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Difference between revisions of "v0.34:Magma sea"
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It is not uncommon to find multiple z-levels of pillars of [[Raw adamantine]] in the magma sea (in fact, a 3x3 embark square guarantees at least one). | It is not uncommon to find multiple z-levels of pillars of [[Raw adamantine]] in the magma sea (in fact, a 3x3 embark square guarantees at least one). | ||
− | In addition, around and under the magma sea is [[semi-molten rock]], which is impassible. There is [[Demonic fortress|a catch]] however | + | In addition, around and under the magma sea is [[semi-molten rock]], which is impassible. There is [[Demonic fortress|a catch]] however. [[Hidden_Fun_Stuff|Two]], actually. |
Any items or natural rock walls dropped into the magma sea (specifically, onto "magma flow" tiles above semi-molten rock) will vanish without a trace. | Any items or natural rock walls dropped into the magma sea (specifically, onto "magma flow" tiles above semi-molten rock) will vanish without a trace. |
Revision as of 22:01, 22 January 2014
This article is about an older version of DF. |
This article or section contains minor spoilers. You may want to avoid reading it. |
The Magma sea is a large, multi-level 'sea' of magma that expands across the entire world. These can typically be found by around Z level -120 (though this seems to vary wildly (minimum -5 maximum -450 z level)[Verify]. The magma sea is always found below the last Cavern level.
It is not uncommon to find multiple z-levels of pillars of Raw adamantine in the magma sea (in fact, a 3x3 embark square guarantees at least one).
In addition, around and under the magma sea is semi-molten rock, which is impassible. There is a catch however. Two, actually.
Any items or natural rock walls dropped into the magma sea (specifically, onto "magma flow" tiles above semi-molten rock) will vanish without a trace.
Stockpiles may not be placed on a Magma Flow tile. However, the Magma Flow tile can be 'destroyed' by creating a construction on top of it and removing the construction.