- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Kennel"
m |
|||
Line 1: | Line 1: | ||
− | A '''Kennel''' is like a | + | A '''Kennel''' is like a large 5X5 [[workshop]] type building for an [[animal trainer]]. The animal trainer uses it to tame wild [[creatures|animals]] not already domesticated, such as [[wolf|wolves]] and [[tiger]]s you have [[trap]]ped. Similarly the Kennel can be used to tame small [[vermin]] caught in [[animal trap]]s, so that [[dwarf|dwarves]] may adopt them. It also serves to train tamed animals into [[hunting]] and war animals (usually [[dog]]s). |
Hunting animals can be assigned to follow a hunter and assist in the hunting process. They are faster and more agile than a regular tamed animal, but not as strong as a war animal. | Hunting animals can be assigned to follow a hunter and assist in the hunting process. They are faster and more agile than a regular tamed animal, but not as strong as a war animal. | ||
A war animal is a powerful fighter. War dogs make excellent companions when starting a fortress, when you can't spare many dwarves for fighting. | A war animal is a powerful fighter. War dogs make excellent companions when starting a fortress, when you can't spare many dwarves for fighting. | ||
+ | |||
+ | |||
+ | To build a kennel you need one building material ([[wood]], [[stone]], [[metal]] [[bar]]) and a dwarf who has [[animal training]], [[small animal dissection]] and/or [[trapping]] [[skills]] enabled. | ||
+ | |||
{{Buildings}} | {{Buildings}} |
Revision as of 10:06, 8 January 2008
A Kennel is like a large 5X5 workshop type building for an animal trainer. The animal trainer uses it to tame wild animals not already domesticated, such as wolves and tigers you have trapped. Similarly the Kennel can be used to tame small vermin caught in animal traps, so that dwarves may adopt them. It also serves to train tamed animals into hunting and war animals (usually dogs).
Hunting animals can be assigned to follow a hunter and assist in the hunting process. They are faster and more agile than a regular tamed animal, but not as strong as a war animal.
A war animal is a powerful fighter. War dogs make excellent companions when starting a fortress, when you can't spare many dwarves for fighting.
To build a kennel you need one building material (wood, stone, metal bar) and a dwarf who has animal training, small animal dissection and/or trapping skills enabled.
Rooms | |
---|---|
Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Bucket • Cabinet • Cage • Coffin • Container • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
Related Articles |