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Difference between revisions of "v0.34:Boulder"
(boulders have never blocked constructions) |
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== Removal == | == Removal == | ||
− | Aside from serving no utility whatsoever in [[fortress mode]], they can impede the movement of [[wagon]]s | + | Aside from serving no utility whatsoever in [[fortress mode]], they can impede the movement of [[wagon]]s (but can be walked over by [[dwarves]] and other [[creature]]s{{cite talk/this|Ability to walk over boulders}}). To remove a boulder, access the {{k|d}}esignations menu and {{k|s}}mooth stone, designate the boulder, and an [[engraver]] will turn the boulder into a smooth [[floor]]. The resulting floor is the material of the boulder rather than the surrounding material of the ground that the boulder was on. |
Alternatively, you can place and then remove a [[construction]] on the boulder's tile, which will typically change the tile into a soil floor. | Alternatively, you can place and then remove a [[construction]] on the boulder's tile, which will typically change the tile into a soil floor. |
Revision as of 13:19, 26 July 2014
This article is about an older version of DF. |
A boulder is a map tile that occurs randomly across the surface of the world, which represent fragments of various stone types. BOULDER is also the item token for an ordinary large rock (as opposed to a small rock), usually obtained from mining.
Removal
Aside from serving no utility whatsoever in fortress mode, they can impede the movement of wagons (but can be walked over by dwarves and other creatures[1]). To remove a boulder, access the designations menu and smooth stone, designate the boulder, and an engraver will turn the boulder into a smooth floor. The resulting floor is the material of the boulder rather than the surrounding material of the ground that the boulder was on.
Alternatively, you can place and then remove a construction on the boulder's tile, which will typically change the tile into a soil floor.
Notes
- Boulders covered in "a pile of snow" are not visible unless looked at. However, when viewed from one z-level up, they will appear as . (a period) instead of the · representing open space.
Adventure mode
In adventure mode, a boulder provides small rocks of its stone type. These small rocks are useful for knapping to create the tools necessary for butchering.