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Difference between revisions of "Criminal"

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Petty '''criminals''' are a unit type that very rarely comes. It appears in the unit list with peasants. It has a dark grey appearance and acts like any other peasant. They are distinct from criminal organization [[Boss|bosses]], and much less dangerous.
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'''Criminal''' is a profession for some inhabitants of generated [[site]]s like towns. These petty criminals are distinct from criminal organization [[Boss|bosses]], and much less dangerous. Petty criminals are [[Unit_type_token#CRIMINAL|shown in dark grey]].
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==Fortress mode==
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Petty criminals will not [[immigration|migrate]] to your fortress in this version. Immigrants identified as criminals are actually [[agent]]s (spies) from your own civilization who retained their assumed identities due to {{bugl|10490}}.

Revision as of 20:23, 25 January 2019

This article is about the current version of DF.
Note that some content may still need to be updated.

Criminal is a profession for some inhabitants of generated sites like towns. These petty criminals are distinct from criminal organization bosses, and much less dangerous. Petty criminals are shown in dark grey.


Fortress mode

Petty criminals will not migrate to your fortress in this version. Immigrants identified as criminals are actually agents (spies) from your own civilization who retained their assumed identities due to Bug 10490.