | * Make glass [[trap]] component | ||
+ | }} | ||
The glassmaking skill is required to make any of the green glass, clear glass or crystal glass goods at a glass furnace. | The glassmaking skill is required to make any of the green glass, clear glass or crystal glass goods at a glass furnace. | ||
Revision as of 20:45, 22 November 2007
Association | ||
---|---|---|
Profession | Craftsdwarf | |
Job Title | Glassmaker | |
Labor | Glassmaking | |
Tasks | ||
Workshop | ||
None
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The glassmaking skill is required to make any of the green glass, clear glass or crystal glass goods at a glass furnace.
Note that the "collect sand" order at the glass furnace requires the "item hauling" skill, not glassmaking.
Sand Gathering
Your glassmakers will be limited by the speed at which item haulers can supply them with sand, and by the total amount of bags you have available for this purpose. If you are slowly working toward getting glass production up and running (waiting for a magma glass furnace or for a dwarf with glassmaking skill to immigrate, for example), you may wish to get a head start on sand gathering in the meanwhile. Setting up two or three glass furnaces and a sand bag stockpile for the sole purpose of queueing up multiple "gather sand/R" tasks may be an excellent use of your time and hauling labor. With a few dozen sand-filled bags waiting, your glassmaker will have plenty of raw material ready when it is time to begin glass construction.
Glassmaking vs. Masonry
There is considerable overlap between items produced from stone at masons' workshops, and items produced from glass at glass furnaces. Masonry is easier to get running (and you are more likely to encounter mason immigrants than glassmaker immigrants), and will clear excess stone from your fortress. Glass produces items with higher base value, and using a magma glass furnace essentially makes objects from nothing.