v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 11:48, 13 December 2007 diff hist 0 40d:Vermin →Meat group
- 04:07, 13 December 2007 diff hist +1,385 N 40d:Undead New page: All animals can be encountered in skeletal or zombie varieties when visiting a haunted, sinister or terrifying biome. The type of undead animal is the same as ...
- 03:41, 13 December 2007 diff hist +1,029 N Preference New page: Every dwarf is born with a unique personality that includes likes and dislikes. {{gametext|Ducim Fikodusan likes Sandy clay loam, Trifle pewter, Bloodstone, [[buckler...
- 03:23, 13 December 2007 diff hist +695 40d:Food
- 03:04, 13 December 2007 diff hist +360 N 40d:Backpack New page: In fortress mode, soldiers who are equipped with a backpack can be ordered to carry rations with them, which saves them from going to a food stockpile whenever they are hun...
- 18:33, 11 December 2007 diff hist -192 40d Talk:Forbid resolved the comment
- 18:33, 11 December 2007 diff hist +197 40d:Forbid rewrite in cleaner language
- 18:13, 11 December 2007 diff hist +104 40d:Ramp →Removing Natural Ramps
- 18:48, 6 December 2007 diff hist +290 N 40d:How do I arm my dwarves New page: In the military screen ({{K|m}}), you can set the preferred weapon, armor and shield for each dwarf. Alternatively, you can {{K|v}}iew a dwarf and use the {{K|p}}reference...
- 18:39, 6 December 2007 diff hist +37 Template:Military FAQ
- 18:30, 6 December 2007 diff hist +421 40d:Wall →Construction
- 18:24, 6 December 2007 diff hist +285 40d:Wall →Digging
- 18:13, 6 December 2007 diff hist +261 40d Talk:Captain of the guard
- 23:28, 5 December 2007 diff hist +27 m 40d:Farmer's workshop link fixing
- 23:18, 5 December 2007 diff hist +78 40d:Count
- 23:16, 5 December 2007 diff hist +103 40d:Baron
- 23:14, 5 December 2007 diff hist +333 N 40d:Baron consort New page: {{Noble | noble=Baron | quarters=Decent Bedroom | dining=Decent Dining Room | tomb=Tomb | stands=1 | racks=1 | chests=2 | cabinets=1 | arrival= * Arrives with Baron | function= * None ...
- 22:58, 5 December 2007 diff hist +11 40d:Hammerer put most likely arrival condition instead of unknown
- 22:57, 5 December 2007 diff hist +228 40d Talk:Tax collector
- 22:54, 5 December 2007 diff hist +78 40d Talk:Bin
- 14:28, 4 December 2007 diff hist +375 40d:Reclaim fortress mode
- 00:15, 4 December 2007 diff hist +99 40d Talk:Dragon →Tameable?
- 23:20, 3 December 2007 diff hist +40 40d:Baron
- 22:21, 3 December 2007 diff hist -23 40d:Baron verified requirements
- 22:12, 3 December 2007 diff hist +72 40d:Baron
- 21:59, 3 December 2007 diff hist +148 40d:Mandate
- 21:54, 3 December 2007 diff hist +270 40d:Dwarven economy
- 21:37, 3 December 2007 diff hist -81 40d:Economics
- 21:37, 3 December 2007 diff hist +145 40d Talk:Economics →Economy?
- 03:38, 3 December 2007 diff hist +255 40d Talk:Tax collector
- 00:47, 3 December 2007 diff hist +253 40d:Appraiser dwarf with highest skill as appraiser is referred to as "Trader" profession in game
- 21:26, 2 December 2007 diff hist +8 Template:Mining FAQ
- 18:52, 2 December 2007 diff hist +291 40d:Well
- 18:40, 2 December 2007 diff hist +363 40d:Channel
- 18:32, 2 December 2007 diff hist +92 N 40d:Guard New page: The profession of a dwarf who is serving in either the fortress guard or royal guard
- 18:31, 2 December 2007 diff hist +643 40d:Fortress guard
- 16:23, 2 December 2007 diff hist +430 40d:Irrigation →Basic Irrigation
- 03:30, 1 December 2007 diff hist +141 40d Talk:Insanity
- 00:32, 1 December 2007 diff hist +67 40d:Insanity
- 00:30, 1 December 2007 diff hist +22 N Melancholy Redirecting to Insanity current
- 21:40, 30 November 2007 diff hist +111 40d:Chasm
- 16:28, 30 November 2007 diff hist +1,381 N 40d:Pet New page: Tame Animals can be adopted as pets by dwarves. On the animals screen {{K|z}}-Animals, you can mark each animal as Available/Unavailable by selecting it and pressing {{K|Enter}}. Avail...
- 15:49, 30 November 2007 diff hist +23 N Underground forest Redirecting to Tower-cap
- 17:44, 29 November 2007 diff hist +130 40d Talk:Millstone
- 17:38, 29 November 2007 diff hist +241 40d:Chasm →Garbage dump
- 21:37, 27 November 2007 diff hist +16 Template:Starting FAQ
- 21:34, 27 November 2007 diff hist +537 N 40d:What should I build first New page: First build a mason's workshop, carpenter's workshop and fishery. Build a food stockpile underground, and order the fishery to prepare raw fish (set to repeat). Order the carpe...
- 21:25, 27 November 2007 diff hist +352 40d:Maximizing framerate
- 21:14, 27 November 2007 diff hist +9 Template:Starting FAQ made ? not part of the unredirected links, because it breaks the page creation
- 21:06, 27 November 2007 diff hist +223 40d:Cheating