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Difference between revisions of "40d:Butcher's shop"
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'''Butchers''' do the dirty job of processing animal corpses and body parts for [[meat]], [[fat]], [[skin]], [[bone]]s, and a [[Skull|skull]] at the '''butcher's shop'''. They are also responsible for slaughtering livestock. Higher skill allows them to process corpses faster. | '''Butchers''' do the dirty job of processing animal corpses and body parts for [[meat]], [[fat]], [[skin]], [[bone]]s, and a [[Skull|skull]] at the '''butcher's shop'''. They are also responsible for slaughtering livestock. Higher skill allows them to process corpses faster. | ||
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+ | A butcher's shop can also be used to catch vermin (like a kennels) and make extracts from captured vermin. | ||
{{Buildings}} | {{Buildings}} | ||
[[Category:Workshops]] | [[Category:Workshops]] |
Revision as of 07:08, 23 November 2007
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Butchery | |||
Construction | |||
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Butchers do the dirty job of processing animal corpses and body parts for meat, fat, skin, bones, and a skull at the butcher's shop. They are also responsible for slaughtering livestock. Higher skill allows them to process corpses faster.
A butcher's shop can also be used to catch vermin (like a kennels) and make extracts from captured vermin.
Rooms | |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Bucket • Cabinet • Cage • Coffin • Container • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
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