|This article is about the current version of DF.|
|This article contains massive spoilers. If you do not wish to have your game experience spoiled, do not scroll down!|
The magma sea is a large, multi-level 'sea' of magma that expands across the entire world. These can typically be found by around Z level -120 (though this seems to vary wildly (minimum -5 maximum -450 z level)Verify. The magma sea is always found below the last cavern level.
It is not uncommon to find multiple z-levels of pillars of Raw adamantine in the magma sea (in fact, a 3×3 embark square guarantees at least one).
Any items or natural rock walls dropped into the magma sea (specifically, onto "magma flow" tiles above semi-molten rock) will vanish without a trace.
Stockpiles may not be placed on a magma flow tile. However, the magma flow tile can be 'destroyed' by creating a construction on top of it and removing the construction.
|General||World Generation (Basic / Advanced / Rejections) • Map legend|
Climate • Surroundings • Civilization • Holdings • Calendar • World activities
|Biomes||Chasm • Desert • Forest • Glacier • Grassland • Lake • Mountain |
Murky pool • Ocean • River • Savanna • Shrubland • Tundra • Wetland
|Underground||Cavern • Magma sea • Underworld|
|Features||Aquifer • Brook • Deep pit • Island • Magma pool |
Passage • Road • Tunnel • Volcano • Waterfall
|Sites||Camp • Cave • Dark fortress • Dark pit • Forest retreat • Fortress • Hamlet • Hillock |
Labyrinth • Lair • Mountain halls • Ruins • Shrine • Tomb • Tower • Town • Vault
|Structures||Catacombs • Dungeon • Keep • Library • Market • Mead hall |
Sewer • Tavern • Temple • Tomb • Treasure room • Underworld spire