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Difference between revisions of "v0.34:Ethic"
m (→Ethics types: {{text anchor}}, part 1) |
m (→Ethics values: {{text anchor}}, part 2) |
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! Num !! Token | ! Num !! Token | ||
|- | |- | ||
− | | 0 || NOT_APPLICABLE | + | | 0 || {{text anchor|NOT_APPLICABLE}} |
|- | |- | ||
− | | 1 || ACCEPTABLE | + | | 1 || {{text anchor|ACCEPTABLE}} |
|- | |- | ||
− | | 2 || PERSONAL_MATTER | + | | 2 || {{text anchor|PERSONAL_MATTER}} |
|- | |- | ||
− | | 3 || JUSTIFIED_IF_NO_REPERCUSSIONS | + | | 3 || {{text anchor|JUSTIFIED_IF_NO_REPERCUSSIONS}} |
|- | |- | ||
− | | 4 || JUSTIFIED_IF_GOOD_REASON | + | | 4 || {{text anchor|JUSTIFIED_IF_GOOD_REASON}} |
|- | |- | ||
− | | 5 || JUSTIFIED_IF_EXTREME_REASON | + | | 5 || {{text anchor|JUSTIFIED_IF_EXTREME_REASON}} |
|- | |- | ||
− | | 6 || JUSTIFIED_IF_SELF_DEFENSE | + | | 6 || {{text anchor|JUSTIFIED_IF_SELF_DEFENSE}} |
|- | |- | ||
− | | 7 || ONLY_IF_SANCTIONED | + | | 7 || {{text anchor|ONLY_IF_SANCTIONED}} |
|- | |- | ||
− | | 8 || MISGUIDED | + | | 8 || {{text anchor|MISGUIDED}} |
|- | |- | ||
− | | 9 || SHUN | + | | 9 || {{text anchor|SHUN}} |
|- | |- | ||
− | | 10 || APPALLING | + | | 10 || {{text anchor|APPALLING}} |
|- | |- | ||
− | | 11 || PUNISH_REPRIMAND | + | | 11 || {{text anchor|PUNISH_REPRIMAND}} |
|- | |- | ||
− | | 12 || PUNISH_SERIOUS | + | | 12 || {{text anchor|PUNISH_SERIOUS}} |
|- | |- | ||
− | | 13 || PUNISH_EXILE | + | | 13 || {{text anchor|PUNISH_EXILE}} |
|- | |- | ||
− | | 14 || PUNISH_CAPITAL | + | | 14 || {{text anchor|PUNISH_CAPITAL}} |
|- | |- | ||
− | | 15 || UNTHINKABLE | + | | 15 || {{text anchor|UNTHINKABLE}} |
|- | |- | ||
− | | 16 || REQUIRED | + | | 16 || {{text anchor|REQUIRED}} |
|} | |} | ||
Revision as of 21:25, 7 December 2013
This article is about an older version of DF. |
List of acceptable ethics tags
Ethics tags are used in the entity raw files to determine how different civilizations feel about various issues. Relationships between civilizations are based on their ethic responses in relation to each other; similar ethics result in friendship, while conflicting ethics result in animosity. Strongly conflicting ethics often trigger wars during worldgen.
In practice, this generally causes Elves to declare war on everybody else over killing plants and making trophies, and everybody else to declare war on the Elves over the devouring of sapient beings.
