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Difference between revisions of "Highwood"

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'''Highwoods''' are a type of [[above ground]] [[tree]]. They are found only in [[Surroundings#Savage|savage]] regions. Like the overwhelming majority of overland trees, highwood [[carpenter|wood]] is brown and produces brown products. Highwoods are notable for their thick trunks, commonly measuring 2x2 or 3x3 tiles and extending upward (up to 12 z-levels) in a tangle of branches and wooden trunk. Highwoods yield much more wood than other trees, and will drop a scattered pile of logs when a single section of its base is cut down.  
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'''Highwoods''' are a type of [[above ground]] [[tree]]. They are found only in [[Surroundings#Savage|savage]] regions. Like the overwhelming majority of overland trees, highwood [[carpenter|wood]] is brown and produces brown products. Highwoods are notable for their thick trunks, commonly measuring 2x2 or 3x3 tiles and extending upward (up to 12 z-levels) in a tangle of branches and wooden trunk.  
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In spite of their much thicker trunks, they are far from guaranteed to drop more wood than other trees, especially when in a [[forest]].  [[Oak]] trees in particular seem to drop more, even though they have nearly identical stats except for the trunk diameter.  Trunk diameter seems to have no effect on log production, and the thicker trunks seem to make them slower to grow and have more overlap in area with other trees.  Hence, a faster-growing oak might produce 40 logs compared to a highwood's 25 due to the highwood being crowded out.
  
 
Ironically, Highwoods are more frequently found in savage [[desert]]s, due to the scarcity of tree species in deserts, so highwoods happen in pretty much every savage desert biome that has trees.
 
Ironically, Highwoods are more frequently found in savage [[desert]]s, due to the scarcity of tree species in deserts, so highwoods happen in pretty much every savage desert biome that has trees.

Revision as of 06:53, 14 May 2015

Highwood

Urist likes highwoods for their magnificence.
Biome

Wet Dry
Graphic

No graphic

Alignment

Savage

Properties
Deciduous No
Density 500
Color green
Max trunk height 8
Max trunk diameter 3
Trunk branching 2
Heavy branch radius 1
Branch radius 2
Root radius 3
Heavy branch density 25
Branch density 50
Root density 5
Products
Wood Highwood
This article is about the current version of DF.
Note that some content may still need to be updated.

Highwoods are a type of above ground tree. They are found only in savage regions. Like the overwhelming majority of overland trees, highwood wood is brown and produces brown products. Highwoods are notable for their thick trunks, commonly measuring 2x2 or 3x3 tiles and extending upward (up to 12 z-levels) in a tangle of branches and wooden trunk.

In spite of their much thicker trunks, they are far from guaranteed to drop more wood than other trees, especially when in a forest. Oak trees in particular seem to drop more, even though they have nearly identical stats except for the trunk diameter. Trunk diameter seems to have no effect on log production, and the thicker trunks seem to make them slower to grow and have more overlap in area with other trees. Hence, a faster-growing oak might produce 40 logs compared to a highwood's 25 due to the highwood being crowded out.

Ironically, Highwoods are more frequently found in savage deserts, due to the scarcity of tree species in deserts, so highwoods happen in pretty much every savage desert biome that has trees.

Also, highwood height depends of your worldgen's end year, though it tends to be a problem only for very short history worlds.

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