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Difference between revisions of "40d:Butcher's shop"

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(replaced deleted info. redundancy isnt bad.)
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[[Butcher]]s do the dirty job of processing animal corpses and body parts for [[meat]], [[fat]], [[skin]], [[bone]]s, and a [[Skull|skull]] at the '''butcher's shop'''.  Higher skill allows them to process corpses faster.
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[[Butcher]]s do the dirty job of processing animal corpses and body parts for [[meat]], [[fat]], [[skin]], [[bone]]s, and a [[Skull|skull]] at the '''butcher's shop'''.  Higher skill allows them to process corpses only faster.
  
 
Butcher's shops are used to slaughter livestock that has been designated to be butchered in the Animals submenu.  Unlike butchering corpses, slaughtering occurs the instant the butcher brings the animal to the shop, and so is not affected by the butcher's skill level, agility, or clutter.
 
Butcher's shops are used to slaughter livestock that has been designated to be butchered in the Animals submenu.  Unlike butchering corpses, slaughtering occurs the instant the butcher brings the animal to the shop, and so is not affected by the butcher's skill level, agility, or clutter.

Revision as of 00:44, 15 February 2008

Butcher's Shop

b-w-u

Job Requirement

Butchery

Construction
Materials Jobs

1 of

Materials Used
Goods Created

Butchers do the dirty job of processing animal corpses and body parts for meat, fat, skin, bones, and a skull at the butcher's shop. Higher skill allows them to process corpses only faster.

Butcher's shops are used to slaughter livestock that has been designated to be butchered in the Animals submenu. Unlike butchering corpses, slaughtering occurs the instant the butcher brings the animal to the shop, and so is not affected by the butcher's skill level, agility, or clutter.

A butcher's shop can also be used to catch vermin (like a kennels) and make extracts from captured vermin.

Workshops
Furnaces
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