Ethics types
Token | Extra Information |
---|---|
ASSAULT | The result of a tantruming citizen attacking another in fortress mode. Other effects unknown. |
EAT_SAPIENT_KILL | This determines if the race will sometimes devour dead enemy combatants. |
EAT_SAPIENT_OTHER | This also determines whatever or not a race is willing to butcher other sapients. |
KILL_ANIMAL | A response between MISGUIDED and UNTHINKABLE (see below) causes the entity to refuse animal products in trade - namely, materials with [IMPLIES_ANIMAL_KILL]. |
KILL_ENEMY | |
KILL_ENTITY_MEMBER | |
KILL_NEUTRAL | |
KILL_PLANT | This determines a race's position towards wood as well - a response between MISGUIDED and UNTHINKABLE (see below) causes the entity to refuse wooden objects in trade, and it also prohibits them from bringing caravan wagons. |
LYING | |
MAKE_TROPHY_ANIMAL | |
MAKE_TROPHY_SAME_RACE | |
MAKE_TROPHY_SAPIENT | |
OATH_BREAKING | The result of a citizen violating noble mandates in fortress mode. Other effects unknown. |
SLAVERY | |
THEFT | This determines whether the race will try to steal goods. |
TORTURE_ANIMALS | |
TORTURE_AS_EXAMPLE | |
TORTURE_FOR_FUN | |
TORTURE_FOR_INFORMATION | |
TREASON | |
TRESPASSING | |
VANDALISM | The result of a tantruming citizen breaking furniture in fortress mode. Other effects unknown. |
Ethics values
As used internally (see below), roughly in order of acceptability:
Num | Token |
---|---|
0 | NOT_APPLICABLE |
1 | ACCEPTABLE |
2 | PERSONAL_MATTER |
3 | JUSTIFIED_IF_NO_REPERCUSSIONS |
4 | JUSTIFIED_IF_GOOD_REASON |
5 | JUSTIFIED_IF_EXTREME_REASON |
6 | JUSTIFIED_IF_SELF_DEFENSE |
7 | ONLY_IF_SANCTIONED |
8 | MISGUIDED |
9 | SHUN |
10 | APPALLING |
11 | PUNISH_REPRIMAND |
12 | PUNISH_SERIOUS |
13 | PUNISH_EXILE |
14 | PUNISH_CAPITAL |
15 | UNTHINKABLE |
16 | REQUIRED |
Ethics value numbers in relation to each other
The following table describes how entities respond to differences in ethics, using the evaluator's ethic response as the row number and the target's ethic response as the column number.
- | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
1 | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | -1 | -2 | -2 | -2 | -3 | -5 | -5 | -2 | 1 |
2 | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | -1 | -2 | -2 | -2 | -3 | -5 | -5 | -2 | 1 |
3 | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | -1 | -2 | -2 | -2 | -3 | -5 | -5 | -2 | 1 |
4 | 0 | 0 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | -1 | -1 | -1 | -1 | -1 | -1 | -1 | 0 |
5 | 0 | -1 | -1 | 0 | 1 | 2 | 0 | 0 | 0 | -1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 |
6 | 0 | -2 | -2 | -1 | 0 | 1 | 2 | 0 | 0 | 0 | -1 | -1 | -1 | -1 | -1 | -1 | -2 |
7 | 0 | -2 | -2 | -1 | 0 | 1 | 0 | 2 | 0 | 0 | -1 | -1 | -1 | -1 | -1 | -1 | -2 |
8 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | 0 | 2 | 1 | 1 | 1 | 0 | 0 | -1 | 1 | -1 |
9 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 1 | 1 | 0 | 0 | -1 | 1 | -1 |
10 | 0 | -5 | -5 | -3 | -2 | -1 | -1 | -2 | 1 | 1 | 2 | 1 | 1 | 1 | 0 | 1 | -5 |
11 | 0 | -5 | -5 | -3 | -2 | -1 | -1 | -2 | 1 | 1 | 1 | 2 | 1 | 1 | 0 | 1 | -5 |
12 | 0 | -10 | -10 | -7 | -3 | -2 | -2 | -3 | 0 | 1 | 1 | 0 | 2 | 1 | 1 | 1 | -10 |
13 | 0 | -10 | -10 | -7 | -3 | -2 | -2 | -3 | 0 | 1 | 1 | 0 | 1 | 2 | 1 | 1 | -10 |
14 | 0 | -15 | -15 | -10 | -5 | -3 | -3 | -5 | 0 | 0 | 1 | 0 | 1 | 1 | 2 | 1 | -15 |
15 | 0 | -15 | -15 | -10 | -5 | -3 | -3 | -5 | 0 | 1 | 1 | 0 | 1 | 1 | 1 | 2 | -15 |
16 | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | -1 | -2 | -2 | -2 | -3 | -5 | -5 | -2 | 1 |
The above values were collected from a disassembly and are identical to the values given by Toady himself in this forum thread.